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Jin Han's SE475 Study Blog

Jin Han's SE475 Study Blog. Monday, November 11, 2013. I think I write quite a lot in my Project 3 Q&A, so I just post some part I wrote really carefully here, I think many ideas are worth for sharing. For this project, I don't think I did much job with the coding, but I go through the code written by others so that I know what happened. For the first week, I discuss the graphic issue with the team, and I think that should be a part of our assignment, but seems no body think that should be done. Second, ...

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Jin Han's SE475 Study Blog | hjistcse475.blogspot.com Reviews
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Jin Han's SE475 Study Blog. Monday, November 11, 2013. I think I write quite a lot in my Project 3 Q&A, so I just post some part I wrote really carefully here, I think many ideas are worth for sharing. For this project, I don't think I did much job with the coding, but I go through the code written by others so that I know what happened. For the first week, I discuss the graphic issue with the team, and I think that should be a part of our assignment, but seems no body think that should be done. Second, ...
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Jin Han's SE475 Study Blog | hjistcse475.blogspot.com Reviews

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Jin Han's SE475 Study Blog. Monday, November 11, 2013. I think I write quite a lot in my Project 3 Q&A, so I just post some part I wrote really carefully here, I think many ideas are worth for sharing. For this project, I don't think I did much job with the coding, but I go through the code written by others so that I know what happened. For the first week, I discuss the graphic issue with the team, and I think that should be a part of our assignment, but seems no body think that should be done. Second, ...

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Jin Han's SE475 Study Blog: October 2013

http://www.hjistcse475.blogspot.com/2013_10_01_archive.html

Jin Han's SE475 Study Blog. Monday, October 28, 2013. I was focusing on my own game project and missed the kick-off meeting on Sunday, which was bad! Our team leader attended it, and they decided most of the design part, looks nice. It looks like they have became a "design team", and rest of us are the implement team. Wednesday, October 23, 2013. For the implementation phase, we are very lucky that what we should do is probably the easiest one, the Spin. Wednesday, October 16, 2013. I'm leading a indie g...

2

Jin Han's SE475 Study Blog: November 2013

http://www.hjistcse475.blogspot.com/2013_11_01_archive.html

Jin Han's SE475 Study Blog. Monday, November 11, 2013. I think I write quite a lot in my Project 3 Q&A, so I just post some part I wrote really carefully here, I think many ideas are worth for sharing. For this project, I don't think I did much job with the coding, but I go through the code written by others so that I know what happened. For the first week, I discuss the graphic issue with the team, and I think that should be a part of our assignment, but seems no body think that should be done. Second, ...

3

Jin Han's SE475 Study Blog: Implementation Phase

http://www.hjistcse475.blogspot.com/2013/10/implementation-phase.html

Jin Han's SE475 Study Blog. Wednesday, October 23, 2013. For the implementation phase, we are very lucky that what we should do is probably the easiest one, the Spin. The design team also has a pretty simple design, so this assignment turn out to be very easy. Our team leader assign the work to every body. What I should do is only create the project and finish the node class, which is quite a simple job. Subscribe to: Post Comments (Atom). 4 Unit Test Done! Back to work, a little bit late.

4

Jin Han's SE475 Study Blog: September 2013

http://www.hjistcse475.blogspot.com/2013_09_01_archive.html

Jin Han's SE475 Study Blog. Saturday, September 28, 2013. I'm really busy, just back from abroad, but now I'm in Atlanta. For the first two weeks of this quarter, I was in Tokyo, attended Tokyo Game Show. After that, I have to go back to Shanghai, then flied to Chicago. After I stayed in Chicago for 2 days to make all my homework up, I went to Atlanta. So, I'm in Atlanta now. I lead a game developing team on internet, which may spent me a lot of time. In a word, I'm busy as hell now. This is the Blogger ...

5

Jin Han's SE475 Study Blog: 4 Unit Test Done!

http://www.hjistcse475.blogspot.com/2013/10/4-unit-test-done.html

Jin Han's SE475 Study Blog. Wednesday, October 9, 2013. 4 Unit Test Done! I start writing the unit test yesterday, and got a lot of trouble at first. I didn't know how to start. Then, I studied my teammates' code and learnt a lot from their code, and was able to finished 1 unit test after that. There wasn't much time left, so I wrote a post to ask for help, my teammates were really nice and gave me some good advices. Thanks everyone, next time I should start earlier. Subscribe to: Post Comments (Atom).

