joshedeen.com
Projects - Josh Edeen
http://www.joshedeen.com/projects
An open source framework for developing 2D games for the web, built in TypeScript. I'm a developer based in Minneapolis, writing software and other collections of words.
github.com
GitHub - excaliburjs/Excalibur: A simple HTML5 Canvas game engine written in TypeScript
https://github.com/excaliburjs/Excalibur
A simple HTML5 Canvas game engine written in TypeScript. Use Git or checkout with SVN using the web URL. Aug 22, 2016. Failed to load latest commit information. Aug 22, 2016. Fix camera lerp and support easing functions (. Jul 12, 2016. Update loader theme and startup (. Aug 19, 2016. Add some defense to. Check for presence of 'module'. May 29, 2014. Fix default engine options. Aug 22, 2016. Use iframe instead of script for jsfiddle. Aug 22, 2016. Fix default engine options. Aug 22, 2016. Aug 22, 2016.
kamranicus.com
Category: HTML5 - Kamranicus
http://kamranicus.com/blog/categories/html5
PowerShell Script to Generate an HTML5 Offline Manifest. In my new role at work I’ve been learning PowerShell to administrate our systems (I’m a half developer, half sys admin monster). I’ve been a developer for a long time and been living in .NET for about as long—I still had not really. PowerShell as something I could use in my daily development routine. I’ve changed my tune. PowerShell is awesome. And trial and error. Anyway, for some of the games we write as part of Excalibur.js. For details on featu...
kamranicus.com
Category: Tips & Tricks - Kamranicus
http://kamranicus.com/blog/categories/tips-and-tricks
Posts in Tips and Tricks. PowerShell Script to Generate an HTML5 Offline Manifest. In my new role at work I’ve been learning PowerShell to administrate our systems (I’m a half developer, half sys admin monster). I’ve been a developer for a long time and been living in .NET for about as long—I still had not really. PowerShell as something I could use in my daily development routine. I’ve changed my tune. PowerShell is awesome. And trial and error. If you have a Gmail account, there’s a sweet feature...
erikonarheim.com
Erik Onarheim - Developer » Using the Excalibur: A Game Engine Built on TypeScript
https://erikonarheim.com/blog/hello-world
Erik Onarheim – Developer. Posted on March 9, 2013 / Posted by eonarheim. Next Post →. Using the Excalibur: A Game Engine Built on TypeScript. If you are interested in the Excalibur latest and greatest since this post check out http:/ excaliburjs.com! Building a game in Excalibur. Is pretty simple, lets look at the “Hello World” example. Or build it with grunt, and include the Excalibur script at the bottom of the body tag:. Script type="text/javascript" src="Excalibur.js" /script. To start the game.