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Year 2: Unit 9 And Unit 10 – Ross Presland-Brown Games Development
https://rosspreslandbrowngamesdevelopment.wordpress.com/2016/10/03/year-2-unit-9/comment-page-1
Ross Presland-Brown Games Development. Level 3 Games Development. Year 2: Unit 9 And Unit 10. Reflection Of Year One (Unit 9 3.2). In order to continue my journey towards my dream career in the games industry, I have decided that I should reflect on my first year of college, how that could have altered my career goals and how I will achieve those goals. The last skill I was taught was how to create concept art, this included learning about how to set moods and emotion towards a particular scene using col...
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Term 3: Week 8 – Production Week 3 – Ross Presland-Brown Games Development
https://rosspreslandbrowngamesdevelopment.wordpress.com/2016/06/17/term-3-production-week-3
Ross Presland-Brown Games Development. Level 3 Games Development. Term 3: Week 8 – Production Week 3. Full Body Concept Art. Last Week, I started on Concept art for the character I have designed and here are the full body Concepts. This was a quick full body sketch of Kasai but i have alot of problems with my work and if i had time i would redo it with a slimmer body. Sprite Creation Week 1. Kasai’s Idle Sprite. Existing Sprites that will be used for reference. SmithyGCN. (N/A). Lloyd Irving. Address nev...
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Ross Presland-Brown Games Development – Page 2 – Level 3 Games Development
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Ross Presland-Brown Games Development. Level 3 Games Development. Year 2: Unit 11. Continue reading “Year 2: Unit 11”. October 3, 2016. Year 2: Unit 9 And Unit 10. Continue reading “Year 2: Unit 9 And Unit 10”. October 3, 2016. Term 3: Evidence Document. Continue reading “Term 3: Evidence Document”. June 27, 2016. Term 3: Final Major Project Evaluation. Continue reading “Term 3: Final Major Project Evaluation”. June 17, 2016. Term 3: Week 9 – Production Week 4. June 17, 2016. June 17, 2016. June 17, 2016.
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Term 3: Week 9 – Production Week 4 – Ross Presland-Brown Games Development
https://rosspreslandbrowngamesdevelopment.wordpress.com/2016/06/17/term-3-production-week-4-not-finished
Ross Presland-Brown Games Development. Level 3 Games Development. Term 3: Week 9 – Production Week 4. Sprite Creation Week 2. This week, I will be continuing on creating the sprite sheet by focusing on each part of the body. (Head, Arms, Legs, Body and weapons). I have also recorded myself doing this pose to make sure i can get it just right when creating the movement for the sprite. For This week of creating the sprites, i am very proud of what i have already achieved and i can’t wait to finish of...
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Term 3: Week 10 – Production Week 5 – Ross Presland-Brown Games Development
https://rosspreslandbrowngamesdevelopment.wordpress.com/2016/06/17/term-3-production-week-5-not-finished
Ross Presland-Brown Games Development. Level 3 Games Development. Term 3: Week 10 – Production Week 5. Sprite Creation Week 3. This week will be focusing on creating the final sprites, with those final sprites being the attack and Jump animations. Like the other sprites, I recorded myself doing those actions but the jump was the hardest one to get right. Again, I have also recorded myself doing this action. This animation shows off how Kasai sways left and right while he is also breathing as shown by the...
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Year 2: Unit 11 – Ross Presland-Brown Games Development
https://rosspreslandbrowngamesdevelopment.wordpress.com/2016/10/03/unit-11
Ross Presland-Brown Games Development. Level 3 Games Development. Year 2: Unit 11. Ross Presland-Brown games development. A Level 3 Games Development Student. October 3, 2016. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. Unit 1 1.1.
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January 2016 – Ross Presland-Brown Games Development
https://rosspreslandbrowngamesdevelopment.wordpress.com/2016/01
Ross Presland-Brown Games Development. Level 3 Games Development. Level 3 Evidence Document. This is the evidence of all my work for each unit in Level 3. January 5, 2016. Unit 12 evidence document. FMP Preparations Term 2: Week 7. FMP Preparations Term 2: Week 6. FMP Preparations – Term 2: Week 5. FMP Preperations Term 2: Week 4. On FMP Preparations – Term…. On FMP Preperations Term 2: Wee…. On FMP Preparations – Term…. On FMP Preperations Term 2: Wee…. On FMP Preparations – Term…. Unit 1 1.1.
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December 2015 – Ross Presland-Brown Games Development
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Ross Presland-Brown Games Development. Level 3 Games Development. Virtual Gallery Reflection (incomplete). My final project for the year is the virtual gallery that shows off all my work that i have done though out the first term of level 3 games development year 1. it was created using unreal engine and the multiple projects have worked on. The skills the gallery helps me demonstrate. What industry sectors would these skills be useful in and why? December 18, 2015. December 18, 2015. December 18, 2015.
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March 2016 – Ross Presland-Brown Games Development
https://rosspreslandbrowngamesdevelopment.wordpress.com/2016/03
Ross Presland-Brown Games Development. Level 3 Games Development. Term 2 Week 1: Skill’s Portfolio. Creating a Compass in 3DS Max. How would members of the rebellion navigated in 1875? Would the power of the tesseract have changed their access to technology? This week, we were tasked with creating a compass using 3ds Max for our project, But there is a limit to how many tris are allowed in a room being limited to 70,000 tris. So far, I like how far the model has gotten. while i didn’t find the ...Unit 12...
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May 2016 – Ross Presland-Brown Games Development
https://rosspreslandbrowngamesdevelopment.wordpress.com/2016/05
Ross Presland-Brown Games Development. Level 3 Games Development. Term 3: Week 7 – Production Week 2. Continue reading “Term 3: Week 7 – Production Week 2”. May 23, 2016. Continue reading “Project 2 Evaluation”. May 22, 2016. Term 3: Week 6 – Production Week 1. Continue reading “Term 3: Week 6 – Production Week 1”. May 18, 2016. Term 3: Week 5 – Project Proposal Presentation Evaluation. For this task, I had to present my final project to the tutors to get it approved. May 9, 2016. May 7, 2016. May 3, 2016.