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Persona | The academic homestead of Annika WaernThe academic homestead of Annika Waern (by Waern)
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The academic homestead of Annika Waern (by Waern)
http://annikawaern.wordpress.com/
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Persona | The academic homestead of Annika Waern | annikawaern.wordpress.com Reviews
https://annikawaern.wordpress.com
The academic homestead of Annika Waern (by Waern)
Publications | Persona
https://annikawaern.wordpress.com/publications
The academic homestead of Annika Waern. Waern, A. 2016. The ethics of unaware participation in public interventions. In Proc. CHI’2016. Elena Márquez Segura, Laia Turmo Vidal, Asreen Rostami and Annika Waern. 2016. Embodied Sketching. In Proc. CHI’2016. Jon Back, Caspar Haeffer, Susan Paget, Andreas Rau, Eva Lotta Sallnäs Pysander and Annika Waern. Designing children’s digital-physical play in natural outdoors settings. In Proc. CHI’16. Late-breaking news. ACM. Proceedings of Designing Interactive Systems.
Body games: Elena Márquez Segura’s licentiate thesis | Persona
https://annikawaern.wordpress.com/2013/12/15/body-games-elena-marquez-seguras-licentiate-thesis
The academic homestead of Annika Waern. Body games: Elena Márquez Segura’s licentiate thesis. My PhD. student Elena defended her licentiate thesis on Friday December 6th, with Floyd Mueller. From the Exertion games lab. In Melbourne as her “opponent”, a sort of external examiner used in the Swedish ph.d. procedure. It’s not common to have foreign opponents for a licentiate, so we were happy to be able to invite Floyd. I’ll edit in a link to Elena’s thesis if she makes it available! Newer Entry →. Enter y...
Just a little lovin’, and techniques for telling stories in larp | Persona
https://annikawaern.wordpress.com/2012/06/16/just-a-little-lovin-and-techniques-for-telling-stories-in-larp
The academic homestead of Annika Waern. Just a little lovin’, and techniques for telling stories in larp. The poster for ‘Just a little lovin’. I am trying to gather my thoughts after participating in the art larp “ Just a Little Lovin. 8221; (or JALL for short), designed by Tor Kjetil Edland and Hanne Grasmo. The larp was first staged last summer in Norway, and was now re-staged in Sweden in collaboration with Miriam Lundqvist, Anna-Karin Linder and Petter Karlsson trough LajvVerkstaden. To play out our...
The recent Ph.D. Svahn | Persona
https://annikawaern.wordpress.com/2014/11/13/the-recent-ph-d-svahn
The academic homestead of Annika Waern. The recent Ph.D. Svahn. This cool picture of Mattias was stolen from his Facebook page. Mattias and I go way back; he even coordinated the EU project IPerG (integrated project on pervasive gaming) for six months while I was busy designing and staging Interference. And Mattias’ role was to understand if the games managed to change people’s behaviour. So, did it work? Did Mattias find a persuasive effect? A big congrats to Mattias! 8216; and can be downloaded in full.
Storymaking in Larp (an overdue post) | Persona
https://annikawaern.wordpress.com/2014/12/22/storymaking-in-larp-an-overdue-post
The academic homestead of Annika Waern. Storymaking in Larp (an overdue post). Participants in the October 2014 run of ‘Cabaret’, a larp musical that I was part of designing and staging. This is a long overdue post; a follow-up to my reflections on storymaking in sport. And why I don’t believe in emergent narratives. Firstly, a recap: I look at emergent narrative as. Have characterized such stories as characterised by two aspects: “what happened, and why it is worth telling”. Bruner. Since we have acquir...
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empathy | Inexorable Progress
https://inexorableprogress.com/tag/empathy
Gaming for empathy, equality and social justice. Using a Trigger Warning — what of it? February 18, 2015. February 24, 2015. Abysmal, relentless winter, work commitments, personal challenges to overcome, and relationships to nurture: these things have occupied us these many weeks. While our fingers may not have been flying and we haven’t pushed the publish button, the thoughts have been swirling and there is much to say. That is wrong with contemporary society, challenged as it is by social justice and f...
