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Adrien Pelov | Game & Level Designer

Warhammer 40K: Eternal Crusade (2014). Chaman – Le Rituel (2012). Imagine Champion Rider 3D (2011). Apocalypse Mole: Total Extinction. It’s been quite some time/jams. Wow, these last weeks have been fully charged with tons of things to do on Deadlock and some cool events occurring in the same time! Briefly, we implemented a new component in the game: Spark system. We also attended the DemoNight in Montreal. Organized by IGDA’s local chapter. And had the chance to meet Rami Ismail. The concept is simple: ...

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Adrien Pelov | Game & Level Designer | inner-maze.fr Reviews
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Warhammer 40K: Eternal Crusade (2014). Chaman – Le Rituel (2012). Imagine Champion Rider 3D (2011). Apocalypse Mole: Total Extinction. It’s been quite some time/jams. Wow, these last weeks have been fully charged with tons of things to do on Deadlock and some cool events occurring in the same time! Briefly, we implemented a new component in the game: Spark system. We also attended the DemoNight in Montreal. Organized by IGDA’s local chapter. And had the chance to meet Rami Ismail. The concept is simple: ...
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1 analytics
2 portfolio
3 deadcore wip
4 jam projects
5 rachrosh
6 last call
7 potion pitcher
8 under pressure
9 epic rainbow groove
10 the reflecting fool
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Adrien Pelov | Game & Level Designer | inner-maze.fr Reviews

https://inner-maze.fr

Warhammer 40K: Eternal Crusade (2014). Chaman – Le Rituel (2012). Imagine Champion Rider 3D (2011). Apocalypse Mole: Total Extinction. It’s been quite some time/jams. Wow, these last weeks have been fully charged with tons of things to do on Deadlock and some cool events occurring in the same time! Briefly, we implemented a new component in the game: Spark system. We also attended the DemoNight in Montreal. Organized by IGDA’s local chapter. And had the chance to meet Rami Ismail. The concept is simple: ...

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Epic Rainbow Groove | Adrien Pelov

http://inner-maze.fr/adrien/jam-projects/epic-rainbow-groove

Warhammer 40K: Eternal Crusade (2014). Chaman – Le Rituel (2012). Imagine Champion Rider 3D (2011). Apocalypse Mole: Total Extinction. Global Game Jam 2012. Rules are simple (well, when they are introduced to the player…): first you watch/hear a sequence of sounds as stars are illuminated, then you have to click on them to reproduce the inverse sequence in order to score some points. BizzCard Theme by ThemeZee. Game and Level Designer. I'm a Game / Level designer who also codes and draw weird things : ).

2

Workshops | Adrien Pelov

http://inner-maze.fr/adrien/workshops

Warhammer 40K: Eternal Crusade (2014). Chaman – Le Rituel (2012). Imagine Champion Rider 3D (2011). Apocalypse Mole: Total Extinction. These last years I’ve made several workshops with children between 8 and 12 years where the goal was to introduce them the logic and the challenges behind game development, with a strong emphasis on game design. They learnt how to use small game engines like Game Maker or RPG Maker to create simple (but complete) games over one week, most of the time as a team.

3

Last Call | Adrien Pelov

http://inner-maze.fr/adrien/jam-projects/last-call-ludum-dare-48

Warhammer 40K: Eternal Crusade (2014). Chaman – Le Rituel (2012). Imagine Champion Rider 3D (2011). Apocalypse Mole: Total Extinction. Ludum Dare 48 (2013). Lsquo;Last Call’ is a silly/fun game we made for the 48th Ludum Dare whose theme was ‘You only get one.’. The concept is simple (yet really stupid): you just received a message from someone telling you to call back as soon as possible (it seems quite important…). That’s all folks! We had tons of fun recording dialogues ’). BizzCard Theme by ThemeZee.

4

Under Pressure | Adrien Pelov

http://inner-maze.fr/adrien/jam-projects/under-pressure

Warhammer 40K: Eternal Crusade (2014). Chaman – Le Rituel (2012). Imagine Champion Rider 3D (2011). Apocalypse Mole: Total Extinction. Global Game Jam 2013. Click somewhere to attract red cells and drive them toward each level’s exit: beware not to make them colliding too much against walls to avoid raising the body heartbeat! BizzCard Theme by ThemeZee. Game and Level Designer. I'm a Game / Level designer who also codes and draw weird things : ). I'm a big fan of game jam events too.

5

The Pub (2009) | Adrien Pelov

http://inner-maze.fr/adrien/projects/the-pub

Warhammer 40K: Eternal Crusade (2014). Chaman – Le Rituel (2012). Imagine Champion Rider 3D (2011). Apocalypse Mole: Total Extinction. 1st year student project made at the Enjmin (Angoulême, France). The Pub is a 2D Beat’ em Up where the characters are possessed by War Gods to fight in a supernatural tournament. The fights take place inside an old and dirty Irish Pub, within a dark atmosphere smelling alcohol and sweat : ) . 8211; Game Designers : Kevin Poupard, Adrien Pelov. 8211; Manager: Mickaëm Godard.

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Acces DeadCore Alpha now on Desura. Graphic designer and 3D. Sound designer and composer. Sound design and Voices. Sound designer and composer. Adrien Pelov (Le Marseillais). Game and Level Designer, he worked for Ubisoft and Neko Entertainment. Fabien Di Pardo (Le Grenoblois). 2D/3D Artists currently working in is own compagny : Rock Paper Glass. Arnaud Noble (Le Niçois). Antoine Guerchais (Le Breton). Programmer, he worked for Neko Entertainment on Puddle and for Ex nihilo on Type Rider.

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Adrien Pelov | Game & Level Designer

Warhammer 40K: Eternal Crusade (2014). Chaman – Le Rituel (2012). Imagine Champion Rider 3D (2011). Apocalypse Mole: Total Extinction. It’s been quite some time/jams. Wow, these last weeks have been fully charged with tons of things to do on Deadlock and some cool events occurring in the same time! Briefly, we implemented a new component in the game: Spark system. We also attended the DemoNight in Montreal. Organized by IGDA’s local chapter. And had the chance to meet Rami Ismail. The concept is simple: ...

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