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A Game Developer Was Here | The ramblings of an erstwhile game developerThe ramblings of an erstwhile game developer
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The ramblings of an erstwhile game developer
http://www.hemicube.com/
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A Game Developer Was Here | The ramblings of an erstwhile game developer | hemicube.com Reviews
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The ramblings of an erstwhile game developer
Image Based Lighting in Ogre | A Game Developer Was Here
http://hemicube.com/2013/05/image-based-lighting-in-ogre
A Game Developer Was Here. The ramblings of an erstwhile game developer. Image Based Lighting in Ogre. I’ve spent the last little while working on a rendering test for. And I’m very pleased with the results. Probably the most interesting thing for anybody else wanting to do something similar is how I’ve generated the HDR light probes. I don’t have time to go into detail at the moment, I’ll make that the topic of my next post, but the basic process is:. This entry was posted in Graphics. May 29, 2013.
Graphics | A Game Developer Was Here
http://hemicube.com/category/programming/graphics
A Game Developer Was Here. The ramblings of an erstwhile game developer. Image Based Lighting in Ogre. I’ve spent the last little while working on a rendering test for. And I’m very pleased with the results. Probably the most interesting thing for anybody else wanting to do something similar is how I’ve generated the HDR light probes. I don’t have time to go into detail at the moment, I’ll make that the topic of my next post, but the basic process is:. This entry was posted in Graphics. May 29, 2013.
Scavenger | A Game Developer Was Here
http://hemicube.com/category/scavenger
A Game Developer Was Here. The ramblings of an erstwhile game developer. Image Based Lighting in Ogre. I’ve spent the last little while working on a rendering test for. And I’m very pleased with the results. Probably the most interesting thing for anybody else wanting to do something similar is how I’ve generated the HDR light probes. I don’t have time to go into detail at the moment, I’ll make that the topic of my next post, but the basic process is:. This entry was posted in Graphics. May 29, 2013.
Musings | A Game Developer Was Here
http://hemicube.com/category/musings
A Game Developer Was Here. The ramblings of an erstwhile game developer. It’s been how long? Over a year since the last update? I knew I’d been neglecting this, but… umm… yeah. Makes me glad that nobody reads this thing. Is basically dead right now. I still like the idea (a lot actually), and it’s fermenting away in the back of my mind in a way which tells me I’ll be compelled to return to it, it’s just a question of when it will boil over into activity. This entry was posted in Musings. May 8, 2013.
The problem with blogs | A Game Developer Was Here
http://hemicube.com/2013/05/the-problem-with-blogs
A Game Developer Was Here. The ramblings of an erstwhile game developer. The problem with blogs. When you set yourself the goal of updating a blog regularly, then you don’t, it all gets a bit embarrassing. Oh well. This entry was posted in Musings. May 8, 2013. Let’s Dungeon Crawling! A New Project →. Wolfenstein 3D Source Breakdown. It’s been how long? Image Based Lighting in Ogre. Getting Into the Swing of Ogre. Getting Started With Ogre. My stuff on BitBucket. Proudly powered by WordPress.
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A day in the life of HC
A day in the life of HC. I am a patient (not a medical professional! Who has been dealing with hemicrania continua since 2009. This causes constant head and facial pain on one side of the head 24/7. I am looking into occipital nerve stimulation as a treatment as I have tried everything else. Tuesday, March 17, 2015. Still searching for that magical cure. I am thinking of trying a new doctor but really just don't feel like seeing any! Links to this post. Wednesday, May 7, 2014. Oh blog, how I neglect thee!
hemicrania.
The adventures of a chronic migraine sufferer. On getting sick, getting better, and surviving both. Wednesday, August 6, 2014. I realize I need to update this blog more. Here are some things:. I had one hardcore migraine while I was in Egypt. Triggered after drinking some wine the night before. I threw up lots of Gatorade, and slept until I felt better. She passed within 10 hours. I ate once that day. I've noticed with age that my sweettooth has diminished greatly. The sweets I want are fruits, if an...
Muscle Motors Racing - Stroker Kits / Crate Engines And More!
SB Street Killer Krate. Big Block Stroker Short Block. Small Block Short Block. 450 /383 based stroker engine. 4340 heat treated. 451/400 block engine. Stock 440 crank machined down to fit 400 block. Muscle Motors now offers CNC porting for most all Mopar heads! Results from NHRA Midwest Nationals. All in all, a great weekend for Brian, Scott, Joe and Muscle Motors! Joe Baker hits 243.50 in 5.95 at Spring Nationals. Normally $7869 (with dyno test and custom cam). Only one available @ $7200. Rod and pisto...
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Hemics is a medical device company active in the field of Rheumatoid Arthritis (RA). We aim at improving the quality of life of patients with RA by creating imaging devices that support the rheumatologist in monitoring and treatment of this disease. Our devices are based on the patented Optical Inflammation Detection technology, a non-invasive, fast and objective method that supports rheumatologists in the quantification of inflammation, a key parameter in the treatment of patients with RA.
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A Game Developer Was Here | The ramblings of an erstwhile game developer
A Game Developer Was Here. The ramblings of an erstwhile game developer. Wolfenstein 3D Source Breakdown. A bit behind the world here, I recently developed an interest in the Wolfenstein 3D source code. I became nostalgic about a sector-based raycasting engine I wrote nearly 20 years ago and was curious to finally see first hand how the guys at id software did it. What’s in the source files? Sound and music name enums. Spear of Destiny demo. Sound and music name enums. Sound and music name enums. Draw fl...
Racing the Plymouth HEMICUDA
Racing the Plymouth HEMICUDA. Mopar's V8 HEMI in France back in the days when bumpers were steel and men were iron! Subscribe to this blog's feed. Garrett's Muscle Car Museum. Short Track in Belgium. Stock Car News D. Absolute Power Blog CH. NASCAR Monte Carlo Aerocoupe. Sam Barer's 4wheel Drift. Spirit of Le Mans Blog. Pictures of Hemicuda racing at Monza Historic. After catching a puncture at the Lesmo Chicane, I was trying hard to make it back to the pits! Click here for that great smoky shot. Our tea...
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Welkom op de site van autostal Hemicuda. Autostal Hemicuda organiseert jaarlijks 4 Vlaamse autosportevenementen. In 2018 organiseren we :. Vrijdag 5 januari 2018 Tierenteynrit. Zaterdag 17 februari 2018 Ronde door Vlaanderen. Paasmaandag 2 april 2018 Slalom van Kuurne. Zondag 20-21 oktober 2018 Hemicuda Rally.
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