Organizers |
http://embarrassinginteractions.org/organizers
Organizers – Embarrassing Interactions. A CHI 2015 Workshop. Sebastian Deterding (workshop contact). Is chair professor of pervasive computing at City University London, and founder and director of the Mixed Reality Lab, Singapore. His recent work interest is in mixed reality, wearable, ubiquitous, and embedded computing, multisensory interfaces, and love and sex with robots. Is an associate professor of interaction design at the Mads Clausen Institute of the University of Southern Denmark in Kolding....
inxprogress | Inexorable Progress
https://inexorableprogress.com/author/inxprogress
Gaming for empathy, equality and social justice. Articles posted by inxprogress. The Struggle to Create Gender-Neutral Characters. July 9, 2015. In early April 2014, I had the privilege of playing in College of Wizardry. As we started our pipe dream of making a United States version of College of Wizardry for the summer of 2016 (stay tuned), we began to start creating our characters, and found that writing them as truly gender neutral proved to be particularly challenging. The most obvious case was the f...
safer spaces | Inexorable Progress
https://inexorableprogress.com/tag/safer-spaces
Gaming for empathy, equality and social justice. Posts tagged safer spaces. Recap: Gaming with Empathy Panel Discussion Part 1. February 27, 2015. Live action role-playing games. To recap, we identified three types of empathy. Which tends to happen first, is the emotional reaction that happens neurocognitively through mirror neurons and amygdala reactions. You notice that someone else is feeling a certain way, sad for example, and you feel sad, too. Which tends to happen next, is the thinking reaction wh...
privilege | Inexorable Progress
https://inexorableprogress.com/tag/privilege
Gaming for empathy, equality and social justice. The Struggle to Create Gender-Neutral Characters. July 9, 2015. In early April 2014, I had the privilege of playing in College of Wizardry. As we started our pipe dream of making a United States version of College of Wizardry for the summer of 2016 (stay tuned), we began to start creating our characters, and found that writing them as truly gender neutral proved to be particularly challenging. The most obvious case was the first character written, who was ...
feminism | Inexorable Progress
https://inexorableprogress.com/tag/feminism
Gaming for empathy, equality and social justice. The Struggle to Create Gender-Neutral Characters. July 9, 2015. In early April 2014, I had the privilege of playing in College of Wizardry. As we started our pipe dream of making a United States version of College of Wizardry for the summer of 2016 (stay tuned), we began to start creating our characters, and found that writing them as truly gender neutral proved to be particularly challenging. The most obvious case was the first character written, who was ...
live action role-playing games | Inexorable Progress
https://inexorableprogress.com/tag/live-action-role-playing-games
Gaming for empathy, equality and social justice. Posts tagged live action role-playing games. Live action role-playing games. Empowered play — taking up agency given and fighting over-hesitation. March 4, 2015. Live action role-playing games. So Maury here, fresh on all the impressions of an amazing Intercon O. Which included our presentation. It’s not so much Post-Larp Depression. I’m interested in your thoughts. Is intention the primary factor to distinguish between making the game about a si...How do ...
Intercon O | Inexorable Progress
https://inexorableprogress.com/tag/intercon-o
Gaming for empathy, equality and social justice. Posts tagged Intercon O. Empowered play — taking up agency given and fighting over-hesitation. March 4, 2015. Live action role-playing games. So Maury here, fresh on all the impressions of an amazing Intercon O. Which included our presentation. It’s not so much Post-Larp Depression. I’m interested in your thoughts. Is intention the primary factor to distinguish between making the game about a single player and his/her goals vs. about the coll...How do you ...
empathy in games | Inexorable Progress
https://inexorableprogress.com/tag/empathy-in-games
Gaming for empathy, equality and social justice. Posts tagged empathy in games. Recap: Gaming with Empathy Panel Discussion Part 1. February 27, 2015. Live action role-playing games. To recap, we identified three types of empathy. Which tends to happen first, is the emotional reaction that happens neurocognitively through mirror neurons and amygdala reactions. You notice that someone else is feeling a certain way, sad for example, and you feel sad, too. Which tends to happen next, is the thinking reactio...
The Organizers | Cabaret larp
https://cabaretlarp.wordpress.com/who-are-we
Skip to main content. Skip to primary sidebar. Skip to secondary sidebar. The larps Staffan organises corresponds very well to his interests: psychology, dance and drama. Staffan have been involved in Shards (2013) and is also planning The Last dance (winter 2013). Staffan want to try new things and make his participants feel a lot through his larps. For years, Annika has been designing and studying pervasive games, and studying pervasive larp. As part of her professional life as a game scholar. 2012) wa...
