craiggiles.wordpress.com
OpenGL ES Texture2D: Power of two | Journey into XNA
https://craiggiles.wordpress.com/2009/07/19/opengl-es-texture2d-power-of-two
Dream big or go home. OpenGL ES Texture2D: Power of two. Posted July 19, 2009. Filed under: Game Development. As most of you have figured out, OpenGL ES doesn’t like textures to be non power of two, and I really didn’t want to have to force all of my textures to be powers of two before loading them into my game. This presented me with a problem that had to be solved in-code. And look up chapter 6 on Texture Mapping. I’ll wait, its a great read and should be glanced over at the very least! MaxS = imageSiz...
shadowcovenant.com
LudumDare « Shadow Covenant
http://shadowcovenant.com/blog/category/ludumdare
Archive for the ‘LudumDare’ Category. Pressure – The Game (and the competition). Tomorrow I’ll probably write a post-mortem, I’m dead tired. A total of 29 hours yielded Pressure , a game where you control a ship that’s a nightmare to control! If you took part on the LD 48, you can vote here: http:/ www.ludumdare.com/compo/ludum-dare-29/? Game can be downloaded from: http:/ www.shadowcovenant.com/ld/Pressure.zip. Have fun all, good luck to those that are still working on their games, and for the Jammers!
deadlyevilryu.wordpress.com
DBP 2010: Final Update « Deadlyevilryu's Blog
https://deadlyevilryu.wordpress.com/2010/03/01/dbp-2010-final-update
Trying to become a video game developer. DBP 2010: Final Update. March 1, 2010. 2 Comments ». Looking forward to it. Good luck on DBP. Comment by David Amador. March 1, 2010 Reply. March 1, 2010 Reply. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email.
shadowcovenant.com
March « 2014 « Shadow Covenant
http://shadowcovenant.com/blog/2014/03
Archive for March, 2014. Finished playing Splinter Cell: Blacklist the other day. Point one: although traditionally I play 3rd-person action games on the consoles, I bought a Logitech controller, and I bought this one on Steam, and even with my 3-year old video card, the game looks and plays very well. More and more I’m questioning the use of a console (except for exclusives, of course). Anyway, it’s a very competent game, very well executed (even if you might feel that it’s a little bit stale , not enou...
upfallstudios.com
Upfall Studios
http://www.upfallstudios.com/press
July 06, 2014. Press / Business Contact:. Upfall Studios is an indie game studio based in Portugal, making games the old fashioned way, a team of one person, a few ideas, and a lot of "love". The core team is just one person, David Amador. He's been making games since 2006 and decided to go indie back in 2010. Across all projects he has worked in games for Windows, Mac, Linux/SteamOS, iOS, Xbox360, WP7 and Android. Microsoft GameDev Camp talk 2014. Download all screenshots and photos as .zip (23MB).
shadowcovenant.com
February « 2014 « Shadow Covenant
http://shadowcovenant.com/blog/2014/02
Archive for February, 2014. Since I was very disappointed with Dead Space 2, this one really surprised me, since it was way better than the one before (and maybe even on-par to the first one). In this one, the story actually evolves and more is found out about the Markers The characters are a bit grating and one-dimensional; Isaac is particularly one-dimensional: I won’t do it Oh, the girl wants me to do it? It might seem that I didn’t appreciate the game, but it was actually enjoyable (I’m just hyper-cr...
shadowcovenant.com
So, ‘Beneath the Surface’… « Shadow Covenant
http://shadowcovenant.com/blog/2014/04/26/so-beneath-the-surface
So, ‘Beneath the Surface’…. Well, as themes go this isn’t terrible. What lies beneath the surface of a person? Anyway, since I just woke up, I’m going to have breakfast, check out what other people are doing, ready my work-sheet and make the basic classes, while I ponder on what I’ll do. Click here to cancel reply. Mail (will not be published) (required). Alliance needs help at Scarlet Monastery! About 2 weeks ago. From Demon Android's Twitter. Me and Chris Huelsbeck! I totally fanboy'ed out!
shadowcovenant.com
April « 2014 « Shadow Covenant
http://shadowcovenant.com/blog/2014/04
Archive for April, 2014. Pressure – The Game (and the competition). Tomorrow I’ll probably write a post-mortem, I’m dead tired. A total of 29 hours yielded Pressure , a game where you control a ship that’s a nightmare to control! If you took part on the LD 48, you can vote here: http:/ www.ludumdare.com/compo/ludum-dare-29/? Game can be downloaded from: http:/ www.shadowcovenant.com/ld/Pressure.zip. And the source code can be downloaded from http:/ www.shadowcovenant.com/ld/Pressure Source.zip. Still con...
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