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Way Too Buff

I don't care what you say, I still think he needs more muscles". Thursday, July 9, 2015. Hey guys. So this is gonna be my last Project1 update for a while. I'm proud of what I did. I learned a crazy amount from doing it. And it was all really fun. But I've decided to move on for now. I'm sure I'll at least come back and reuse the art. So if any of you are interested in checking out where I got with my first ever Game Maker game, then here it is. Sunday, June 21, 2015. This is a thing. Friday, May 1, 2015.

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Way Too Buff | waytoobuff.blogspot.com Reviews
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I don't care what you say, I still think he needs more muscles. Thursday, July 9, 2015. Hey guys. So this is gonna be my last Project1 update for a while. I'm proud of what I did. I learned a crazy amount from doing it. And it was all really fun. But I've decided to move on for now. I'm sure I'll at least come back and reuse the art. So if any of you are interested in checking out where I got with my first ever Game Maker game, then here it is. Sunday, June 21, 2015. This is a thing. Friday, May 1, 2015.
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Way Too Buff | waytoobuff.blogspot.com Reviews

https://waytoobuff.blogspot.com

I don't care what you say, I still think he needs more muscles". Thursday, July 9, 2015. Hey guys. So this is gonna be my last Project1 update for a while. I'm proud of what I did. I learned a crazy amount from doing it. And it was all really fun. But I've decided to move on for now. I'm sure I'll at least come back and reuse the art. So if any of you are interested in checking out where I got with my first ever Game Maker game, then here it is. Sunday, June 21, 2015. This is a thing. Friday, May 1, 2015.

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waytoobuff.blogspot.com waytoobuff.blogspot.com
1

Way Too Buff: January 2011

http://waytoobuff.blogspot.com/2011_01_01_archive.html

I don't care what you say, I still think he needs more muscles". No posts. Show all posts. No posts. Show all posts. Subscribe to: Posts (Atom). Hi, I'm Josh. I'm an artist. I like making cool things. I also really like sharing. So yeah, I hope you like my art. View my complete profile.

2

Way Too Buff: December 2013

http://waytoobuff.blogspot.com/2013_12_01_archive.html

I don't care what you say, I still think he needs more muscles". Thursday, December 5, 2013. Decided it was time to show off a bit of the stuff I've been working on and put it on my portfolio site. So yeah, check it out if you feel inclined to do so. Subscribe to: Posts (Atom). Hi, I'm Josh. I'm an artist. I like making cool things. I also really like sharing. So yeah, I hope you like my art. View my complete profile.

3

Way Too Buff: February 2014

http://waytoobuff.blogspot.com/2014_02_01_archive.html

I don't care what you say, I still think he needs more muscles". Saturday, February 22, 2014. Tuesday, February 4, 2014. So my good friend Jeffery Barros is a talented loresmith who makes up some pretty cool stories. Anyway he gave me a write up of some of the gods in his current project and asked if I wanted to take a crack at some of them. So here are the first two I did. Terra and War, the gods of earth and fire. Next up is are the gods of Sea and Sky. Terra and War Linework. Terra Goddess of Nature.

4

Way Too Buff: Project1:Update4

http://waytoobuff.blogspot.com/2015/07/project1update4.html

I don't care what you say, I still think he needs more muscles". Thursday, July 9, 2015. Hey guys. So this is gonna be my last Project1 update for a while. I'm proud of what I did. I learned a crazy amount from doing it. And it was all really fun. But I've decided to move on for now. I'm sure I'll at least come back and reuse the art. So if any of you are interested in checking out where I got with my first ever Game Maker game, then here it is. Subscribe to: Post Comments (Atom). View my complete profile.

5

Way Too Buff: Project1: Update2

http://waytoobuff.blogspot.com/2015/05/project1-update2.html

I don't care what you say, I still think he needs more muscles". Friday, May 1, 2015. Nibs attacking a terrified squirrel. So I'm not on vacation at the moment so my "crunch" is over, but I've still been making progress on Project1. So far I have a basic HUD with health, stamina, and gold. The player can now attack and sprint. And the stamina is all hooked up, complete with a delay on the recharge. Difficult to see in the pic but dust is kicked up when sprinting. Subscribe to: Post Comments (Atom).

