devlog.atosaku.com
シスウ開発ブログ | 「Milliard関連ページ」を開発しました。プログラムやプログラミングがしたくなるようなネタを紹介します。
AWSだとボリュームあとアタッチすると/dev/xvdk /dev/xvdk1 /dev/xvdk2みたいに3個増え、どれをマウントすればいいの っていう。 Jul 19 23:00:31 localhost systemd: Stopping OpenSSH server daemon…. Jul 19 23:00:31 localhost systemd: Started OpenSSH Server Key Generation. Jul 19 23:00:31 localhost systemd: Started OpenSSH server daemon. Jul 19 23:00:31 localhost systemd: Starting OpenSSH server daemon…. Jul 19 23:00:31 localhost systemd: sshd.service: main process exited, code=exited, status=255/n/a. Amazon API Gateway / DynamoDB / Lambdaで数百万imp / 日さばいてみた.
devlog.atrinox.com
Atrinox Dev Log
Following the pursuit of success as an Indie Dev. Page 1 of 2. Older Posts →. How did it go? It came and went. We got a considerable boost in downloads in the first few days from Touch Arcade (iOS Game News ». On Escape The Void. A mistake that we have made with Escape The Void is we had a lack of a complete and thorough plan. I now realise that there ». On Escape The Void. Escape The Void will be released Free on iOS and Android on the 8th of June. ». On Escape The Void. On Escape The Void. Page 1 of 2.
devlog.awakeninteractive.net
SupTip
Art, Drawing and Painting. Sports Players and Teams. Every creator that uses SupTip will get to keep our cut as well for 3 months as a thank you for using our service. Promotion starts the first month you earn more than $10/mo. Why call it SupTip? We wanted SupporTip.me (Support Tip), but the domain name was taken. And so was Sup.me and Support.me and so was Tip.me. We take our 5% cut to keep things rolling. This helps pay for servers, bandwidth, and the manpower to keep everything in working order.
devlog.beecoder.com
Beecoder’s dev blog
Beecoder’s dev blog. Hoy nos gustaría contar con que herramientas convivimos para sacar adelante nuestro día a día, lo que se conoce como. Personas como Manuel Recena. Explican mucho mejor en que consiste así que no vamos a extendernos mucho más en lo teoríco y vamos a lo práctico, nuestras herramientas:. Las herramientas de Google. Para gestionar las historias scrum y tickets de los distintos proyectos usamos una de estas herramientas. Donde podemos gestionar las tareas que se desarrollarán durante los.
devlog.bitonicsoft.com
BitonicSoftDevlog
Updates on the various video game projects undertaken by BitonicSoft.
devlog.bitvalue.com
Devlog@BITVALUE | HTML5, CSS3, JavaScript, PHP, …etc
HTML5, CSS3, JavaScript, PHP, …etc. Skip to primary content. Skip to secondary content. JQuery Mobile でテーマを無効にする 利用しない 方法. の CDN-Hosted CSS 以下一覧 の中から. Uncompressed with Default theme: jquery.mobile-1.4.0.css (useful for debugging). Minified and Gzipped with Default theme: jquery.mobile-1.4.0.min.css (full library, ready to deploy). Uncompressed structure without a theme: jquery.mobile-1.4.0.css (useful for theme development). 一番下の Minified and Gzipped structure without a theme のリンクを読み込む。
devlog.caters.co.jp
Javaエンジニア、WEBプログラマーを求ム::カテル開発ブログ
Swift] CocoaPods で管理しているライブラリを Swift 2.3 でビルド. Podfile Xcode 8 から Swift のバージョンが 2.3 または 3.0 となりました。 その中で 本来は受け側のCGIで認証チェックしないと意味がないです […]. さくらのVPSに goofys で s3 をマウント. さくらのVPSに goofys で s3 をマウント さくらインターネットのVPSで運用しているWEBサービスで、 ディスク容量が足らなくなった。 しかも転送が速いと噂の goofys […]. Modifiedとupdated modified または updated を DBテーブルに定義しておくと、CakePHP は save時に自動的に更新日時をセットしてくれます。 ただし、保存するデータに modifie […]. Google 様の reCAPTCHA というAPIをパパっと設置してしまいまし […]. Swift] CocoaPods で管理しているライブラリを Swift 2.3 でビルド. さくらのVPSに goofys で s3 をマウント.
devlog.clmgames.com
CLM Devlog
Development Blog by CLM. Added on 1 June 2015 at 6:46 pm ( 676 days ago. A long time ago in 2010, I have read an interesting article about Remote game editing. By Noel Llopis, but it was just last year that we have implemented something similar and I must admit it makes a big difference during development. Basic concept is the same, although we’ve made some implementation choices that I think are really interesting. Namespace { const float EnemyKillRadius = 36.0f; }. One of the most important features is...
devlog.cluelesslittlemuffin.com
CLM Devlog
Development Blog by CLM. Added on 1 June 2015 at 6:46 pm ( 676 days ago. A long time ago in 2010, I have read an interesting article about Remote game editing. By Noel Llopis, but it was just last year that we have implemented something similar and I must admit it makes a big difference during development. Basic concept is the same, although we’ve made some implementation choices that I think are really interesting. Namespace { const float EnemyKillRadius = 36.0f; }. One of the most important features is...
devlog.com
devlog.com - This website is for sale! - devlog dev log Resources and Information.
The owner of devlog.com. Is offering it for sale for an asking price of 8800 EUR! The domain devlog.com. May be for sale by its owner! This webpage was generated by the domain owner using Sedo Domain Parking. Disclaimer: Sedo maintains no relationship with third party advertisers. Reference to any specific service or trade mark is not controlled by Sedo nor does it constitute or imply its association, endorsement or recommendation.
devlog.datarealms.com
Data Realms – Dev Log
This is where the development on Data Realms. Projects can best be followed. To be notified of new posts, use. Or sign up by entering your email address below. Also visit our forums. Planetoid Pioneers Game-Only Edition RELEASED TODAY for $9.99! In Cave Vehicle Engine. July 20th, 2017. After years of using our own engine and tools to build actual playable game content, we are SUPER proud and happy to present the Game-Only Edition of Planetoid Pioneers for only TWO FIVE DOLLAR BILLS! July 16th, 2017.