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André's student blog | My year of 3DFP as a webstudent!

My year of 3DFP as a webstudent!

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André's student blog | My year of 3DFP as a webstudent! | ahustoft.wordpress.com Reviews
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My year of 3DFP as a webstudent!
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André's student blog | My year of 3DFP as a webstudent! | ahustoft.wordpress.com Reviews

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My year of 3DFP as a webstudent!

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AFP week 15 | André's student blog

https://ahustoft.wordpress.com/2011/05/31/afp-week-15

André's student blog. My year of 3DFP as a webstudent! May 31, 2011. This week me and Christer have been doing some sound recording. We have also done render tests of entire shots this week, so that we could have a look if there was anything wrong and correct those things if needed. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. Blog at WordPress.com.

2

Unreal Engine 4 Tests | André's student blog

https://ahustoft.wordpress.com/2014/03/21/unreal-engine-4-tests-2

André's student blog. My year of 3DFP as a webstudent! Unreal Engine 4 Tests. Unreal Engine 4 Tests. March 21, 2014. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out.

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ahustoft | André's student blog

https://ahustoft.wordpress.com/author/ahustoft

André's student blog. My year of 3DFP as a webstudent! Unreal Engine 4 Tests. March 21, 2014. Unreal Engine 4 Tests. March 21, 2014. June 15, 2011. Final week of the project! June 14, 2011. May 31, 2011. This week me and Christer have been doing some sound recording. We have also done render tests of entire shots this week, so that we could have a look if there was anything wrong and correct those things if needed. May 31, 2011. May 31, 2011. Blog at WordPress.com. André's student blog.

4

AFP week 16 | André's student blog

https://ahustoft.wordpress.com/2011/06/14/afp-week-16

André's student blog. My year of 3DFP as a webstudent! June 14, 2011. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email.

5

March | 2014 | André's student blog

https://ahustoft.wordpress.com/2014/03

André's student blog. My year of 3DFP as a webstudent! Archive for March, 2014. Unreal Engine 4 Tests. March 21, 2014. Unreal Engine 4 Tests. March 21, 2014. Blog at WordPress.com. André's student blog. Blog at WordPress.com.

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August | 2010 | Katrine's Blog

https://linekatrine.wordpress.com/2010/08

Heavy Lifting – My Animation Method. On August 31, 2010 · Leave a Comment. Personally I don’t have a great deal experience with character animation. Although recently I’ve been working on rigging a character using tutorials from DigitalTutors.com. DigitalTutors let you download a model to work on from their site, so I figured I have an OK understanding of the rig. The file unfortunately griefed me for hours, detaching … Continue reading →. Filed under School Related. Filed under School Related.

pfgraphics.blogspot.com pfgraphics.blogspot.com

PF Graphics: Conceptualization - Part 2

http://pfgraphics.blogspot.com/2011/11/conceptualization-part-2.html

Wednesday, November 30, 2011. Conceptualization - Part 2. I have chosen one of my previous ideas, the story Queues, and I have done a Storyboard for it. The idea of this Storyboard is to determine the pace, the different types of camera angles and shots, as well as to give a better idea of the flow of the story. The drawings are not very detailed, as this is not the objective of this Storyboard. I present you the story Queues:. It sure is a bit different of the informal way from previous projects, but as...

pfgraphics.blogspot.com pfgraphics.blogspot.com

PF Graphics: Production Planing

http://pfgraphics.blogspot.com/2012/01/production-planing.html

Friday, January 13, 2012. And the most exciting part of my school year has arrived. I am to begin producing my animation short film! And to be able to do so, one last task had to be done: I am to take on the hat of the Production Manager, and be able to schedule and organize the production flowchart and time-estimate for Liron Topaz great movie "This Side Up":. So here it is, my Flowchart for the movie:. I estimate he needed around 16 weeks for animation only. Considering a working week (5 days), he ...

