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Tylah Heil | Independent Game Developer

Independent Game Developer

http://www.tylahheil.com/

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CONTACTS AT TYLAHHEIL.COM

Silver Fox Media

Tylah Heil

252/105 S●●●●●●●●●gh Street

Sou●●●ort , Queensland, 4215

Australia

61.43●●●●●2-204
ty●●●●●●●@silver-fox-media.com

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Silver Fox Media

Tylah Heil

252/105 S●●●●●●●●●gh Street

Sou●●●ort , Queensland, 4215

Australia

61.43●●●●●2-204
ty●●●●●●●@silver-fox-media.com

View this contact

Silver Fox Media

Tylah Heil

252/105 S●●●●●●●●●gh Street

Sou●●●ort , Queensland, 4215

Australia

61.43●●●●●2-204
ty●●●●●●●@silver-fox-media.com

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Tylah Heil | Independent Game Developer | tylahheil.com Reviews
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Independent Game Developer
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6 resume
7 tylah heil
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Tylah Heil | Independent Game Developer | tylahheil.com Reviews

https://tylahheil.com

Independent Game Developer

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1

Object Pool | Tylah Heil

http://tylahheil.com/2014/08/17/object-pool

August 17, 2014. This entry was posted in Professional Work. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email. Blog at WordPress.com.

2

Games | Tylah Heil

http://tylahheil.com/games

Games that I’ve worked on or completed. Create a free website or blog at WordPress.com. Follow “Tylah Heil”. Get every new post delivered to your Inbox. Build a website with WordPress.com.

3

Resume | Tylah Heil

http://tylahheil.com/resume

To secure a position within the Games Industry that will enable me to further expand and enhance my skill set, and to apply those skills within a professional team environment to contribute to the creation of the best possible product. Leadership: Capable of distributing work among team members and keeping tasks on track to meet deadlines. Communication: Able to accurately communicate concepts to team members either in person or via phone, and email. July 2013 to October 2013. June 2009 to Present. An Ar...

4

Mage Rage (Game) – University Assignment | Tylah Heil

http://tylahheil.com/2013/11/04/mage-rage

Mage Rage (Game) – University Assignment. November 4, 2013. Over the past 15 weeks I have been working along with three others on our final Game Project for our Degree. Throughout this Project I have worked on Level Art, Gameplay and Technical Programming, Audio Mixing, and recorded various dialogue for different characters. A Gameplay Trailer and Screenshots can be found on the Team Stallion Facebook Page. Mage Rage is available on Windows, Mac, and Linux, and it can be downloaded from here. Notify me o...

5

3D Modelling | Tylah Heil

http://tylahheil.com/3d

Recent 3D Modelling work that I’ve completed for various projects. Select a thumbnail below to read about its creation, and to view additional images, videos, or demos of the work. Blog at WordPress.com. Follow “Tylah Heil”. Get every new post delivered to your Inbox. Build a website with WordPress.com.

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LINKS TO THIS WEBSITE

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The Guardian | Tim Horvat

https://timhorvat.com/tag/the-guardian

Tag Archives: The Guardian. October 13, 2014. The Guardian was created during the 2014 “48 Hour Game Challenge” where we had to create a game using three keywords which were given to us at the beginning of the 48 hours. The keywords for this year were;. Nathan Jensen (Portfolio TBA). Tylah Heil ( Portfolio. Benjamin James ( Portfolio. Tay Wilson (Portfolio TBA). Blog at WordPress.com. Blog at WordPress.com.

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June | 2014 | Tim Horvat

https://timhorvat.com/2014/06

Monthly Archives: June 2014. June 10, 2014. In the final year of University, the year was split into small groups where we each had to make a video game. I worked alongside three others to create our final game for our degree, Mage Rage. Mage Rage is a First Person Puzzle Platformer set in a world of magic and mystery, where not even the fourth wall can protect you from the alcohol infused shenanigans of the College of Sandy-Crack and its intoxicated inhabitants. For Windows, Mac and Linux. June 10, 2014.

