bravebunny.co
Brave BunnyWe are a small group of friends who love programming and making silly games. Give the games a try and follow us for updates!
http://www.bravebunny.co/
We are a small group of friends who love programming and making silly games. Give the games a try and follow us for updates!
http://www.bravebunny.co/
TODAY'S RATING
>1,000,000
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HIGHEST TRAFFIC ON
Thursday
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3.9 seconds
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3
SSL
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6.2
Brave Bunny | bravebunny.co Reviews
https://bravebunny.co
We are a small group of friends who love programming and making silly games. Give the games a try and follow us for updates!
Brave Bunny - Getting a Phaser Game on Steam 3 - Making an Executable
http://bravebunny.co/blog/getting-a-phaser-game-on-steam-3-executable
Getting a Phaser Game on Steam 3 - Making an Executable. Since this is a web game, it runs inside a web browser. This obviously doesnt work for Steam games, so we need a wrapper to make it into an executable. I went with NW.js. But there are other alternatives, like Electron. I am going to continue refering mainly to NW.js throughout this series from now on, so if for one reason or another you are using a different approach, this information might not be as useful. The most important setting here is.
Brave Bunny
http://bravebunny.co/blog
Getting a Phaser Game on Steam 4 - Steamworks. Getting a Phaser Game on Steam 3 - Making an Executable. Getting a Phaser Game on Steam 2 - Making it Look and Feel Like a PC Game. Getting a Phaser Game on Steam 1 - Greenlight. We're just a group of friends passionate about making video games who don't really feel like spending a lot of time in the about section of their website. Give the games a try and follow us for updates :).
Brave Bunny - Getting a Phaser Game on Steam 4 - Steamworks
http://bravebunny.co/blog/getting-a-phaser-game-on-steam-4-steamworks
Getting a Phaser Game on Steam 4 - Steamworks. On the previous part of this series. I mentioned the node.js addon Greenworks. It allows our javascript code to make calls to the Steamworks API, which is basically how we interact with some of the fun stuff Steam has to offer, like:. You can follow the instructions on the Greenworks Github page. For testing our game before releasing it to Steam, wellll need to create a. We also need the compiled Greenworks files, which we can download from Github. But we sh...
TOTAL PAGES IN THIS WEBSITE
3
Home | Brave Bully Rescue Houston, TX
Save a life, adopt! Make sure to take a look at our Happy Tails. Each story will touch your heart and will show you how great Pit Bulls are. Each of the dogs that have been in our rescue always have a special place in our heart. We hope their story will touch your heart and will move you to give a rescue pet a loving forever home. Blue October on New Years Eve 2014! The courageous fight for us! Please check out our Amazon Wish List for much needed items.
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BraveBunn (Sam E. Bunn) - DeviantArt
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Brave Bunny
Single button snake, for up to 8 players. Trickier than it looks. Latest from our blog. Getting a Phaser Game on Steam 4 - Steamworks. Getting a Phaser Game on Steam 3 - Making an Executable. Our very first game. 2nd Place on Microsoft PizzaNight! Competitive caterpillar racing simulator with realistic caterpillar physics and high definition caterpillar pixel art! Play on a touch device. A freaky music game! Dude, you only get one! 1st Place on Theme and 3rd place on Humor at Ludum Dare 28 Jam.
bravebunny.com
The domain bravebunny.com is for sale. To purchase, call Afternic.com at 1 781-373-6847 or 855-201-2286. Click here for more details.
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braveburgerrecords.bandcamp.com
Music | Brave Burger Records
Jonii and The Latest Updates. Wolves Dressed In Sheep. 00 - Songs (I Left Behind). Jonii and The Latest Updates. Joni van der Leeuw. All There Was) To Do. Welcome to Brave Burger: the smallest agency/label in the world of music, operating from Nijmegen, the Netherlands. All guts, no glory. Joni van der Leeuw. Contact Brave Burger Records. Switch to mobile view.
Brave Burger Records | Bookings, Records & Productions
Wolves Dressed In Sheep. Wolves Dressed In Sheep. I just got back from Gamescom this Saturday and it really took me two days to recover, while I also really needed to get back to work and finish that game ( Renowned Explorers. Or at least it’s soundtrack. I’m looking at my backlog right now and it’s actually quite comforting. I’ll definitely be able to wrap this thing up within the three weeks we have before launch. So that’s good news. While in Cologne and on that front we also had a pretty great week.
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