moddinginside.blogspot.com
Modding Inside: julio 2012
http://moddinginside.blogspot.com/2012_07_01_archive.html
Sábado, 7 de julio de 2012. Tutorial 04: How to add your own music. Today we will see how to add music to our map. To do this, we have to use the "sound layer" in the world editor. This tool allows us to "paint" a zone of the world and, when the player enter in that zone, an effect will be showed. The "Layer" tool is used for six differnet effects:. With this type of layer is possible to add fog to a zone and to change the intensity and the color of the light. The one that i will explain in this tutorial.
beldarin.blogspot.com
REFLEXIONES DE UN CRACK: ACUMULANDO POLVO
http://beldarin.blogspot.com/2011/10/acumulando-polvo.html
REFLEXIONES DE UN CRACK. Martes, 4 de octubre de 2011. Hola amigos blogeros. Hoy os escribo desde este humilde vuestro blog para hablaros de dos fantásticas novelas. Después de los rapapolvos que me pegan por no quitar el polvo a este vuestro blog, hoy me he decidido a disparar la primera bala de la que espero se han muchas mas y como lo hago pues disparando con dos novelas fantásticas del mundo fantástico. Publicar un comentario en la entrada. Suscribirse a: Enviar comentarios (Atom). Ver todo mi perfil.
moddinginside.blogspot.com
Modding Inside: junio 2012
http://moddinginside.blogspot.com/2012_06_01_archive.html
Sábado, 23 de junio de 2012. By the lasts several months I’ve been working in the creation of a Titan Quest mod. Titan Quest is one of the most famous of those kind of games called “Diablo Clones” and, personally, I consider ir as the best one. I can say, also, that Titan Quest is a better game than Diablo 2 itself. Nevertheless, it exist an important fan community that maintains the game alive. Both in form of new patches that fix some of the remaining bugs, and in form of new Mods. My idea is to build ...
moddinginside.blogspot.com
Modding Inside: Tutorial 04: How to add your own music
http://moddinginside.blogspot.com/2012/07/tutorial-04-how-to-add-your-own-music.html
Sábado, 7 de julio de 2012. Tutorial 04: How to add your own music. Today we will see how to add music to our map. To do this, we have to use the "sound layer" in the world editor. This tool allows us to "paint" a zone of the world and, when the player enter in that zone, an effect will be showed. The "Layer" tool is used for six differnet effects:. With this type of layer is possible to add fog to a zone and to change the intensity and the color of the light. The one that i will explain in this tutorial.
chaoticneutralrogue.blogspot.com
Chaotic Neutral Rogue: On games, programming and programming games: July 2010
http://chaoticneutralrogue.blogspot.com/2010_07_01_archive.html
Chaotic Neutral Rogue: On games, programming and programming games. Saturday, 10 July 2010. Sprung to my mind. Of course, I mean the Strategy Pattern. According to their book, the pattern's intent is to define a family of algorithms, encapsulate each one, and make them interchangeable. Strategy lets the algorithm vary independently from clients that use it. First, some macros and typedefs. Attack selection strategies using the same-name design pattern. At some point,their distance gets close enough for.
chaoticneutralrogue.blogspot.com
Chaotic Neutral Rogue: On games, programming and programming games: October 2010
http://chaoticneutralrogue.blogspot.com/2010_10_01_archive.html
Chaotic Neutral Rogue: On games, programming and programming games. Wednesday, 27 October 2010. Quick and dirty scripting with Python. Quick and dirty scripting with Python. I came home from work today and, instead of taking a nap (something that would have come in really handy) or playing Mass Effect 2. I started coding a couple of scripts to help me organising some files that I've got in several Micro SD cards. Dir str= "%s/%s/ n" % (" "*arg[0],os.path.split(dirname)[1]). Args = [arg[0] 1,arg[1]. Root ...
chaoticneutralrogue.blogspot.com
Chaotic Neutral Rogue: On games, programming and programming games: March 2010
http://chaoticneutralrogue.blogspot.com/2010_03_01_archive.html
Chaotic Neutral Rogue: On games, programming and programming games. Tuesday, 30 March 2010. Concept design: Würthel City. Given that compilation times on our final project for the masters are kind of high, I'm going to spend that idle time in-between doing something useful and write a new post. Yeah, I know I could use it as a legitimate excuse to slack off, as in XKCD's. Well, going on-topic again:. To answer the question '.and what does a browser game look like? Detective agencies) with lots of other p...
chaoticneutralrogue.blogspot.com
Chaotic Neutral Rogue: On games, programming and programming games: It's evolution, baby! Ludum Dare #24
http://chaoticneutralrogue.blogspot.com/2012/08/its-evolution-baby-ludum-dare-24.html
Chaotic Neutral Rogue: On games, programming and programming games. Tuesday, 28 August 2012. It's evolution, baby! Long time no see! I've come back to life to.eat your braaaaainz! Well, not really. I could start with the prototype I've been coding at a ridiculously irregular rate, but I'll restrain for now until I have something that I can show or talk about. Instead, I want to talk about the Ludum Dare. I won't delve in much detail. Instead, I'll just link to the submission. 4 September 2012 at 22:34.
chaoticneutralrogue.blogspot.com
Chaotic Neutral Rogue: On games, programming and programming games: August 2013
http://chaoticneutralrogue.blogspot.com/2013_08_01_archive.html
Chaotic Neutral Rogue: On games, programming and programming games. Tuesday, 27 August 2013. LD#27 (10 seconds) - 10s Paparazzi. Time flies, and the 27th Ludum Dare took place this weekend. The theme? Or check the LD entry. Of course, here is the postmortem. Also, take a look at some friends's Jam entry, Bloody Bob. It looks this cool:. Enlaces a esta entrada. Subscribe to: Posts (Atom). View my complete profile. LD#27 (10 seconds) - 10s Paparazzi. Once upon a night. Ana Jiménez Espinal - Diseño 2D y 3D.
chaoticneutralrogue.blogspot.com
Chaotic Neutral Rogue: On games, programming and programming games: December 2012
http://chaoticneutralrogue.blogspot.com/2012_12_01_archive.html
Chaotic Neutral Rogue: On games, programming and programming games. Monday, 17 December 2012. LD #25 - You are the villain. This is my entry for Ludum Dare 25 (Theme: You are the Villain). Behold.Conquer all the castles! Link to the entry. Enlaces a esta entrada. Subscribe to: Posts (Atom). View my complete profile. LD #25 - You are the villain. Once upon a night. Un cofre de madera (cuentos que voy escribiendo). Ana Jiménez Espinal - Diseño 2D y 3D.