denki.co.uk
Denki GamesWe are a Digital Toy Workshop based in Dundee. We are a Digital Toy Workshop based in Dundee. Our Thoughts and Ideas.
http://denki.co.uk/
We are a Digital Toy Workshop based in Dundee. We are a Digital Toy Workshop based in Dundee. Our Thoughts and Ideas.
http://denki.co.uk/
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Denki Games | denki.co.uk Reviews
https://denki.co.uk
We are a Digital Toy Workshop based in Dundee. We are a Digital Toy Workshop based in Dundee. Our Thoughts and Ideas.
Meet the Companies | Digital Dundee
http://www.digitaldundee.co.uk/meet-companies
Skip to main content. The company listings is in progress, please request a Dundee Business Directory for a full list of companies in Dundee. Link below. Http:/ www.burrows.co.uk/scripts/db.dll/setdb? 4j’s Studio www.4jstudio.com. Amoeba Lab www.ameobalab-games.com. A Fox Wot I Drew Ltd www.foxwotidrew.com. Beartrap Games www.beartrapgames.com. Binary Pumpin www.binarypumpkin.com. Bright Static www.brightstatic.co.uk. Cobra Mobile www.cobramobile.com. Denki www.denki.co.uk. EeGeo www.eegeo.com. Too Easy ...
Pecha Kucha Night Dundee Vol 1 :: Creative Dundee - Amplifying and Connecting the City
http://creativedundee.com/pkndundee
Pecha Kucha Night Dundee Vol 1. The Small Society Lab. Fabric Dundee Shaping the City. Dundee’s Creative Hubs. Guide to: Writing a creative media release. Guide to: Engaging with your Councillors, MSPs and MPs. Guide To: Enterprising Places. Dundee’s Design Values. The Small Society Lab. Fabric Dundee Shaping the City. Dundee’s Creative Hubs. Guide to: Writing a creative media release. Guide to: Engaging with your Councillors, MSPs and MPs. Guide To: Enterprising Places. Dundee’s Design Values. Rohan Gun...
Nostalgia Is Underrated - dwlt.thinksOutLoud
http://www.dwlt.net/blog/2014/12/03/nostalgia-is-underrated
A comment I’ve often seen or heard from “gamers of a certain vintage” is something along the lines of “. When I go back to the games of my youth, I’m always disappointed. Some things are best left with positive memories. I certainly understand and have experienced that sentiment, but I also think it’s missing the point. Watching the recent documentary on Jim Marshall and the invention of the iconic amp (. The Arrival of a Train. The Thing from Another World. The Story of Film. Or the entire end-scene of.
On Time - dwlt.thinksOutLoud
http://www.dwlt.net/blog/2014/12/16/on-time
If we are going to ask people, in the form of our products, in the form of the things we make, to spend their heartbeats if we are going to ask them to spend their heartbeats on us, on our ideas, how can we be sure, far more sure than we are now, that they spend those heartbeats wisely? What would feel arrogant to me would be asking you to spend 10 or 12 hours of your time a year watching my shit, and delivering something where we didn’t hold that time precious. Posted by David Thomson.
Genre Lineage - dwlt.thinksOutLoud
http://www.dwlt.net/blog/2014/12/11/genre-lineage
Don’t follow in the footsteps of the ancient masters; seek what they sought. In my previous post. I made reference to films “quoting” other films, which made me think of some advice I’ve heard given to musicians several times: find out who your influences listened to; who influenced them? And then find out who influenced those influencers, tracing the lineage of your music. The same should be true for game makers – what games influence you? Who and what influenced those makers? Posted by David Thomson.
Kindness - dwlt.thinksOutLoud
http://www.dwlt.net/blog/2014/12/02/kindness
Paul Graham’s Mean People Fail. It struck me recently how few of the most successful people I know are mean. There are exceptions, but remarkably few. The essay reminded me of George Saunders’ convocation speech I’ve been meaning to post for ages (expanded on in. Congratulations, by the way. I believe). Since it’s also his birthday today, I figured now was as good a time as any to do so:. So here’s something I know to be true, although it’s a little corny, and I don’t quite know what to do with it:.
Blizzard's Design Rules - dwlt.thinksOutLoud
http://www.dwlt.net/blog/2014/07/07/blizzards-design-rules
With the news that Rob Pardo is leaving Blizzard. It reminded me I collected his “top ten” design rules from Blizzard at a talk he gave at GDC 2010 and never posted them. There are probably more detailed write-ups elsewhere, but here they are in bullet form:. Concentrate on the fun. Art, design, programming all in the service of fun. Design isn’t more important than others. Easy to Learn, Difficult to Master. SImple mechanics to begin with. Actually: easy to learn, almost impossible to master. Randomness...
PopCap's Hidden Gems - dwlt.thinksOutLoud
http://www.dwlt.net/blog/2011/05/23/popcaps-hidden-gems
Amongst all the chatter about PopCap’s. Later this year, and the success of games such as. One thing that’s missing is a discussion of what underlies PopCap’s ability to even consider an IPO: predictability. Games are generally considered to be a hit driven business (and by extension, a miss-led industry), so how do you mitigate those concerns? In my mind, that comes from an aspect of PopCap that I’ve seen zero comment about: their ability to manage their games and brands. Let us count them:. These may n...
The Only Thing Worse Than Being Talked About - dwlt.thinksOutLoud
http://www.dwlt.net/blog/2011/07/12/the-only-thing-worse-than-being-talked-about
The Only Thing Worse Than Being Talked About. Ken Levine, of. Fame, on raising industry profile. It’s not their fault. It’s our fault. As an industry we need to think of ourselves differently. We need to think of ourselves that way and present ourselves that way We have a responsibility to educate people who don’t think of games. Like the people booking those [chat] shows. Was about Scottish bands heading out to SXSW earlier this year. The second. Issues (never mind the lack of creative diversity. What I...
SKY Games | Amoeba Lab
http://www.amoebalab-games.com/blog/sky-games
Set-top box games I worked on during my time at Denki. Naturally a Set-top box has very limited capabilities. However, after getting used to the restrictions this platform came with it was a great fun developing games on it. Go check them out if you have the chance! SpongeBob Squarepants; Snow Woes. Nickelodeon; OpenTV (Sky TV). Tom and Jerry in Dynamice. Cartoon Network; OpenTV (Sky TV). Tom and Jerry in Dynamice 2. Cartoon Network; OpenTV (Sky TV). Endemol; OpenTV (Sky TV). Robot Boy; Kamikaze Kidnap.
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denki.biz
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DENKI-SHOJI
Denki Games
We are a Digital Toy Workshop based in Dundee. We are a Digital Toy Workshop based in Dundee. Our Thoughts and Ideas.
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Castle Park High School Alumni Home Page
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Denkinetic - Home
Gear to control your power switches. Learn more …. Build a controller for any power converter system. Learn more …. Connects directly to gate-drivers, IPMs, current and voltage sensors, encoders, etc. No custom interface circuitry. Learn more …. A range of powerful microcontrollers for demanding control applications. Learn more …. Gear to control your power switches. Save time and project cost with SwitchGear rapid-prototyping controller for power converters. Learn more …. Learn more ….
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