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timhorvat | Tim Horvat

https://timhorvat.com/author/timhorvat

October 13, 2014. The Guardian was created during the 2014 “48 Hour Game Challenge” where we had to create a game using three keywords which were given to us at the beginning of the 48 hours. The keywords for this year were;. Nathan Jensen (Portfolio TBA). Tylah Heil ( Portfolio. Benjamin James ( Portfolio. Tay Wilson (Portfolio TBA). June 10, 2014. Gameplay Trailer and Screenshots for the game can be found on the Team Stallion Facebook Page. Also the game is available to download from IndieDB. To get th...

timhorvat.com timhorvat.com

Personal Work | Tim Horvat

https://timhorvat.com/category/personal-work

Category Archives: Personal Work. June 10, 2014. In the final year of University, the year was split into small groups where we each had to make a video game. I worked alongside three others to create our final game for our degree, Mage Rage. Mage Rage is a First Person Puzzle Platformer set in a world of magic and mystery, where not even the fourth wall can protect you from the alcohol infused shenanigans of the College of Sandy-Crack and its intoxicated inhabitants. For Windows, Mac and Linux. The play...

timhorvat.com timhorvat.com

Team Stallion | Tim Horvat

https://timhorvat.com/category/team-stallion

Category Archives: Team Stallion. October 13, 2014. The Guardian was created during the 2014 “48 Hour Game Challenge” where we had to create a game using three keywords which were given to us at the beginning of the 48 hours. The keywords for this year were;. Nathan Jensen (Portfolio TBA). Tylah Heil ( Portfolio. Benjamin James ( Portfolio. Tay Wilson (Portfolio TBA). June 10, 2014. Gameplay Trailer and Screenshots for the game can be found on the Team Stallion Facebook Page. For Windows, Mac and Linux.

timhorvat.com timhorvat.com

Mage Rage | Tim Horvat

https://timhorvat.com/2014/06/10/mage-rage

June 10, 2014. In the final year of University, the year was split into small groups where we each had to make a video game. I worked alongside three others to create our final game for our degree, Mage Rage. Mage Rage is a First Person Puzzle Platformer set in a world of magic and mystery, where not even the fourth wall can protect you from the alcohol infused shenanigans of the College of Sandy-Crack and its intoxicated inhabitants. Also the game is available to download from IndieDB.

timhorvat.com timhorvat.com

Unity3D | Tim Horvat

https://timhorvat.com/tag/unity3d

October 13, 2014. The Guardian was created during the 2014 “48 Hour Game Challenge” where we had to create a game using three keywords which were given to us at the beginning of the 48 hours. The keywords for this year were;. Nathan Jensen (Portfolio TBA). Tylah Heil ( Portfolio. Benjamin James ( Portfolio. Tay Wilson (Portfolio TBA). June 10, 2014. Gameplay Trailer and Screenshots for the game can be found on the Team Stallion Facebook Page. Also the game is available to download from IndieDB.

timhorvat.com timhorvat.com

Tim Horvat | Tim Horvat

https://timhorvat.com/tag/tim-horvat

Tag Archives: Tim Horvat. October 13, 2014. The Guardian was created during the 2014 “48 Hour Game Challenge” where we had to create a game using three keywords which were given to us at the beginning of the 48 hours. The keywords for this year were;. Nathan Jensen (Portfolio TBA). Tylah Heil ( Portfolio. Benjamin James ( Portfolio. Tay Wilson (Portfolio TBA). June 10, 2014. Gameplay Trailer and Screenshots for the game can be found on the Team Stallion Facebook Page. For Windows, Mac and Linux. Volcano ...

timhorvat.com timhorvat.com

October | 2014 | Tim Horvat

https://timhorvat.com/2014/10

Monthly Archives: October 2014. October 13, 2014. The Guardian was created during the 2014 “48 Hour Game Challenge” where we had to create a game using three keywords which were given to us at the beginning of the 48 hours. The keywords for this year were;. Nathan Jensen (Portfolio TBA). Tylah Heil ( Portfolio. Benjamin James ( Portfolio. Tay Wilson (Portfolio TBA). Create a free website or blog at WordPress.com. Blog at WordPress.com.

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Mot de passe :. J'ai oublié mon mot de passe. Plus d'actions ▼. S'abonner à mon blog. Création : 14/10/2014 à 06:05. Mise à jour : 25/11/2014 à 13:22. Prologue De : HardLove. A pris mon travail. A pris mes amis. A meme pris quelqun qui comptait bcp pour moi . Mon mec. A gagné cette pétasse. Moi c'est Tylah Anne Killerson. J'ai déménagé pour tout recommencer . Avoir une nouvelle vie et ça a marché! Alors quand on m'annonce que je dois repartir à Los Angeles. My God! Mon habillage vient de ce blog.

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Tylah Heil | Independent Game Developer

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