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Forside | Foredrag om gys med Annika von Holdt
I et foredrag med Annika von Holdt fortæller Annika i cirka 45 minutter om gys - om genren, om hvad der får os til at gyse og om hvorfor vi kan lide gys, om menneskets fascination af døden. Annika von Holdt er født på Bornholm, opvokset i Danmark og USA, men har boet det meste af sit liv i udlandet, bla. i de amerikanske sydstater, hvor flere af hendes bøger udspiller sig. Annika von Holdt's foredrag kan bookes på tlf. 7020 3648 eller info@foredragsportal.dk. Denne hjemmeside er ikke administreret af Ann...
Annika Vos - Home
Homeopathie, mediumschap and Healing. Je wilt graag gelukking en gezond zijn en daarmee wil en kan ik je helpen. Welkom dus op mijn site, ik nodig je graag uit om rond te kijken. Heb je lichamelijke klachten of heb je andere problemen, bij jezelf of bij je kind, dan hoop ik je snel te mogen begroeten. Misschien wil je meer weten over het werken als medium. Of mijn rol bij stervensbegeleiding. Je kunt hierover meer lezen bij Geneeswijzen. The most important kind of freedom is to be what you really are.
AnnikaVos (Annika) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) " class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 8 Years. This deviant's full pageview. Last Visit: 248 weeks ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. Why," you ask? I just wanted...
Annika Voss | Welcome to my website!
My first 17th of May in Norway! Hi I’m Annika Voss and this is my website! You are going to find many different posts, and things to do. You see, i love, like, literally love, baking. I make cakes, cupcakes, ice cream , cookies, chocolates, and many more goodies. On this website there is also all sorts of stuff about me, and things that i do, you will learn about me and my everyday life, but don’t put too much pressure on me, I only just started! 8212;Posted by Annika. Leave a Reply Cancel reply.
Jag - ett medium
Jag - ett medium. Jag heter Annika och är född på 1950-talet. Jag bor och verkar i Höganäs kommun, för alla som bor lite längre bort gör jag telefonkonsultationer, efter överenskommelse via mail. Jag är född med mina mediala gåvor. Jag var 3 år när min mormor dog. Nej, det är något som inte stämmer med mormor. Jag frågar om hon var sjuk. “Nej, jag är bara trött och jag ska snart gå hem och lägga mig“, säger mormor. I KÄLLAREN I ETT FÖRÅDSRUM……. Några år därefter vill mamma att jag ska f&...Vi går i...
Persona | The academic homestead of Annika Waern
The academic homestead of Annika Waern. A comment on ‘Brute Force’ design of larp. In-game footage from Monitor Celestra by John-Paul Bichard, Bichard Studios. I recently read this piece. So, let’s abstract a bit, to see what Eirik and Markus include as common design elements for the two productions. The highlighted design choices can be summarized as. An established IP and a cool location,. Various design elements brought in from art-house Nordic larp. At the same time. Key to success for the many, and ...
Coming Soon - Future home of something quite cool
Future home of something quite cool. If you're the site owner. To launch this site. If you are a visitor. Please check back soon.
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Annika Wahlström -
Karta med förstorade detaljer. Pågår hela sommaren i Hemslöjdens hus, gamla stationshuset i Landskrona. Slöjd i Skåne. The problem of representation. Det är som att vi oupphörligen måste bestämma vår position för att inte lösas upp och försvinna. Det sägs att det är väldigt få av oss som har en autentisk personlighet. Ekolokaliseringen sker genom att skrika med en mycket hög frekvens, långt över vad människans öron förmår uppfatta. Vi…. Examensarbete på kandidatnivå. Läs rapporten här: ibid.
Hem
Ljud är ett effektivt sätt att få stagnerad energi i rörelse och det hjälper dig att ta plats i din kropp och få den att klinga - du kommer närmare dig själv på ett mjukt och varsamt sätt. Jag använder mig bland annat av kristallskålar, olika trummor, healing pipes, chimes och monochord. Yinyoga Medi Yoga (Medicinsk yoga) Holi yoga Röstyoga Hormonyoga. Stilla sinnet, blicka inåt. Förena och omfamna alla delarna som är DU genom.
hermy.blogg.se
Måndag 23 maj 2011. Jamie Foxx - Fall For Your Type ft. Drake. Prenumerera på: Inlägg (Atom). Jamie Foxx - Fall For Your Type ft. Drake. Visa hela min profil.