blog.kennethjhong.com
Kenneth J. Hong - Blog: 01/01/2010 - 02/01/2010
http://blog.kennethjhong.com/2010_01_01_archive.html
Kenneth J. Hong - Blog. Thoughts about the business of gaming, sports, entrepreneurship, and technology. Friday, January 29, 2010. Social Media: A Beginners Guide. A personal look at social networking. You are a business executive and have a well establish network of friends, colleagues and associates. Do you really need to engage with online social networks like like Facebook, Twitter, LinkedIn, digg, de.li.cious to name just a few? Why use social networks? How should I use social networks? If you ask a...
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Kenneth J. Hong - Blog: 12/01/2011 - 01/01/2012
http://blog.kennethjhong.com/2011_12_01_archive.html
Kenneth J. Hong - Blog. Thoughts about the business of gaming, sports, entrepreneurship, and technology. Thursday, December 15, 2011. Startups - Ideas You Can Test. People will pay more for self-serve frozen yogurt sold by the ounce. Lets make a digital version of a Sony Walkman that plays MP3s. Lets make a digital Walkman, make it super simple to use and connect it to a digital music store. We should gamify the job search process. Posted by Kenneth Hong. Links to this post. Thursday, December 01, 2011.
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Kenneth J. Hong - Blog: 7 Steps to Successful Gamification
http://blog.kennethjhong.com/2012/07/7-steps-to-successful-gamification.html
Kenneth J. Hong - Blog. Thoughts about the business of gaming, sports, entrepreneurship, and technology. Wednesday, July 25, 2012. 7 Steps to Successful Gamification. Last October I wrote about the impending consultification of the gamification industry. I predicted that consulting and professional services would become an increasingly important part of the gamification industry. At Gamification Summit in June 2012, Venture Capitalist Tim Chang described this trend in context of previous technologies.
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Kenneth J. Hong - Blog: Player Types: Watch for Moving Targets
http://blog.kennethjhong.com/2012/08/player-types-watch-for-moving-targets.html
Kenneth J. Hong - Blog. Thoughts about the business of gaming, sports, entrepreneurship, and technology. Wednesday, August 29, 2012. Player Types: Watch for Moving Targets. A Deeper Look at Richard Bartle's Player Types, Part II. This blog was also posted on http:/ gamifyforthewin.com. Since the Bartle Test of Gamer Psychology. Was created in 1996. More than 740,000 people have taken it. Gaming circles have seen the old saw "What's your sign? Transformed into "I'm an KEAS. What's your type? Bartle's orig...
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Kenneth J. Hong - Blog: How to Make Love to Your Customers
http://blog.kennethjhong.com/2012/12/how-to-make-love-to-your-customers.html
Kenneth J. Hong - Blog. Thoughts about the business of gaming, sports, entrepreneurship, and technology. Thursday, December 06, 2012. How to Make Love to Your Customers. Fanatical Customer Intimacy as an Organizing Principle for Startups. In The Discipline of Market Leaders. One of my favorite presentations from the Warm Gun design conference this year was made by Kevin Hale, one of the founders of Wufoo, on how they used customer intimacy as the organizing principle for their company. Effective Use of C...
kennethjhong.com
Kenneth J. Hong
http://www.kennethjhong.com/2012/05/digital-product-strategy-and-consulting.html
Kenneth J. Hong. Tech Product Strategy Executive and Founder of Harvada Consulting. Tuesday, May 29, 2012. Digital Product Strategy and Consulting. Rev Up Your Business Engine with More Effective Engagement Strategies. Improve user activation, retention, referrals and revenue through integrated engagement strategies and applied game design. Warren Packard, CEO, Thuuz.com. Kelly Perdew, CEO, Fastpoint Games. Kasey Litt, IT Architect, IBM Corporation. Posted by Kenneth Hong.
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Kenneth J. Hong - Blog: 10/01/2011 - 11/01/2011
http://blog.kennethjhong.com/2011_10_01_archive.html
Kenneth J. Hong - Blog. Thoughts about the business of gaming, sports, entrepreneurship, and technology. Tuesday, October 18, 2011. Think of Social Games as Video Arcades: You Gotta Pay to Play. Brathwaite is another game industry veteran with dozens of games to her credit including the Wizardry series and Dungeons and Dragons. In November 2010 Romero and Brathwaite co-founded social game company Loot Drop. Here are some of the tidbits that they revealed:. The core second-to-second game mechanics are the...
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Kenneth J. Hong - Blog: 03/01/2010 - 04/01/2010
http://blog.kennethjhong.com/2010_03_01_archive.html
Kenneth J. Hong - Blog. Thoughts about the business of gaming, sports, entrepreneurship, and technology. Monday, March 15, 2010. Social and Online Gaming Summit Highlights - GDC 2010. Here are my three favorite presentations from this years Social and Online Gaming Summit at the Game Developers Conference. Social Gaming in China. By Amy Jo Kim. State of the Social Gaming Industry. See the slide shares after the jump: . Posted by Kenneth Hong. Links to this post. Monday, March 01, 2010. Links to this post.
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Kenneth J. Hong - Blog: 07/01/2012 - 08/01/2012
http://blog.kennethjhong.com/2012_07_01_archive.html
Kenneth J. Hong - Blog. Thoughts about the business of gaming, sports, entrepreneurship, and technology. Wednesday, July 25, 2012. 7 Steps to Successful Gamification. Last October I wrote about the impending consultification of the gamification industry. People dont really want self-service tools. They want you to tell them what to do. Large up-front efforts and minimal work to maintain, gamification typically requires as much effort to monitor, maintain and update as it does to launch. The 7 Step Plan.
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Kenneth J. Hong - Blog: Gamification Consulting Boom Revisited
http://blog.kennethjhong.com/2012/12/gamification-consulting-boom-revisited.html
Kenneth J. Hong - Blog. Thoughts about the business of gaming, sports, entrepreneurship, and technology. Thursday, December 06, 2012. Gamification Consulting Boom Revisited. Last year, I predicted. That 2012 would be a big year for gamification consulting. This trend seems to be in full swing with consulting heavyweight Capgemini. S recent announcement that they will join with gamification software provider Badgeville. To accelerate large scale enterprise transformation. In a joint press release. San Fra...