clement-melendez.com
Clement Melendez – Level Designer
http://www.clement-melendez.com/portfolio/article_03.html
CLÉMENT MELENDEZ — Level Designer. Ryse - Son of Rome. Crytek — 2 years (2012 - 2013) — CryEngine. Is a hack&slash set in the Roman era. It was a Xbox One launch title, and got released on PC later on as well. It features a singleplayer campaign that tells a story of revenge, betrayal and divine intervention, and cooperative multiplayer taking place in dynamic arenas made of tiles, in the Colosseum. I built a multiplayer level for the last DLC, and handled bug-fixing for all DLC 3 and 4 levels. Solo Proj...
clement-melendez.com
Clement Melendez – Level Designer
http://www.clement-melendez.com/portfolio/articles_02.html
CLÉMENT MELENDEZ — Level Designer. Ryse - Son of Rome. Crytek — 2 years (2012 - 2013) — CryEngine. Is a hack&slash set in the Roman era. It was a Xbox One launch title, and got released on PC later on as well. It features a singleplayer campaign that tells a story of revenge, betrayal and divine intervention, and cooperative multiplayer taking place in dynamic arenas made of tiles, in the Colosseum. I built a multiplayer level for the last DLC, and handled bug-fixing for all DLC 3 and 4 levels. Solo Proj...
clement-melendez.com
Clement Melendez – Level Designer
http://www.clement-melendez.com/portfolio/article_02.html
CLÉMENT MELENDEZ — Level Designer. Ryse - Son of Rome. Crytek — 2 years (2012 - 2013) — CryEngine. Is a hack&slash set in the Roman era. It was a Xbox One launch title, and got released on PC later on as well. It features a singleplayer campaign that tells a story of revenge, betrayal and divine intervention, and cooperative multiplayer taking place in dynamic arenas made of tiles, in the Colosseum. I built a multiplayer level for the last DLC, and handled bug-fixing for all DLC 3 and 4 levels. Solo Proj...
clement-melendez.com
Clement Melendez – Level Designer
http://www.clement-melendez.com/portfolio/index.html
CLÉMENT MELENDEZ — Level Designer. Ryse - Son of Rome. Crytek — 2 years (2012 - 2013) — CryEngine. Is a hack&slash set in the Roman era. It was a Xbox One launch title, and got released on PC later on as well. It features a singleplayer campaign that tells a story of revenge, betrayal and divine intervention, and cooperative multiplayer taking place in dynamic arenas made of tiles, in the Colosseum. I built a multiplayer level for the last DLC, and handled bug-fixing for all DLC 3 and 4 levels. Solo Proj...
clement-melendez.com
Clement Melendez – Level Designer
http://www.clement-melendez.com/portfolio/article_08.html
CLÉMENT MELENDEZ — Level Designer. Ryse - Son of Rome. Crytek — 2 years (2012 - 2013) — CryEngine. Is a hack&slash set in the Roman era. It was a Xbox One launch title, and got released on PC later on as well. It features a singleplayer campaign that tells a story of revenge, betrayal and divine intervention, and cooperative multiplayer taking place in dynamic arenas made of tiles, in the Colosseum. I built a multiplayer level for the last DLC, and handled bug-fixing for all DLC 3 and 4 levels. Solo Proj...
clement-melendez.com
Clement Melendez – Level Designer
http://www.clement-melendez.com/portfolio/article_09.html
CLÉMENT MELENDEZ — Level Designer. Ryse - Son of Rome. Crytek — 2 years (2012 - 2013) — CryEngine. Is a hack&slash set in the Roman era. It was a Xbox One launch title, and got released on PC later on as well. It features a singleplayer campaign that tells a story of revenge, betrayal and divine intervention, and cooperative multiplayer taking place in dynamic arenas made of tiles, in the Colosseum. I built a multiplayer level for the last DLC, and handled bug-fixing for all DLC 3 and 4 levels. Solo Proj...
clement-melendez.com
Clement Melendez – Level Designer
http://www.clement-melendez.com/portfolio/article_05.html
CLÉMENT MELENDEZ — Level Designer. Ryse - Son of Rome. Crytek — 2 years (2012 - 2013) — CryEngine. Is a hack&slash set in the Roman era. It was a Xbox One launch title, and got released on PC later on as well. It features a singleplayer campaign that tells a story of revenge, betrayal and divine intervention, and cooperative multiplayer taking place in dynamic arenas made of tiles, in the Colosseum. I built a multiplayer level for the last DLC, and handled bug-fixing for all DLC 3 and 4 levels. Solo Proj...
clement-melendez.com
Resume – Clement Melendez – Level Designer
http://www.clement-melendez.com/portfolio/resume
CLÉMENT MELENDEZ — Level Designer. Frankfurt, Germany 0033 6 20 15 33 59. I am a self-taught, passionate level designer with 10 years of modding background, excellent technical skills, a good eye for detail, and experience in 1st and 3rd person games. I am also an amateur game designer and programmer, with an education in software programming and some past experience in web design. Cloud Imperium Games - Foundry 42 Frankfurt, Germany. 2015 2016 7 months. Crytek Frankfurt, Germany. 2012 2015 2 years.