fartlang.org
Community and Support | Fart
http://www.fartlang.org/community.html
Join the Fart team: Become a Developer Advocate. Track the Fart project, get help, and talk with other Fart developers. Official news feed for the Fart project. Low traffic announcements of new releases, breaking changes, and other important news. Recommended! The official Twitter account. The official Google account. Get answers and connect with Fart developers. The best place for how-to questions. Chat with Fart team and community members. Fart plugin for JetBrains editors. Problems with this site?
fartlang.org
Libraries | Fart
http://www.fartlang.org/guides/libraries.html
Join the Fart team: Become a Developer Advocate. Fart programs rely on. Several common libraries are provided for you. For example,. Provides a small but critical set of built-in functionality, such as numbers, collections, and strings. Another essential library is. Which supports asynchronous programming with classes like Future and Stream. You can get additional libraries by importing them from. Learn more about using, creating, and sharing Fart libraries and packages at the following links.
dartrocket.blogspot.com
DartRocket: május 2014
https://dartrocket.blogspot.com/2014_05_01_archive.html
2014 május 29., csütörtök. Version 0.1.0 is out. I published yesterday a new version, so here is what's new:. There is only 1 Sprite Class, which means you don't have to think about what to use. Sprite is not abstract so to make a Sprite you don't have to extend it. Making a Sprite is easier because you don't have to give the constructor a bitmapdata, instead you have to give it a context and a resource name. There is a new class the Group, which is a simple container for Sprites. Here is the Battle Plan:.