shushgame.blogspot.com
SHUSH: May 2011
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Talking very quietly about videogames. Monday, 16 May 2011. Vexed Hedgehogs was built in a hurry and tweaked and tweaked and tweaked until it looks like it took an age to make. God bless physics engines built by other people, which made this far easier than it looks to make. I am ridiculously proud of this. Go download. (PC only). And then there is ZoomZoomZoom, which I am reliably informed isn’t up to snuff. Curse you, colleagues, for your honesty. I like it. Go download. (PC only). My Game Maker Games.
shushgame.blogspot.com
SHUSH: July 2011
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Talking very quietly about videogames. Saturday, 2 July 2011. Has 1500 plays at GameJolt. For me, this makes it far more successful than anything else I have made. A couple of my games have clocked over 1000 plays before, but this shows what you can achieve when you replace originality with cloning. Oh. Mind you, chatting to a proper game developer the other day as he got his 1,000,000 th player for his commercial title keeps things in perspective. Subscribe to: Posts (Atom). View my complete profile.
shushgame.blogspot.com
SHUSH: November 2013
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Talking very quietly about videogames. Saturday, 30 November 2013. Subscribe to: Posts (Atom). Is an academic who conducts his serious games research and writing elsewhere. This is for the incidental, the ephemeral and the irrelevant. In no way has that anything to do with my employer university, so please understand that this is in no way associated with them. This is personal. View my complete profile. Videogame, Player, Text (Manchester: MUP, 2007). More Than A Game (Manchester: MUP, 2003).
shushgame.blogspot.com
SHUSH: September 2009
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Talking very quietly about videogames. Sunday, 6 September 2009. Yay - what is a year between giving a presentation and letting anyone have access to it? Anyway, this is the Brunel Conference Keynote. I gave from September 2008. It lacks the video and still clocks in at a 4.5 Mb Pdf, but it does cover some of the ground I am now working on related to videogames as essentially excessive. I was reminded of this when Ian Bogost gave an excellent keynote. Subscribe to: Posts (Atom). View my complete profile.
shushgame.blogspot.com
SHUSH: January 2011
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Talking very quietly about videogames. Monday, 31 January 2011. Yay, Walk with Jack. Has got a thousand plays/downloads at Game Jolt, which is cheerful news. Given that GM games don't work in a browser (whatever the plug ins pretend) but have to be downloaded, that is quite a milestone for me. Peanuts to what your average Flash game can get at Kongregate or Newgrounds, mind, but still quite good. For context, Shush. Has a grand total of 989 plays/downloads and has been online since May 2007. May 2007?
domesticspace.blogspot.com
matthew walker's blog: October 2009
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Friday, 30 October 2009. It has been quite sometime since I have updated this blog. I have been meaning to update my entire website and have been neglecting to post anything in the meantime. Here's an interim post however. I have been preparing for some moderate Halloween celebrating, the primary activity of which will be watching a candle burn out inside the Charlie Brown pumpkin I carved. Subscribe to: Posts (Atom). Bristol, United Kingdom. View my complete profile. All content © matthew walker.
domesticspace.blogspot.com
matthew walker's blog: January 2010
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Monday, 25 January 2010. Congratulations to Emma Lazenby. For her BAFTA nomination! Her new film Mother of Many has been nominated in the Short Animation. Category. Well done Emma! Wednesday, 20 January 2010. What I have been doing and what I wish I could do. Now that is done I have a few short films scripts I need to get written while I have a gap between jobs. I am quite anxious to make another short film now and have a few ideas and oppurtunities that I need to follow up. On an entirely unrelated but ...
domesticspace.blogspot.com
matthew walker's blog: January 2011
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Tuesday, 11 January 2011. Toronto zoo polar bears. I directed and animated all of them except for "Skills" which was animated by Felix Massie. One thing that was particularly exciting for me about this campaign was that it is the first time that artwork of mine has made its way on to merchandise. If you would like to own this rather nice colouring book. Sporting my complex and detailed polar bear artwork you can purchase them from the Toronto Zoo. Subscribe to: Posts (Atom). Bristol, United Kingdom.
domesticspace.blogspot.com
matthew walker's blog: Christmas in Wonderland available on iTunes
http://domesticspace.blogspot.com/2010/02/christmas-in-wonderland-available-on.html
Tuesday, 9 February 2010. Christmas in Wonderland available on iTunes. Are available as a very reasonably priced double-bill from iTunes. They've been on there for a while but it only just occurred to me to add a link to my website and blog. I made a nice image for you to click on, to the right of this page, if you wish to make a purchase. In the 'more by this director' portion of the iTunes page you will see that I also starred alongside the late Patrick Swayze in Christmas in Wonderland.