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Teroh's RPG Hangout « Your source for all things about my RPG.

Your source for all things about my RPG.

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Teroh's RPG Hangout « Your source for all things about my RPG. | gamemakere.wordpress.com Reviews
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Teroh's RPG Hangout « Your source for all things about my RPG. | gamemakere.wordpress.com Reviews

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Your source for all things about my RPG.

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1

Time for Some Holiday Fun (Albeit a Tad Late…) « Teroh's RPG Hangout

https://gamemakere.wordpress.com/2014/01/07/time-for-some-holiday-fun-albeit-a-tad-late

Teroh's RPG Hangout. Your source for all things about my RPG. Time for Some Holiday Fun (Albeit a Tad Late…). By Game Maker E. After quite some time being sick, tired, and just plain unmotivated, I’ve managed to finally put together the special holiday content for my beta testers. Along with that, I’ve also finished the first quest for the Adventurers’ Guild! These methods for keeping the betas updated both have their own set of pros/cons to consider, so a decision may be made much farther down the line.

2

Class Spotlight: Evoker « Teroh's RPG Hangout

https://gamemakere.wordpress.com/2014/01/18/class-spotlight-evoker

Teroh's RPG Hangout. Your source for all things about my RPG. By Game Maker E. The time has come for another, long-awaited Class Spotlight. Today’s feature is the Evoker. If the Barrier Mage embodies everything that defensive magic can do, the Evoker embodies raw, unbridled power. The concept behind the Evoker is that of the fireball-slinging wizard, raining death on enemies from afar. A spell that will outright kill an enemy with low HP, and has a chance to drop any items they may have. You are commenti...

3

Class Spotlight Hub « Teroh's RPG Hangout

https://gamemakere.wordpress.com/class-spotlight-hub

Teroh's RPG Hangout. Your source for all things about my RPG. Welcome to the Class Spotlight hub. Here, you can access any Class Spotlight by navigating the chart below. Available Spotlights will be highlighted. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email.

4

To Level or Not To Level? « Teroh's RPG Hangout

https://gamemakere.wordpress.com/2014/01/25/to-level-or-not-to-level

Teroh's RPG Hangout. Your source for all things about my RPG. To Level or Not To Level? By Game Maker E. Over the past few days, I’ve been thinking about the intended difficulty curve for my game. When I first started this project, monsters had set statistics. A slime’s HP was always the same, an ogre’s Attack was always the same. More control over direct stats. (HP, Attack, etc.). And by virtue of that…. More control over stats such as accuracy, damage reduction, etc. More time spent playtesting battles.

5

August « 2014 « Teroh's RPG Hangout

https://gamemakere.wordpress.com/2014/08

Teroh's RPG Hangout. Your source for all things about my RPG. Monthly Archives: August 2014. Cuttin’ the Fluff. Well, it’s been a while since I’ve posted anything. Real life, and a number of other things have kept me from getting much work done on this project, so an update is in order! 1 There has/will be a major storyline overhaul to address a number of nasty plotholes. 2 Said overhaul has been due to a collaborator joining in. More details will be available as they materialize. Cuttin’ the Fluff.

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Choice Options – 姫HimeWorks

http://himeworks.com/2013/03/choice-options

Issues and Bug Reports. Middot; March 6, 2013. Help spread the word! This script provides “choice options” that provide finer control over your choices. You can now hide choices that should not be shown using a few simple conditions rather than duplicating a choice list several times using conditional branches. You can disable choices from being selected, which is simply impossible under normal circumstances. Additional options may be added in the future. You may be interested in the Large Choices. When ...

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Game Dev Spotlight: Teroh’s RPG Hangout | Carl Bishop

https://carlbishop6.wordpress.com/2013/12/15/game-dev-spotlight-terohs-rpg-hangout

Game Dev Spotlight: Teroh’s RPG Hangout. Teroh’s RPG Hangout is a game developers blog about my buddy Teroh’s game project that he’s been working on for a few years now. If this game is the one I’m thinking of (thinking waaaay back to our high school years) Lets take a look at what he’s working on. Teroh, take it away! Embark on a quest to save the land from the New Age of Darkness! The land has fallen on dark times. The Cult of Darkenss seeks to open a gateway to summon their demonic master! He’s ...

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Carl Bishop | Carl Bishop

https://carlbishop6.wordpress.com/author/carlbishop

Why Global Launches Don’t Always Work. UPDATE: The Pokémon Bank has re-appeared on the eShop globally, with a release date of TBD. It is unknown at this time as to actually when it will go live, however the Nintendo Network and eShop are back online. UPDATE 2: Nintendo has publicly apologized for the server outages, and had reassured the Pokémon Bank is still forthcoming, with ‘letting us know as soon as they know more’. Nintendo Online Services Broken Now, Continuing Christmas Malfunctions. The land has...

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Teroh's RPG Hangout « Your source for all things about my RPG.

Teroh's RPG Hangout. Your source for all things about my RPG. Cuttin’ the Fluff. Well, it’s been a while since I’ve posted anything. Real life, and a number of other things have kept me from getting much work done on this project, so an update is in order! 1 There has/will be a major storyline overhaul to address a number of nasty plotholes. 2 Said overhaul has been due to a collaborator joining in. 3 The class system will be going on a weight-loss program to rid itself of excess fluff. Where Have I Been?

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