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Monstercraft Postmortem Part 3: Win32 and iOS | Bioroid Dev Blog
https://bioroid.wordpress.com/2010/11/30/monstercraft-postmortem-part-3-win32-and-ios
Creative developments: art code design music. Monstercraft Postmortem Part 3: Win32 and iOS. Monstercraft Postmortem Part 3: Win32 and iOS. November 30, 2010. There were a few parts of the port which I felt took too long and need to be optimized for the future. The next annoyance was rewriting the checkpoint saving/loading code which was a tedious process. For the next project, I’m going to write a file I/O wrapper class to handle savings the various data types and classes. The wrapper will then ...In Zo...
Pixel Shift Postmortem Part 2: Development Details | Bioroid Dev Blog
https://bioroid.wordpress.com/2011/05/03/pixel-shift-postmortem-part-2-development-details
Creative developments: art code design music. Pixel Shift Postmortem Part 2: Development Details. Pixel Shift Postmortem Part 2: Development Details. May 3, 2011. Welcome back web stalkers. As stated in last week’s riveting post, Pixel Shift. Took 2 months to go from initial concept to release on Windows Phone 7 and iOS. Dive in for the sordid details. Icon The focus then shifted to somehow represent the game board in the icon. I looked at various iOS logos and one that stuck out was for the Huffingt...
Monstercraft Postmortem Part 1: Overview | Bioroid Dev Blog
https://bioroid.wordpress.com/2010/11/30/monstercraft-postmortem-part-1
Creative developments: art code design music. Monstercraft Postmortem Part 1: Overview. Monstercraft Postmortem Part 1: Overview. November 30, 2010. Monstercraft is an ultra-casual arcade strategy game available for Windows Phone 7 and iOS (iPhone, iPod Touch, iPad). You craft monsters using a skill based slot machine mechanic. You control when the reels stop and start so it’s not a game based on luck, although luck can sure help. Leave a Reply Cancel reply. Enter your comment here. Zombie Outhouse Devel...
bioroid | Bioroid Dev Blog
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Creative developments: art code design music. Pixel Shift Postmortem Part 2: Development Details. May 3, 2011. Welcome back web stalkers. As stated in last week’s riveting post, Pixel Shift. Took 2 months to go from initial concept to release on Windows Phone 7 and iOS. Dive in for the sordid details Read more…. Pixel Shift Postmortem Part 1: Concept and Design. April 24, 2011. Monstercraft Postmortem Part 4: iPad enhancement. November 30, 2010. IPad enhanced version (1.0.2) is now available here. There ...
Monstercraft Postmortem Part 4: iPad enhancement | Bioroid Dev Blog
https://bioroid.wordpress.com/2010/11/30/monstercraft-postmortem-part-4-ipad-enhancement
Creative developments: art code design music. Monstercraft Postmortem Part 4: iPad enhancement. Monstercraft Postmortem Part 4: iPad enhancement. November 30, 2010. IPad enhanced version (1.0.2) is now available here. Monstercraft initially only supported the normal and Retina Display resolutions of the iPhone. When played on the iPad, you can run the small 480×320 version or have it do an automatic 2x scale which makes things blurry and loses the nice sharp detail. IPad screenshot after the jump]. Balan...
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Bioroid Dev Blog | creative developments: art + code + design + music
Creative developments: art code design music. Pixel Shift Postmortem Part 2: Development Details. May 3, 2011. Welcome back web stalkers. As stated in last week’s riveting post, Pixel Shift. Took 2 months to go from initial concept to release on Windows Phone 7 and iOS. Dive in for the sordid details Read more…. Pixel Shift Postmortem Part 1: Concept and Design. April 24, 2011. Monstercraft Postmortem Part 4: iPad enhancement. November 30, 2010. IPad enhanced version (1.0.2) is now available here. There ...
Bioroid Studios
Get an insight into the creation of our games. Visit our developer blog! 83;UPPORT. 67;ONTACT. SITE CONTENTS or TM 2013 BIOROID STUDIOS. Terms of Service and Privacy.
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The term Agricultural science covers a broad range of disciplines all related through biology. It covers all aspects of exact, natural, economic and social sciences used to understand agriculture and all its forms. Because of growing population figures across the world the science of agriculture is becoming one of the most important sciences in finding solutions to feeding the human race. New development in biotechnology combined with computer science and technological advances has assisted in developing...