metabody.eu
Metabody – KEY ASPECTS
http://metabody.eu/key-aspects
Herramientas para la Diversidad. Herramientas de Comunicación Corporea. Neural Narratives 1: Phantom Limb. UAM – Department of Modern History. Strata – Urban Fluxus. IMF 2015 EE.UU / Canadá. IMF 2015 Colombia / Chile. Herramientas para la Diversidad. Herramientas de Comunicación Corporea. Neural Narratives 1: Phantom Limb. UAM – Department of Modern History. Strata – Urban Fluxus. IMF 2015 EE.UU / Canadá. IMF 2015 Colombia / Chile. KEY ASPECTS / BRANCHES. New technologies of non verbal Communication.
metabody.eu
Metabody – Amorphogenesis
http://metabody.eu/amorphogenesis
Tools for Embodied Communication. An interactive mobile architecture. Neural Narratives 1: Phantom Limb. UAM – Department of Modern History. IMF 2015 Colombia / Chile. Tools for Embodied Communication. An interactive mobile architecture. Neural Narratives 1: Phantom Limb. UAM – Department of Modern History. IMF 2015 Colombia / Chile. A Metabody is an emergent body of affective and kinetic relations. And ontology, epistemology, aesthetics, ethics. In any mode or scale, from the quantum to the cosmic:.
onl.eu
ONL - the innovation studio | ONL
http://www.onl.eu/about?qt-quicktab_about_sidebar_content=3
ONL - the innovation studio. ONL - the innovation studio. Let’s advance the building industry from within. The traditional building industry urgently needs a fundamental change from within, its very building blocks will need to be rethought, redesigned and redeveloped. Actual available technologies, largely based on ICT techniques, are ready to be implemented in the design to production processes. ICT is a strong driver for change in the design process, exploiting the file to factory production p...There...
robarch2012.org
Archives for Rob|Arch » Rob|Arch 2012 - Robotic Fabrication in Architecture, Art, and Design
http://www.robarch2012.org/author/adminroba
Author Archives: Rob|Arch. Permalink to Announcing Rob Arch 2016. Announcing Rob Arch 2016. March 13, 2015. In Rob Arch 2012. We are thrilled to announce that Rob Arch 2016 will take place shortly before Easter 2016 in Sydney Australia, with Dagmar Reinhardt and Rob Saunders of the University of Sydney as conference chairs. WORKSHOPS: MARCH 15 17, 2016. CONFERENCE: MARCH 18 19, 2016. The organisers of ROB ARCH2016 invite authors to submit papers with original research relating to the use of robots in arc...
laboratoriosld.blogspot.com
LaboratorioSLD: Difusión FORO INTERNACIONAL METABODY 2015.LaboratorioSLD
http://laboratoriosld.blogspot.com/2015/06/difusion-foro-internacional-metabody.html
Lunes, 29 de junio de 2015. Difusión FORO INTERNACIONAL METABODY 2015.LaboratorioSLD. International Metabody Forum 2015. Embodied Heritage and Media for Diversity: Generating Transcultural and Transdisciplinary Creation and Critique. INTERNATIONAL METABODY FORUM MADRID 2015. XXI Century Quixotes: politics of the multisensrial body in the era of expressive homogenisation. Madrid – 1-25 July. Performances, (dis-)concerts, installations and metaformances. METATOPIA 1.0 -Occupy 2.0 - Medialab Prado. IMF 2015...
thetubingproject.com
KUDA The Tubing Project
http://www.thetubingproject.com/index.html
Your browser does not support the canvas element. KUDA IS AN INTERACTIVE ARCHITECTURAL ENVIRONMENT consisting of over a kilometer of clear tubing through which colorful liquids flow. On the sides of the installation glowing orbs react to changes in capacity; by touching or closely hovering over the orbs users allow colored liquid patterns to flow through the environment for an extended period of time until they fade and return to the reservoir they came from. WANT TO KNOW MORE? CHECK OUT THESE LINKS:.
pandalabccc.blogspot.com
P&A LAB: 十二月 2013
http://pandalabccc.blogspot.com/2013_12_01_archive.html
Please Click on HD to Vimeo for Larger size video. A Little Bit Processing Tutorials. Since there will be more users using Processing,. Just open a door for you to come in for learning with. Really really really really BASIC processing tutorials. Because its really basic, . So I dont provide all the sketches, . Just only total 5 sketches for these tutorials:. The rest of the codes,. 160;you can easily code them yourselves. By following the tutorials. 訂閱: 文章 (Atom). 2D/3D Graphic simulation Summary.
pandalabccc.blogspot.com
P&A LAB: Showreel (Graphic Coding): 2010-2014+
http://pandalabccc.blogspot.com/2015/05/showreel-graphic-coding-2010-2014.html
Showreel (Graphic Coding): 2010-2014. A showreel by P&A LAB, Jia-Rey Chang as a short period of summary . Collecting majority of the previous experimental projects on visual graphical/architectural/interactive 2D/3D simulation from 2010 to 2014 . Special Thanks for the music, a little chess, by E.S.O.a.C. From their first album: quarrel. Each individual video listed under:. 01 00:08 = 3D Spirograph:. Http:/ pandalabccc.blogspot.nl/2015/05/retro-3d-spirograph.html. 02 00:18 = PhotoForm:. Http:/ pandalabcc...
pandalabccc.blogspot.com
P&A LAB: 三月 2015
http://pandalabccc.blogspot.com/2015_03_01_archive.html
InteractiveBody workshop 4.0. What is its motions respond to the human involved in? When and what kind of new relationship between space and human will establish? Should be explored and attempt to answer through the workshop. The workshop also tries to reverse the conventional spatial notion of static and passive environment into dynamic and aggressive surroundings. A space with Pro-activeness will take place in such a condition. 訂閱: 文章 (Atom). 2D/3D Graphic simulation Summary. Simple範本. 由 Blogger.
pandalabccc.blogspot.com
P&A LAB: 六月 2013
http://pandalabccc.blogspot.com/2013_06_01_archive.html
HyperCell Interface (Kinect Processing). 訂閱: 文章 (Atom). 2D/3D Graphic simulation Summary. N e r v o u s system.com. HyperCell Interface (Kinect Processing). Simple範本. 由 Blogger.
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