diego-perez.net
Diego Perez Liebana
http://www.diego-perez.net/index.php
Born in Madrid (Spain) in 1983 and living in London (United Kingdom). I am a Lecturer in Computer Games and Artificial Intelligence at the University of Essex (Colchester, UK). I hold a Ph.D in Computer Science from the University of Essex (2015) and a Master degree in Computer Science from University Carlos III (Madrid, Spain; 2007). And the General Video Game AI Competition. Held in IEEE (WCCI, CIG) and ACM (GECCO) International Conferences.
gecco-2016.sigevo.org
GECCO 2016 | Competitions
http://gecco-2016.sigevo.org/index.html/Competitions
A Recombination of the. 25th International Conference on. Genetic Algorithms (ICGA) and the. 21st Annual Genetic Programming Conference (GP). Hot off the Press. GECCO = ACO-SI AIS-BIO CO CS DETA ECOM EML EMO GA GP IGEC PES RWA SBSE THEORY. This year we have 5 different competitions, most of them are optimization-based. Meanwhile, all info we have is correctly displayed. If you are interested in one or the other competition, please follow the links to their respective web pages (see list below). The compe...
togelius.blogspot.com
Togelius: July 2014
http://togelius.blogspot.com/2014_07_01_archive.html
Better playing through algorithms. Friday, July 25, 2014. A Panorama of Artificial and Computational Intelligence in Games. Georgios Yannakakis and I are proud to present our new survey paper called "A Panorama of Artificial and Computational Intelligence in Games", to be published in IEEE TCIAIG. It is available from IEEE Xplore here. If you don't have access to Xplore, there's a free pdf available here. Furthermore, we try to identify which of these research areas inform technology development for whic...
en.wikipedia.org
General game playing - Wikipedia, the free encyclopedia
https://en.wikipedia.org/wiki/General_game_playing
From Wikipedia, the free encyclopedia. It has been suggested that General video game playing. Into this article. ( Discuss. Proposed since April 2016. Is the design of artificial intelligence. Programs to be able to play more than one game successfully. For many games like chess, computers are programmed to play these games using a specially designed algorithm, which cannot be transferred to another context. For example, a chess-playing computer program cannot play checkers. 2008: Cadiaplayer, by Yngvi B...
cig2014.de
competitions [CIG 2014]
http://www.cig2014.de/doku.php/competitions
CIG 2014 in Dortmund, Germany. IEEE Conference on C. August 26 - 29, 2014. We have a great set of competitions already lined up for CIG 2014, with one or more possible ones to be added soon. General Video Game Playing. Also note the call. For competition papers, deadline May 31:.
cig16.image.ece.ntua.gr
Competitions | IEEE Computational Inteligence in Games 2016 IEEE Computational Inteligence in Games 2016
http://cig16.image.ece.ntua.gr/competitions
Competitions IEEE Computational Inteligence in Games 2016 IEEE Computational Inteligence in Games 2016. IEEE CIG 2016 Committees. Special Sessions, Tutorials and Panel proposals. IEEE CIG 2016 Proceedings. IEEE CIG 2016 accepted papers. Twitter (IEEE Games TC). Organizers: Cheong-mok Bae, Seonghun Yoon, and Seok Min Hong (Dept. of Computer Engineering, Sejong University, Seoul, South Korea), Kyung Joong Kim (Sejong University). Web address: https:/ sites.google.com/site/starcraftaic/. CIG 2016 will host ...
cilab.sejong.ac.kr
start - Game AI competition
https://cilab.sejong.ac.kr/gc/doku.php
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