tenzil.livejournal.com
A love letter to Werewolf: the Apocalypse - Bliss
http://tenzil.livejournal.com/302022.html
Its a lot like ignorance. A love letter to Werewolf: the Apocalypse. Jan 8th, 2011 at 12:14 PM. I loved Werewolf: the Apocalypse. Took a stand, right from the beginning. Bad people - and their horrific supernatural sponsors - are killing the planet. She’s dying. She’s dying. You can’t wait around for someone else to save her. Have to do it. I had enjoyed Vampire: the Masquerade. So I picked Werewolf. I had really liked Vampire. But my initial affection for Werewolf. The GM would say “you’re s...Rdquo; In...
jhkimrpg.livejournal.com
Avoiding Trivial Stakes - John's RPG Journal
http://jhkimrpg.livejournal.com/13336.html
Avoiding Trivial Stakes - Johns RPG Journal. December 9th, 2005. 12:06 pm - Avoiding Trivial Stakes. So there's been some more talk on stakes and resolution mechanics on Actual Play. Nathan Paoletta had an interesting post, Never Going Back. It throws into clear relief one of the greatest things about recent, indie, conflict-resolution based RPGs. When clear intent and stakes are determined, it excises boring play. More specifically, should I push for change in the HârnMaster game, and if so how? Some ge...
mjlh.livejournal.com
staff horse stance - My Jong Law Horn Kung Fu
http://mjlh.livejournal.com/4193.html
Staff horse stance - My Jong Law Horn Kung Fu. Alberta Kung Fu Association. Camarillo Mi Zong Lo Han Kung Fu and Lion Dance Association. Lees Kung Fu and Tai Chi Center. Lees White Leopard Kung Fu. Mi Zong Lo Han Kung Fu Club. Raymond Wongs MJLH Kung Fu Club. 2005-07-13 05:06 am (UTC). Make sure you aren't pushing your pelvic bowl forward when you squat down, since that will shorten your range. I used to do this as a cheat to keep my back straight, but MJLH and Tai Chi taught me that was wrong.
victorian-wod.livejournal.com
Finally: victorian_wod
http://victorian-wod.livejournal.com/7576.html
Ian A A. Watson (. Ian A A. Watson. The empty page has been sitting there staring at me for a shade over six months now. I finally got around to writing it up. I've got the outline up for the Victorian Age: Mage Rulebook. As envisioned by me. It also gives me the chance to plug the RPGbooks Wiki. And by "me" I mean. Post a new comment. We will log you in after post. We will log you in after post. We will log you in after post. We will log you in after post. We will log you in after post.
unrealitiesofmine.blogspot.com
Unrealities of Mine: June 2005
http://unrealitiesofmine.blogspot.com/2005_06_01_archive.html
Roleplaying, larp and boardgames. Thursday, June 23, 2005. Prague in a hurry! Lincon was good. For some reson I'm currently in Prague and have about six minutes of internet time left to use. One again I'll have to direct you to Sven's Polyfem Transformed. For a full account of what we played. Posted by Jonas Barkå at 12:24. Sunday, June 12, 2005. Nordic lajv part I - Fantasy. The Swedish term for larp is lajv. It comes from the english word live , is pronounciated the same way, and was originally spe...
clehrich.livejournal.com
Stories? - clehrich
http://clehrich.livejournal.com/6070.html
John Kims RPG Page. Ken Hite, Out Of The Box. Laquo; previous entry. Next entry ». Mar 31st, 2007 12:00 pm. Pointed me to this Forge thread. On storytelling games, brain-damage, and whatnot. How very odd. I kept reading, because that's the kind of freak I am, and I just kept thinking that the whole thing was pointless for reasons other. Be well done, but it's certainly rare and this isn't a good example). But the whole thing starts with a false premise. Here's Ron near the opening:. I'll set aside this b...
ewilen.livejournal.com
RPG theory/design/philosophy journal
http://ewilen.livejournal.com/tag/lumpley%20principle
Disentangling "system" as it relates to design and play. Lumpley Principle and SIS. The 20 By 20 Room. Troupe berkeley: an experimental gaming group. Disentangling "system" as it relates to design and play. This is prompted by a current thread at theRPGsite, where I took Levi to task for bringing up "Lumpley Principle"-esque definitions. Also, they're just a stepping stone to talking about the underlying concepts as they relate to design and play, in less jargonistic fashion. However, once we move to act...
unrealitiesofmine.blogspot.com
Unrealities of Mine: August 2005
http://unrealitiesofmine.blogspot.com/2005_08_01_archive.html
Roleplaying, larp and boardgames. Tuesday, August 30, 2005. This Saturday I and some of the regulars (now including Fredrik von Post, back from China) experimented a bit with the Ars Armandi method. We ended up doing both theoretical and more "hands on" experimentation, mostly on Ars Armandi as a non-diegetic method. Some of our concussions in short:. We talked about on how to combine a "real life" start of a seduction with Ars Armandi sex. In many cases it would be weird to not allow any kind of eve...
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