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algittstudios.blogspot.com algittstudios.blogspot.com

Algitt Studios LLC - DevBlog: March 2009

http://algittstudios.blogspot.com/2009_03_01_archive.html

Algitt Studios LLC - DevBlog. Tuesday, March 31, 2009. ManaGen has been a success! It currently has 113 downloads on download.com. And for the past two weeks has been #5 in the action puzzle game category download (in downloads per week). I thought it was about time, to do a post mortem. Co-Op: Funny thing is I almost didn't have co-op! But that is what I'm all about, so there was no way I could leave out co-op play. What didn't work or could you have done better? Co-Op controls (in the 1.1.0 ver...Cinem...

algittstudios.blogspot.com algittstudios.blogspot.com

Algitt Studios LLC - DevBlog: April 2011

http://algittstudios.blogspot.com/2011_04_01_archive.html

Algitt Studios LLC - DevBlog. Sunday, April 17, 2011. So Algitt has changed alot in the past 2 years (geeze, I really needed to update this more often - -). Http:/ www.youtube.com/watch popup? So many things have changed on the game front. I've been doing alot of XNA lately, so that is the general direction our games are going (not all of them, but the next couple are). Here's what is currently in development. Endless Princess (Xbox Live Indie Game). Unannounced Xbox Live Indie Game. WA, United States.

algittstudios.blogspot.com algittstudios.blogspot.com

Algitt Studios LLC - DevBlog: A Game releases, and I jabber about random things!

http://algittstudios.blogspot.com/2011/10/game-releases-and-i-jabber-about-random.html

Algitt Studios LLC - DevBlog. Monday, October 31, 2011. A Game releases, and I jabber about random things! Man its been a while, I have been in a long long development cycle and getting my XNA skills up while working on Endless Princess. But what matters now is that it is out! You can now buy Endless Princess on Xbox Live Indie Games, or from the xbox.com website: click here. Subscribe to: Post Comments (Atom). Http:/ www.algittstudios.com. WA, United States. View my complete profile. Drew G's Art BLog.

algittstudios.blogspot.com algittstudios.blogspot.com

Algitt Studios LLC - DevBlog: ManaGen released! On to the funding Stage!

http://algittstudios.blogspot.com/2009/03/managen-released-on-to-funding-stage.html

Algitt Studios LLC - DevBlog. Friday, March 13, 2009. On to the funding Stage! ManaGen has been released (and patched). I've added these features:. Hi Score and Progress Saving. You can now download ManaGen 1.1.1 from http:/ www.algittstudios.com/algittstudios/games.htm. Now that ManaGen has been released its time for me to get the ball rolling with getting funding, though a publisher or investors. Stay tuned! Subscribe to: Post Comments (Atom). Http:/ www.algittstudios.com. WA, United States.

algittstudios.blogspot.com algittstudios.blogspot.com

Algitt Studios LLC - DevBlog: February 2009

http://algittstudios.blogspot.com/2009_02_01_archive.html

Algitt Studios LLC - DevBlog. Wednesday, February 25, 2009. So I said I would post an update (technically its 29 minutes late, but I think its still good =) ). So the game is pretty done, I'm bug fixing with my Beta testers right now. I'm also working on the two cutscenes (intro and ending cinematic). I've sent it off to Aidin for Sound, and to BigFish so I can get an idea of what they think. I'll post screens tomorrow (should be complete thursday(minus sound). Tentative release March 5th! Yay, more on t...

algittstudios.blogspot.com algittstudios.blogspot.com

Algitt Studios LLC - DevBlog: June 2009

http://algittstudios.blogspot.com/2009_06_01_archive.html

Algitt Studios LLC - DevBlog. Monday, June 29, 2009. It's been a while, figured I would post an update. So finding Investors has definitely been put on hold. I'm deciding to take the company, in a slightly different route, to arrive at the ultimate goal. I'm currently working on a new Casual Game, and I'm teaching myself C , but I'm getting ahead of myself. The New 2D game. So where does that leave Algitt? Subscribe to: Posts (Atom). Http:/ www.algittstudios.com. WA, United States. Drew G's Art BLog.

