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Dec 17th, 2008 at 6:25 PM. Apologies for the break in service. I've been furiously scrabbling to get a playtest document together! Here is an unofficial document for WFRP published by FFG, licenced from Games Workshop, who hold all intellictual property. Parts of this document appeared on the Black Industries website as part of the Agitator career pamphlet. Creatures and Cultures - d&d 3/3.5 resource: Part 6; Ogre Flesh Mountain. Dec 5th, 2008 at 10:47 AM. Today, the Lord of the Feast! Another cultural c...

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Dec 17th, 2008 at 6:25 PM. Apologies for the break in service. I've been furiously scrabbling to get a playtest document together! Here is an unofficial document for WFRP published by FFG, licenced from Games Workshop, who hold all intellictual property. Parts of this document appeared on the Black Industries website as part of the Agitator career pamphlet. Creatures and Cultures - d&d 3/3.5 resource: Part 6; Ogre Flesh Mountain. Dec 5th, 2008 at 10:47 AM. Today, the Lord of the Feast! Another cultural c...
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No Payment Required | drw-white.livejournal.com Reviews

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Dec 17th, 2008 at 6:25 PM. Apologies for the break in service. I've been furiously scrabbling to get a playtest document together! Here is an unofficial document for WFRP published by FFG, licenced from Games Workshop, who hold all intellictual property. Parts of this document appeared on the Black Industries website as part of the Agitator career pamphlet. Creatures and Cultures - d&d 3/3.5 resource: Part 6; Ogre Flesh Mountain. Dec 5th, 2008 at 10:47 AM. Today, the Lord of the Feast! Another cultural c...

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Call of Cthulhu - Ancients & Artefacts: Part 1; Introduction - No Payment Required

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Call of Cthulhu - Ancients and Artefacts: Part 1; Introduction. Nov 28th, 2008 at 9:43 AM. Here's a CoC campaign i'm currently working on. It replaces the mythos with returning ancients. Here's an introduction to the main themes. The dead of night might see the mysterious form of an ancient Aztec priest stalking the fog-shrouded streets of Westminster, searching for a lost love…and causing mayhem along the way. I will delve deeper into the game in future posts. First up, here’s a taster of an a...C1163 &...

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drw_white - Profile

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Created on 21 October 2008 (#16915267). Last updated on 17 December 2008. Follow us on Facebook. Follow us on Twitter.

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December 3rd, 2008 - No Payment Required

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December 3rd, 2008. D&d 3/3.5 - New Core Class; Flesh-Smith (Graft: Glow-Worm Farm). Dec 3rd, 2008 at 1:24 PM. A bit of a wierd graft today! Powered by LiveJournal.com. Designed by Katy Towell.

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d&d 3/3.5 - New Core Class; Flesh-Smith (Graft: Bone Lightening Procedure) - No Payment Required

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D&d 3/3.5 - New Core Class; Flesh-Smith (Graft: Bone Lightening Procedure). Dec 1st, 2008 at 10:04 AM. Starting off the week with a procedure for prospective Icarus lovers. Relevant Craft Skill: None. Operation Time: 1 week. Size: 1 on each location. Cost: 12,000 gps. Powered by LiveJournal.com. Designed by Katy Towell.

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2008 - No Payment Required

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I Fly By Night: Yet Another Vignette From The Necklace

http://iflybynight.blogspot.com/2015/05/yet-another-vignette-from-necklace.html

Friday, May 15, 2015. Yet Another Vignette From The Necklace. Cassie found him tangled deep in the jungle ball. She saw the feet first, toe thumbs pointing in, curled. Ustin! She reached out and grabbed his naked foot. Nothing. No pulse. Oh, God! She called in on her comm, asking for medevac, gently untangling Ustin from the branches as she waited. Cassie knew better than to move him, but she could move the branches around him. She double checked when she could reach his throat. No pulse. Yet Another Vig...

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I Fly By Night: January 2015

http://iflybynight.blogspot.com/2015_01_01_archive.html

Thursday, January 29, 2015. Technological Levels and Empire. Rasi settlements, on the other hand, differ only in detail. Their Tech Level encompasses and goes beyond radio and television. Their light speed communitcations are time lagged by at most a few seconds. Culture can be transmitted, and central control sustained, with that kind of time lag, even if it takes a few days to physically travel from either side of the Rasi nation to the center. Links to this post. When the builders constructed The Rive...

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I Fly By Night: Merchanters And Stationers Take #12

http://iflybynight.blogspot.com/2015/07/merchanters-and-stationers-take-12.html

Tuesday, July 14, 2015. Merchanters And Stationers Take #12. Whenever a character does certain things there is a list of these in the book, but it includes Jump, carries a weapon, combat, lies, etc. - or things like them, the character rolls a d6, taking that many points against their stress track. Subscribe to: Post Comments (Atom). Volant Vanilla - Status Report. Mechanters and Stationers - Take 13. The Necklace Print Delay. Marriage in the StarCluster. Merchanters And Stationers Take #12. Volant - Kin...