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HJISTC.BLACK SHEEP WALL » GAM424 Game Design Work Shop上设计的坑爹桌游 =。=

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HJISTC.BLACK SHEEP WALL. GAM424 Game Design Work Shop上设计的坑爹桌游 =。 October 12, 2012 Posted in Slider Mark. 这个是根据PvZ, 反向设计 的桌游作业,无比坑爹,玩起来简直是寂寞爆了…发出大家瞧瞧。 Leave a comment Cancel reply. Your email address will not be published. Required fields are marked *. This is HJISTC's personal website. HJISTC, 男, 1987年生, 游戏开发者, 热爱艺术, 游戏, 旅游, 代码. 这是一个私人站点,请勿将其中内容用作商业用途。 HJISTC, Male, b,1987, Game Developer, Love arts, games, traveling, coding. This is a peronal website, reserved for personal use only. BACK TO TOP ↑.

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HJISTC.BLACK SHEEP WALL » Global Game Jam 2014 体会

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HJISTC.BLACK SHEEP WALL. Global Game Jam 2014 体会. January 28, 2014 Posted in Slider Mark. 参加了Global Game Jam DePaul Site 2014. We don’t see things as they are, we see them as we are. Http:/ www.myacg.cc/WebGames/Perspective/Perspective.html. Leave a comment Cancel reply. Your email address will not be published. Required fields are marked *. This is HJISTC's personal website. HJISTC, 男, 1987年生, 游戏开发者, 热爱艺术, 游戏, 旅游, 代码. 这是一个私人站点,请勿将其中内容用作商业用途。 Game Engine Programming Study Blog. Game Networking Study Blog.

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HJISTC.BLACK SHEEP WALL » “原色 Primary Color” @ Shanghai Game Jam 2014作品

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HJISTC.BLACK SHEEP WALL. 8220;原色 Primary Color” @ Shanghai Game Jam 2014作品. October 19, 2014 Posted in Slider Mark. 游戏介绍: 这个游戏必须三个人才能愉快的玩耍 能1 2个人玩的都是触手. P1: A键 and D键. P2: 左键 and 右键. P3: 鼠标左键 and 鼠标右键. Http:/ www.indieace.com/article-623-1.html. Leave a comment Cancel reply. Your email address will not be published. Required fields are marked *. This is HJISTC's personal website. HJISTC, 男, 1987年生, 游戏开发者, 热爱艺术, 游戏, 旅游, 代码. 这是一个私人站点,请勿将其中内容用作商业用途。 Game Engine Programming Study Blog. YOU DON't KNOW ME.

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HJISTC.BLACK SHEEP WALL » Category » 学习总结-Study

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HJISTC.BLACK SHEEP WALL. Http:/ www.zhihu.com/question/23933514. 另一方面,技术大部分的时候是因为需求而生的,比如我的游戏需要一个特殊的效果从而能够过表现某种艺术效果,但目前的市面上的引擎没有这样的功能 比如我想要我的游戏里任何东西都和果冻一样,并且有物理的效果 , 那么这个时候熟练C 编程能力就变得非常的重要,因为涉及到修改原引擎功能的二次开发往往是使用c 的,并且对于各种优化的要求相当的高。 Why we need memory system for game engine. Malloc and new is slow. It’s a general-purpose facility, need to handle a lots of management. In most operate system, call malloc and free must context-switch from user mode into kernel mode. Count the usage of the memory. Overload ne...

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HJISTC.BLACK SHEEP WALL » 很久没更新了, 总结一下最近干的傻逼事情

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HJISTC.BLACK SHEEP WALL. February 15, 2013 Posted in Slider Mark. 机箱内部 各种灯饰 = =. 后来去参加了一次Gloabal Game Jam, 遇到几个坑爹队友,然后3天没睡做了一个坑爹游戏,然后,就没有然后了。 数日后,收到邮件一封,恭喜你获得了一个Leftover Prize….过季老游戏一个…. Leave a comment Cancel reply. Your email address will not be published. Required fields are marked *. This is HJISTC's personal website. HJISTC, 男, 1987年生, 游戏开发者, 热爱艺术, 游戏, 旅游, 代码. 这是一个私人站点,请勿将其中内容用作商业用途。 Game Engine Programming Study Blog. Game Networking Study Blog. Global Distributed Dev Study Blog. BACK TO TOP ↑.