pfgraphics.blogspot.com pfgraphics.blogspot.com

PF Graphics: First Weeks of Development

http://pfgraphics.blogspot.com/2012/02/first-weeks-of-development.html

Thursday, February 2, 2012. First Weeks of Development. These past few weeks I have been working on the development of my movie. I started off by re-writing my story " Queues. Which I chose as my short movie. To be honest, when I wrote the story, I didn´t feel like I had to explain why he doesn´t take a number and wait, however after all the comments about it, I felt I probably should find a way of explaining the reason for that. And it had to be a very short explanation time-wise. At this point I made a...

pfgraphics.blogspot.com pfgraphics.blogspot.com

PF Graphics: Feb 2, 2012

http://pfgraphics.blogspot.com/2012_02_02_archive.html

Thursday, February 2, 2012. First Weeks of Development. These past few weeks I have been working on the development of my movie. I started off by re-writing my story " Queues. Which I chose as my short movie. To be honest, when I wrote the story, I didn´t feel like I had to explain why he doesn´t take a number and wait, however after all the comments about it, I felt I probably should find a way of explaining the reason for that. And it had to be a very short explanation time-wise. At this point I made a...

pfgraphics.blogspot.com pfgraphics.blogspot.com

PF Graphics: Nov 30, 2011

http://pfgraphics.blogspot.com/2011_11_30_archive.html

Wednesday, November 30, 2011. Conceptualization - Part 2. I have chosen one of my previous ideas, the story Queues, and I have done a Storyboard for it. The idea of this Storyboard is to determine the pace, the different types of camera angles and shots, as well as to give a better idea of the flow of the story. The drawings are not very detailed, as this is not the objective of this Storyboard. I present you the story Queues:. It sure is a bit different of the informal way from previous projects, but as...

pfgraphics.blogspot.com pfgraphics.blogspot.com

PF Graphics: Scene 03 - Le Bank

http://pfgraphics.blogspot.com/2012/12/scene-03-le-bank.html

Monday, December 10, 2012. Scene 03 - Le Bank. Finally Flint reaches the performance main stage. Inside the bank is where the story unfolds. I went ahead and followed Deryck´s advice, and only showed the other characters when necessary. Most of the time my camera just shows Flint reacting to what happens to him along the time he spends in the bank. More on this later. The next screenshots show the four main points of this shot:. 1 - Slight glance towards the inside, not realizing the queues;. And then co...

pfgraphics.blogspot.com pfgraphics.blogspot.com

PF Graphics: "Queues" - The Final Movie

http://pfgraphics.blogspot.com/2013/01/queues-final-movie.html

Tuesday, January 15, 2013. Queues" - The Final Movie. It's been some weeks now after I have finished the movie, but with all of this christmas and new year's stuff, I didn't have time to update my blog with the final movie. So here I proudly present, my final project, "Queues". It is now time to start planning the future, which is finishing my BA in Character Animation in Teesside University. But for that I will need some luck and hopefully a scholarship. Subscribe to: Post Comments (Atom).

pfgraphics.blogspot.com pfgraphics.blogspot.com

PF Graphics: Nov 22, 2012

http://pfgraphics.blogspot.com/2012_11_22_archive.html

Thursday, November 22, 2012. Scene 01 - The Office. Why is this better? Because, simply, it starts my action with a clear, demonstrated inciting incident. And as a plus it adds up to the drama and brings out the urgency of delivering the file in time. This scene also allowed me to insert a comic run from his office towards the bank, that completes the idea or urgency and makes the action rampage towards the last scene. Everything was looking good except for the arm swing. It was not energetic enough ...

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André's student blog | My year of 3DFP as a webstudent!

André's student blog. My year of 3DFP as a webstudent! Unreal Engine 4 Tests. March 21, 2014. Unreal Engine 4 Tests. March 21, 2014. June 15, 2011. Final week of the project! June 14, 2011. May 31, 2011. This week me and Christer have been doing some sound recording. We have also done render tests of entire shots this week, so that we could have a look if there was anything wrong and correct those things if needed. May 31, 2011. May 31, 2011. Create a free website or blog at WordPress.com.

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