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I Fly By Night: February 2015

http://iflybynight.blogspot.com/2015_02_01_archive.html

Wednesday, February 25, 2015. We just ignore that. Why? We didn't feel comfortable with fusion drives! Albert Bailey, my co-author and plasma physicist - a man who knows tokamaks like google knows search routines - didn't feel comfortable designing fusion drives which would be as flexible and as useful as M/AM drives. We mentioned them - they are there in StarCluster 2 - but they are limited, slow, and inefficient. Links to this post. Friday, February 20, 2015. The 'Vanilla' Nation of Larain. These are t...

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I Fly By Night: Merchants And Stationers - Take #11

http://iflybynight.blogspot.com/2015/07/merchants-and-stationers-take-10.html

Monday, July 6, 2015. Merchants And Stationers - Take #11. Another thing they bought was a Rare Astronomical Database, which they decided meant it listed several secret jump routes, I gave them 1d6 and they rolled five, which they proceeded to put on the star map. So their station, with a shipyard and not much else, has a direct cross-border jump route to Vool'k space. The initial seed money for the Association came from the exiled monarch's secret stash of hidden resources, who they decided currently re...

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I Fly By Night: Merchanters And Stationers - Setting up the Spyrate Setting

http://iflybynight.blogspot.com/2015/07/merchanters-and-stationers-setting-up.html

Wednesday, July 8, 2015. Merchanters And Stationers - Setting up the Spyrate Setting. So I randomly generated the worlds and stations of the six alien species in our Spyrate setting. It is very unlikely to generate a habitable world, but it can and did happen. All the species automatically get a homeworld, of course, That's necessary! The first was a small station in (can't remember the name) Space. These people are not good with science, and do not even make their own spaceships. They are good w...The s...

iflybynight.blogspot.com iflybynight.blogspot.com

I Fly By Night: March 2015

http://iflybynight.blogspot.com/2015_03_01_archive.html

Friday, March 27, 2015. Game got reviewed by Tommy Brownell! Http:/ mostunreadblogever.blogspot.com/2015/03/tommys-take-on-high-strung.html Enjoy! Links to this post. Wednesday, March 25, 2015. The StarCluster is, and Always Has Been, Brown. The Cluster is a SF setting I have been writing about for years, since 2002. Three editions of the StarCluster RPG, two of the Sweet Chariot RPG, and the In Harm's Way: StarCluster RPG all have been set there. Links to this post. Tuesday, March 24, 2015. A casual rem...

iflybynight.blogspot.com iflybynight.blogspot.com

I Fly By Night: April 2015

http://iflybynight.blogspot.com/2015_04_01_archive.html

Wednesday, April 22, 2015. In my Sunday IRC StarCluster game - which has been going on since 2003 - the party have mis-jumped from the Cluster they knew (The one from StarCluster 1E and 2E) into a new, unknown set of stars called Jeshen Space. In this place, all humans are descended from one of two slowboats, and have been given worlds by the Jeshen, humanoid aliens who rule this area. This is just the way we roll in this game - this is typical stuff. Oh! Links to this post. Saturday, April 18, 2015.

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I Fly By Night: The Necklace Print Delay

http://iflybynight.blogspot.com/2015/07/the-necklace-print-delay.html

Friday, July 24, 2015. The Necklace Print Delay. I just got my print proof of The Necklace. The copy looks great, and the illos look better than on the screen - of course the inside illos are all gray scale, so they should work nicely in print! The cover, though, is a bit off. The title is right against the top, and even a bit cut off in the bleed, as is the last letter of Klaxon's name! I will have to fix that before I release it for sale. First World Bummer! July 25, 2015 at 3:02 AM. A Very Different N...

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Dec 17th, 2008 at 6:25 PM. Apologies for the break in service. I've been furiously scrabbling to get a playtest document together! Here is an unofficial document for WFRP published by FFG, licenced from Games Workshop, who hold all intellictual property. Parts of this document appeared on the Black Industries website as part of the Agitator career pamphlet. Creatures and Cultures - d&d 3/3.5 resource: Part 6; Ogre Flesh Mountain. Dec 5th, 2008 at 10:47 AM. Today, the Lord of the Feast! Another cultural c...

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Сайт учителя русского языка и литературы. МОУ "Новошискусская средняя общеобразовательная школа Яльчикского района " Димитриевой Регины Валентиновны. Должность, место работы. Учитель русского языка и. Классный руководитель 7 класса МОУ Новошимкусская средняя обшеобразовательная школа Яльчикского района Чувашской Ресаублики. Высшее, ЧГПИ им.И.Н.Яковлева, 1983. 8 Стаж работы в. Стаж работы в данном коллективе. Стаж работы в качестве классного. Сайт сделан по технологии " Конструктор школьных сайтов.

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Freelance php-developer trotse vader en echtgenoot gepassioneerd fietser! BRM 400 – Rondje startpunten. September 27, 2017. Naast de gewone afstandsbrevetten heb je in het randonneurswereldje ook wat speciale brevetten. Eentje ervan is het superrandonneur brevet. Daarvoor moet je een 200, 300, 400 en 600 kilometer rijden in één jaar. De 200 km had ik al enige tijd geleden gedaan, de 300 km afgelopen augustus en de 600 km in juni. Het […]. Be the First to comment. Juli 19, 2017. Be the First to comment.