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HJISTC.BLACK SHEEP WALL » 看了一个很有触动的记录片 分享一下吧

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HJISTC.BLACK SHEEP WALL. October 5, 2012 Posted in Slider Mark. 独立游戏大电影 Indie The Movie. October 5, 2012 12:55 am. 于是一下子把Braid, Fez, Super Meat Boy三个游戏都买了 花了35刀. Leave a comment Cancel reply. Your email address will not be published. Required fields are marked *. This is HJISTC's personal website. HJISTC, 男, 1987年生, 游戏开发者, 热爱艺术, 游戏, 旅游, 代码. 这是一个私人站点,请勿将其中内容用作商业用途。 HJISTC, Male, b,1987, Game Developer, Love arts, games, traveling, coding. This is a peronal website, reserved for personal use only.

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HJISTC.BLACK SHEEP WALL » Asteriod…shan zhai ban!

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HJISTC.BLACK SHEEP WALL. Asteriod…shan zhai ban! October 31, 2012 Posted in Slider Mark. Leave a comment Cancel reply. Your email address will not be published. Required fields are marked *. This is HJISTC's personal website. HJISTC, 男, 1987年生, 游戏开发者, 热爱艺术, 游戏, 旅游, 代码. 这是一个私人站点,请勿将其中内容用作商业用途。 HJISTC, Male, b,1987, Game Developer, Love arts, games, traveling, coding. This is a peronal website, reserved for personal use only. Game Engine Programming Study Blog. Game Networking Study Blog. BACK TO TOP ↑.

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HJISTC.BLACK SHEEP WALL » Where you want to go? Anywhere, just drive.

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HJISTC.BLACK SHEEP WALL. Where you want to go? Anywhere, just drive. December 17, 2011 Posted in Slider Mark. Leave a comment Cancel reply. Your email address will not be published. Required fields are marked *. This is HJISTC's personal website. HJISTC, 男, 1987年生, 游戏开发者, 热爱艺术, 游戏, 旅游, 代码. 这是一个私人站点,请勿将其中内容用作商业用途。 HJISTC, Male, b,1987, Game Developer, Love arts, games, traveling, coding. This is a peronal website, reserved for personal use only. Game Engine Programming Study Blog. YOU DON't KNOW ME.

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HJISTC.BLACK SHEEP WALL » 乱涂的

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HJISTC.BLACK SHEEP WALL. September 19, 2011 Posted in Slider Mark. Leave a comment Cancel reply. Your email address will not be published. Required fields are marked *. This is HJISTC's personal website. HJISTC, 男, 1987年生, 游戏开发者, 热爱艺术, 游戏, 旅游, 代码. 这是一个私人站点,请勿将其中内容用作商业用途。 HJISTC, Male, b,1987, Game Developer, Love arts, games, traveling, coding. This is a peronal website, reserved for personal use only. Game Engine Programming Study Blog. Game Networking Study Blog. Global Distributed Dev Study Blog.

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HJISTC.去梦与幻想的地方 – “永远年轻,永远热泪盈眶。”

Scroll down to content. February 4, 2018. February 4, 2018. September 23, 2017. September 23, 2017. August 28, 2017. August 28, 2017. August 25, 2017. August 25, 2017. 永远消失的幻想乡是由MyACG制作组 咱 制作的 东方Project 同人游戏,详见: www.MyACG.cc. 幽闭星光 少女分形 日本音乐社团 大部分带唱的歌曲. April 2, 2017. April 5, 2017. April 1, 2017. April 1, 2017. 迷失上海 Lost In Shanghai. Http:/ www.hjistc.com/wp-content/uploads/2017/04/SHMT.mp3. November 1, 2015. 一眨眼回国已然一年, 期间发生了太多事. 或又是什么也没有发生. 我似乎觉得自己一无所成, 每天过的都很紧张昏昏噩噩. 经常一头扎到一件事情里忘了一切,清醒过来却发现自己还是那样. 但是自己似...

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Jin Han's GAM475 Study Blog

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Jin Han's GAM490 Study Blog

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Jin Han's SE475 Study Blog

Jin Han's SE475 Study Blog. Monday, November 11, 2013. I think I write quite a lot in my Project 3 Q&A, so I just post some part I wrote really carefully here, I think many ideas are worth for sharing. For this project, I don't think I did much job with the coding, but I go through the code written by others so that I know what happened. For the first week, I discuss the graphic issue with the team, and I think that should be a part of our assignment, but seems no body think that should be done. Second, ...

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A Victorian House Renovation

Monday, 25 November 2013. First thing was to recruit some labour. Luckily my brother likes demolishing stuff so he didn't take much persuading. He even carried on stoically after I bashed his finger with a club hammer. A few of days of bashing, sweating, swearing and winching got us to this stage where we could see into the loft. Having friends like Richard who lend you a winch comes in very handy. The entire chimney was winched to the ground without any major disasters. And there we are, job done! We've...

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