bdpease.com
Benjamin Pease | Harvey
http://www.bdpease.com/harvey.html
Path of the Empyrean Pyre. Harvey is a timeless virtual 3D interactive environment based on the University of Wisconsin Stout academic hall by the same name. Created by more than 40 students of the University of Wisconsin Stout, Harvey will allow users to enter the virtual space and meet historical characters, such as Lorenzo Dow Harvey, whom was president at the college from 1903-1922. It was developed in 2 semesters for Mac and Windows with the Unity3D Engine. More Info and Download.
daisypignetti.com
Doctor Daisy | Category | fitness
http://www.daisypignetti.com/category/fitness
CV & Awards. Happy in Harvey Hall. See that big “happy” in the center? I had no idea that would show up as one of my most used words. Unless this goofy word generator thing took into account all the “Happy Birthday” posts I received last month? But what’s funny is that all weekend I had planned to write a blog post about how happy I’ve been. Want to know the main reason? I was told, based on x-rays, that the bones in my right foot looked like that of an 80-year-old woman! Here’s an older video that...
daisypignetti.com
Doctor Daisy | Category | teaching
http://www.daisypignetti.com/category/teaching
CV & Awards. Happy in Harvey Hall. See that big “happy” in the center? I had no idea that would show up as one of my most used words. Unless this goofy word generator thing took into account all the “Happy Birthday” posts I received last month? But what’s funny is that all weekend I had planned to write a blog post about how happy I’ve been. Want to know the main reason? I was told, based on x-rays, that the bones in my right foot looked like that of an 80-year-old woman! Here’s an older video that...
mairet3d.com
Harvey - Jake Mairet
http://www.mairet3d.com/harvey.html
Harvey is a game made with over 40 3D modeling/animation students, digital humanity students, and digital cinema students. I was a member of the Hard Surface team and was tasked with modeling the exterior of Harvey and the Home Economics room. You can find more information or download the game at www.harveygame.com. Click to see in 3D. Proudly powered by Weebly.
tombeauxgame.wordpress.com
Tombeaux | An Interactive Experience | Page 2
https://tombeauxgame.wordpress.com/page/2
Insert Game Title Here]. June 18, 2015. June 18, 2015. Select Game Title Screens from “ A Brief History of Video Game Title Design. So to say that I struggled with this task is an understatement. I’ve been through multiple iterations and ideas, with a final title that (luckily) works wonderfully on multiple levels. I want to speak about the background to giving my game the title of “. 8220;, to once again offer a peek into my process. First off, it wasn’t always. He suggested the title “. While “Ri...
adamtoth.net
Adam Toth | Harvey
http://www.adamtoth.net/harvey.html
HARVEY: An Interactive Experience. Harvey is a timeless virtual 3D interactive environment based on the academic hall by the same name. Created by more than 40 students of the University of Wisconsinâ Stout, Harvey will allow users to enter the virtual space and meet historical characters, such as Lorenzo Dow Harvey, whom was president at the college from 1903-1922.Users will also be able to interact with important objects, accomplish mini-missions and relive the significant history of Stout. The style o...
tombeauxgame.wordpress.com
Saving, SVN’s, and Schedules | Tombeaux
https://tombeauxgame.wordpress.com/2015/06/04/project-management
Saving, SVN’s, and Schedules. June 4, 2015. June 4, 2015. Yesterday was not a very good day. I spent about 12 hours trying to fix my project, due to a myriad of issues surrounding file versioning and back-ups. Because of this situation, I thought the timing was perfect to talk about something that every indie game developer cringes at the mention of – PROJECT MANAGEMENT! Okay, maybe I’m a *little* paranoid…. I’m a big proponent of cloud backup services (I use a combination of Crashplan. After wrestling w...
arkofdarkness.com
ArkOfDarkness.com | Harvey: An Interactive Experience
http://www.arkofdarkness.com/harvey-an-interactive-experience
Harvey: An Interactive Experience. Harvey: An Interactive Experience. Official Website: www.harveygame.com. Position: Member of the Animation Team. Created the Rig that was used for all Background Characters within the Game. Created numerous Animations for Background Characters to perform. Was chosen by the project lead to animate the Introductory Cutscene of the Game, which consisted of full-body animation, facial animation, and lip-synching to a pre-recorded vocal track. Hero theme by antthemes.
emilydillhunt.com
Emily Dillhunt - Gallery
http://www.emilydillhunt.com/games.html
ABOUT & CONTACT. 060; MAIN GALLERY. Dev Length 9 months. Tech Unity, Zbrush, Maya, Premiere. Website http:/ thatowlgame.com/. As art lead, I was responsible for communicating and refining the visual style of Everend. To the rest of the team. All 3D assets, textures, and concept art went through me to make sure they fit within the same aesthetic. 9679; Concept Art. 9679; Texture Art. 9679; 3D Modeling. 9679; Level Design. 9679; Set Dressing. 9679; Public Speaking, PR. Dev Length 51 hours. 9679; Concept Art.
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