Infinitely Generated Terrain – ENDEVA GAMES
Perlin noise generator on the YoYoGames marketplace. This completely shifted the design of my game and led to what my game is like today. Perlin noise is a way of turning noise into structures using algorithms. Perlin noise is relatively fast compared to many other methods although it does lose out to simplex. This margin was too small for me to worry about so I stuck it with perlin noise. I first wondered what kind of map was I creating. Was I still going to make a top down game? Cellular Automata for C...
June 2015 – ENDEVA GAMES
The improvements that were asked for from the initial testers have been input and some other improvements have been made. The prototype now has dynamic lighting which makes the prototype look a lot better. Now with the prototype, the AI can’t see you if you hide in the shadows allowing for better stealth approaches. In a simulated ecology. This was nothing compared to what I was planning to do in this game. Make a RogueLike in 48 Hours. Cellular Automata for Caves. GMC Jam Team Request.