flaxenblog.blogspot.com
flaxen.blog: 2008.11
http://flaxenblog.blogspot.com/2008_11_01_archive.html
Notes from a minor US outlying island. The DJIA declined, plummeted, cratered, . More inspired economics writing. Links to this post. 14 years of comp.risks. I've only posted to comp.risks a few times, but my first post was in 1994 which means I've been following that list for at least 14 years. Was my favorite post, a quote that has still stuck with me over the years since Y2K. Links to this post. I do what the voices tell me to. From the latest comp.risks. Links to this post. Okay, okay, everyone.
galador.net
Lloyd.NET | Programing experiments
http://galador.net/codeblog
Include comments in search. Client Side Web Application primer. Rating: 5 / 2. Metro App and Effect. Moved my WinRT binding. Rating: 5 / 1. DirectX and WinRT continued. Zip files after build. Client Side Web Application primer. Download sample’s source code:. I plan to share my experiment with client side application and MVC. Backend. In this sample, as many other web site before I use many 3rd party libraries (hint: look at README / package list: EntityFramework. To generate strongly WebAPI. To be able ...
directx11.wordpress.com
March | 2011 | DirectX 11 Programming Blog
https://directx11.wordpress.com/2011/03
DirectX 11 Programming Blog. Learning to use DirectX 11 for graphics and games. Monthly Archives: March 2011. March 3, 2011. Http:/ www.rastertek.com. DirectX 10,11 and OpenGL 4.0 http:/ www.directxtutorial.com DirectX. 9,10,11 http:/ www.yakiimo3d.com/ Mostly. DirectX 11 http:/ www.ultimategameprogramming.com/ Wendy. Wrote a good book on DirectX 11 msdn.microsoft.com/directx The main site http:/ www.gamedev.net. General game programming http:/ www.gdconf.com. Frank D … Continue reading →.
directx11.wordpress.com
Some links | DirectX 11 Programming Blog
https://directx11.wordpress.com/2011/03/03/good-tutorials
DirectX 11 Programming Blog. Learning to use DirectX 11 for graphics and games. New website →. March 3, 2011. DirectX 10,11 and OpenGL 4.0. DirectX 9,10,11. Wendy wrote a good book on DirectX 11. The Game Developers conference. Makers of Game Developer Magazine. Frank D Luna’s site. This entry was posted in Uncategorized. New website →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). DirectX 11 Programming Blog.
directx11.wordpress.com
Tony | DirectX 11 Programming Blog
https://directx11.wordpress.com/author/directx11
DirectX 11 Programming Blog. Learning to use DirectX 11 for graphics and games. Lesson 1, setting up DirectX 11 with Visual C 2010 express. May 16, 2012. The DirectX 11 SDK can be downloaded from here. The current version for Windows 7 is from June 2010. There is a never version for Windows 8 preview with DirectX 11.1 ( that will be another lesson ). Firstly if … Continue reading →. May 5, 2012. I’ve got a new website now http:/ www.tonysite.co.uk. March 3, 2011. Http:/ www.rastertek.com.
nbertoa.wordpress.com
How can I find the pixel space coordinates of a 3D point – Part 1 – Space Transformations + Homogeneous Space Coordinates – Nicolas Bertoa
https://nbertoa.wordpress.com/2017/01/09/how-can-i-find-the-pixel-space-coordinates-of-a-3d-point-part-1
Just another programming blog. Written by Nicolas Bertoa. January 9, 2017. February 17, 2017. How can I find the pixel space coordinates of a 3D point – Part 1 – Space Transformations Homogeneous Space Coordinates. Recently, I felt I needed to improve my knowledge about perspective projection matrix and depth buffer, so I think a good idea is to write some posts explaining the doubts I had and the sources I read to evacuate them. This could be useful for others and a good reference for me. First of all, ...