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DGMeow 4 DGMedia: -Samurai-
http://digitalmeow.blogspot.com/2009/12/samurai.html
This blog was created for Digital Media Design 2 project! Farah Liana Abu Bakar,. Friday, December 11, 2009. Posted in 9:47 AM by Cik Meow. Samurai is the term for the military nobility of pre-industrial Japan. The samurai teachings can still be found today in modern day society with the martial art, Kendo (way of the sword). This is the anatomy of a katana. Subscribe to: Post Comments (Atom). Farah Liana Abu Bakar 1061105377. View my complete profile. The process of digitalization.
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About | The Unholy Island
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LiyanaNaznim's Tile Based Game. This is an example of a WordPress page, you could edit this to put information about yourself or your site so readers know where you are coming from. You can create as many pages like this one or sub-pages as you like and manage all of your content inside of WordPress. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out.
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The Game Architecture | The Unholy Island
https://wlndm.wordpress.com/2009/11/15/the-game-architecture
LiyanaNaznim's Tile Based Game. November 15, 2009. For the game architecture, firstly I have to design the basic map for the platform game. In designing the map, I will decide which part is walkable by the hero, which part is the ladder, which part is the door and so on. Sketches of Maps (There would be 3 rooms in the game and below is the design ideas for Room 1 and Room 2.):-. Map : (10 x 19 tiles) Stage: 570 px x 350 px. Leave a Reply Cancel reply. Enter your comment here. Address never made public).
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December | 2009 | The Unholy Island
https://wlndm.wordpress.com/2009/12
LiyanaNaznim's Tile Based Game. Archive for December, 2009. December 14, 2009. December 2, 2009. For stage 3, we have to sketch and visualize the prototype’s assets, interface, objects, items, and also the characters. Graphics creation in digital and screen design are also included in this stage. Graphic Creation in Digital. Interface Sketches in Adobe Flash CS3. Note: Trying to replace the characters with their own real designs. Note: Trying to replace the characters with their own real designs.
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DGMeow 4 DGMedia: Visualization
http://digitalmeow.blogspot.com/2009/12/visualization.html
This blog was created for Digital Media Design 2 project! Farah Liana Abu Bakar,. Sunday, December 13, 2009. Posted in 10:32 AM by Cik Meow. I have done some sketches to develop my idea in designing the character and interface. Sketch 01 for hero character. Sketches 02 is also to develop hero character. Sketch 03 is to develop enemy character. Finalization on hero character. Location : mountain area. Mountain area like Mt. Fuji. Options on menu design. Subscribe to: Post Comments (Atom).
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Stage 3 ! W00t! (Visualization, etc) | The Unholy Island
https://wlndm.wordpress.com/2009/12/02/stage-3-w00t
LiyanaNaznim's Tile Based Game. Graphics creation in digital. December 2, 2009. For stage 3, we have to sketch and visualize the prototype’s assets, interface, objects, items, and also the characters. Graphics creation in digital and screen design are also included in this stage. Graphic Creation in Digital. Interface Sketches in Adobe Flash CS3. Note: Trying to replace the characters with their own real designs. Note: Trying to replace the characters with their own real designs. Okay, be right back.
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November | 2009 | The Unholy Island
https://wlndm.wordpress.com/2009/11
LiyanaNaznim's Tile Based Game. Archive for November, 2009. November 15, 2009. 8211; From the survey, I believe if the game has all of the features (Nice graphics, beautiful background, and suitable sound effects) kids will love to play it. A game is more fun if it has items to be collected to gain points. November 15, 2009. Sketches of Maps (There would be 3 rooms in the game and below is the design ideas for Room 1 and Room 2.):-. Map : (10 x 19 tiles) Stage: 570 px x 350 px. November 15, 2009. From th...
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The Unholy Island | LiyanaNaznim's Tile Based Game | Page 2
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LiyanaNaznim's Tile Based Game. Content Research and Rough Sketches. November 15, 2009. Once upon a time, there was an island, which used to be peaceful before a group of monsters came in and conquered the island. The monsters have also imprisoned all the white doves in the island which were the symbol of peace among the citizen. People who live in the island can no more live in peace but they are scared to get rid of the monsters. Rough idea of the hero). Age: 10 years old. All of them do not have legs.