algittstudios.blogspot.com algittstudios.blogspot.com

Algitt Studios LLC - DevBlog: ManaGen postmortem

http://algittstudios.blogspot.com/2009/03/managen-postmortem.html

Algitt Studios LLC - DevBlog. Tuesday, March 31, 2009. ManaGen has been a success! It currently has 113 downloads on download.com. And for the past two weeks has been #5 in the action puzzle game category download (in downloads per week). I thought it was about time, to do a post mortem. Co-Op: Funny thing is I almost didn't have co-op! But that is what I'm all about, so there was no way I could leave out co-op play. What didn't work or could you have done better? Co-Op controls (in the 1.1.0 ver...Cinem...

algittstudios.blogspot.com algittstudios.blogspot.com

Algitt Studios LLC - DevBlog: It's late, I'll make it short...

http://algittstudios.blogspot.com/2011/04/its-late-ill-make-it-short.html

Algitt Studios LLC - DevBlog. Monday, April 11, 2011. It's late, I'll make it short. Algitt Studios Website is live! Http:/ www.algittstudios.com. I will be posting a full Status update on our projects, and whats been going on over the past year tomorrow. Hopefully that will tide you over while I get some sleep! Subscribe to: Post Comments (Atom). Http:/ www.algittstudios.com. WA, United States. I'm an Artist / Designer, who has several years experience as a Art Director and Indie Game Developer.

algittstudios.blogspot.com algittstudios.blogspot.com

Algitt Studios LLC - DevBlog: October 2011

http://algittstudios.blogspot.com/2011_10_01_archive.html

Algitt Studios LLC - DevBlog. Monday, October 31, 2011. A Game releases, and I jabber about random things! Man its been a while, I have been in a long long development cycle and getting my XNA skills up while working on Endless Princess. But what matters now is that it is out! You can now buy Endless Princess on Xbox Live Indie Games, or from the xbox.com website: click here. Subscribe to: Posts (Atom). Http:/ www.algittstudios.com. WA, United States. View my complete profile. Home Theater Design Ideas.

algittstudios.blogspot.com algittstudios.blogspot.com

Algitt Studios LLC - DevBlog: Long slippery slope

http://algittstudios.blogspot.com/2009/06/long-slippery-slope.html

Algitt Studios LLC - DevBlog. Monday, June 29, 2009. It's been a while, figured I would post an update. So finding Investors has definitely been put on hold. I'm deciding to take the company, in a slightly different route, to arrive at the ultimate goal. I'm currently working on a new Casual Game, and I'm teaching myself C , but I'm getting ahead of myself. The New 2D game. So where does that leave Algitt? Subscribe to: Post Comments (Atom). Http:/ www.algittstudios.com. WA, United States.

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A Look on The Bright Side

A Look on The Bright Side. In this central Indiana city, there are 2 separate and unequal entities: the parents who make the rules and the children who may or may not follow them. These are their stories. (Da-dum! Monday, April 20, 2009. Although Spring Break has come and gone for this year, the memories will live on. Believe it or not, this was my first Spring Break trip ever! Anyway, so now.at last.a spring break. On the down-side, it was sure crowded (understatement of the week! Monday, March 30, 2009.

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Way Too Buff

I don't care what you say, I still think he needs more muscles". Thursday, July 9, 2015. Hey guys. So this is gonna be my last Project1 update for a while. I'm proud of what I did. I learned a crazy amount from doing it. And it was all really fun. But I've decided to move on for now. I'm sure I'll at least come back and reuse the art. So if any of you are interested in checking out where I got with my first ever Game Maker game, then here it is. Sunday, June 21, 2015. This is a thing. Friday, May 1, 2015.

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Home of WayTooBusy.com. Look, people, I am Way Too Busy to put up a freakin' website right now, okay? What, did you think the domain name was a joke? Here, have some links. First of all, everyone PLEASE do not send spam to jojo@workingtoohard.com. For CGI Scripts, Go here. For ESL (English teaching) stuff, Go here. For a baseX (base 2, base 62, base 8) calculator, Go here. For Email Penpals, Go here. For making TinyURLs into HUMONGOUS URLs, Go here. For tech kinda news from Slashdot, Go here.

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