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aaronrklein.com

Aaron Klein's Portfolio

EA - Madden 15. EA - NBA Live 15. Data-Driven Game Engine - C. Pokemon Online - C. Pokemon Tile Editor - C#. Ogre - C /Ogre3D. Tilt Fishing - Lua. Zombie Slay - Lua. Brickbreaker - 68k Assembly. Tilt Fishing - Lua. Ogre - C /Ogre3D. Written on May 7, 2013, by Kaoticscout. If you have any questions about the projects contained on this site, or would like to get in touch with me, please don’t hesitate to contact me or send me an email. Thanks for visiting!

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Aaron Klein's Portfolio | aaronrklein.com Reviews
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EA - Madden 15. EA - NBA Live 15. Data-Driven Game Engine - C. Pokemon Online - C. Pokemon Tile Editor - C#. Ogre - C /Ogre3D. Tilt Fishing - Lua. Zombie Slay - Lua. Brickbreaker - 68k Assembly. Tilt Fishing - Lua. Ogre - C /Ogre3D. Written on May 7, 2013, by Kaoticscout. If you have any questions about the projects contained on this site, or would like to get in touch with me, please don’t hesitate to contact me or send me an email. Thanks for visiting!
<META>
KEYWORDS
1 grapple udk
2 shadows unity/javascript
3 malletman flash
4 infiltration c#/xna
5 shaders hlsl
6 resume
7 welcome
8 hello
9 project spotlight
10 coupons
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Aaron Klein's Portfolio | aaronrklein.com Reviews

https://aaronrklein.com

EA - Madden 15. EA - NBA Live 15. Data-Driven Game Engine - C. Pokemon Online - C. Pokemon Tile Editor - C#. Ogre - C /Ogre3D. Tilt Fishing - Lua. Zombie Slay - Lua. Brickbreaker - 68k Assembly. Tilt Fishing - Lua. Ogre - C /Ogre3D. Written on May 7, 2013, by Kaoticscout. If you have any questions about the projects contained on this site, or would like to get in touch with me, please don’t hesitate to contact me or send me an email. Thanks for visiting!

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aaronrklein.com aaronrklein.com
1

Malletman – Flash : Aaron Klein's Portfolio

http://www.aaronrklein.com/gameprojects/malletman

EA - Madden 15. EA - NBA Live 15. Data-Driven Game Engine - C. Pokemon Online - C. Pokemon Tile Editor - C#. Ogre - C /Ogre3D. Tilt Fishing - Lua. Zombie Slay - Lua. Brickbreaker - 68k Assembly. Tilt Fishing - Lua. Ogre - C /Ogre3D. Malletman – Flash. Created a full game from start to finish using Actionscript and Flash. Collision Detection and Response. Ryan Kwong, Phil Wilkes. Flash and Actionscript 3.0.

2

Data-Driven Game Engine – C++ : Aaron Klein's Portfolio

http://www.aaronrklein.com/gameprojects/data-driven-game-engine-c

EA - Madden 15. EA - NBA Live 15. Data-Driven Game Engine - C. Pokemon Online - C. Pokemon Tile Editor - C#. Ogre - C /Ogre3D. Tilt Fishing - Lua. Zombie Slay - Lua. Brickbreaker - 68k Assembly. Tilt Fishing - Lua. Ogre - C /Ogre3D. Data-Driven Game Engine – C. Source code available upon request as it contains solutions to homework assignments we had at FIEA. For our programming 2 class at FIEA, students were required to create an event-based, data-driven game engine. Aspects of the engine:.

3

Grapple – UDK : Aaron Klein's Portfolio

http://www.aaronrklein.com/gameprojects/grapple

EA - Madden 15. EA - NBA Live 15. Data-Driven Game Engine - C. Pokemon Online - C. Pokemon Tile Editor - C#. Ogre - C /Ogre3D. Tilt Fishing - Lua. Zombie Slay - Lua. Brickbreaker - 68k Assembly. Tilt Fishing - Lua. Ogre - C /Ogre3D. Grapple – UDK. Used a commercial game engine to make a full game(UDK). Created an automatic grapple point targeting system that is based on camera facing. Developed the system for dynamic spawning of civilians in the town. Rough Cut of Final Trailer:.

4

Zombie Slay – Lua : Aaron Klein's Portfolio

http://www.aaronrklein.com/gameprojects/zombieslay

EA - Madden 15. EA - NBA Live 15. Data-Driven Game Engine - C. Pokemon Online - C. Pokemon Tile Editor - C#. Ogre - C /Ogre3D. Tilt Fishing - Lua. Zombie Slay - Lua. Brickbreaker - 68k Assembly. Tilt Fishing - Lua. Ogre - C /Ogre3D. Zombie Slay – Lua. As this game was created while I was working at Echo Interaction Group, I will not be able to provide any source code unless you contact me directly via e-mail. Gained exposure to working on games in a structured environment. Corona SDK and Lua.

5

Ogre – C++/Ogre : Aaron Klein's Portfolio

http://www.aaronrklein.com/gameprojects/ogre

EA - Madden 15. EA - NBA Live 15. Data-Driven Game Engine - C. Pokemon Online - C. Pokemon Tile Editor - C#. Ogre - C /Ogre3D. Tilt Fishing - Lua. Zombie Slay - Lua. Brickbreaker - 68k Assembly. Tilt Fishing - Lua. Ogre - C /Ogre3D. Ogre – C /Ogre. Note: Source includes libraries for easier compilation. Gameplay and Installation Tips:. 1 Run Ogre Game Install.exe and save to desktop for easy access. 2 Run Game.exe in OgreGame directory. 3 Adjust resolution and other settings for optimal performance.

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Aaron Klein's Portfolio

EA - Madden 15. EA - NBA Live 15. Data-Driven Game Engine - C. Pokemon Online - C. Pokemon Tile Editor - C#. Ogre - C /Ogre3D. Tilt Fishing - Lua. Zombie Slay - Lua. Brickbreaker - 68k Assembly. Tilt Fishing - Lua. Ogre - C /Ogre3D. Written on May 7, 2013, by Kaoticscout. If you have any questions about the projects contained on this site, or would like to get in touch with me, please don’t hesitate to contact me or send me an email. Thanks for visiting!

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Aaron R Marks - Home

Aron R. Marks. Welcome to my website. I created this as a means to showcase who I am as well as some past projects I have worked on. It is, and always will be, a work in progress as time moves forward. On the About Me page you will find contact details as well as my resume in various formats for you to download. I also have a Links page with resources of interest. Hope you enjoy! 223 Icedale Rd, Honey Brook, PA 19344, USA. 1 484-723-3690. Designed by Aaron R. Marks!