AMAR – Role-Playing Game | Geir Isene – uncut
Most realistic around. It uses only a 6 sided dice (D6) for determining outcomes of risky events. It is easily learned by the games master in an evening. The players catch on in an hour or two. No sweat. Just pure role-playing fun. Source code available on Github. Information about the island of Amar. 8211; A short story depicting the creation of Amar. Images from my Amar campaign. Feel free to use these images as you wish. They are a running. Actual story is not published here, only the images from the.
HyperList | Geir Isene – uncut
HyperList contains Items (separate particulars, usually on a single line). An Item can have a child , adding description or depth to its parent Item. A child is an indented Item under its parent Item. A semicolon ( ; ) can be used instead of a line break to separate Items. Top level Items are in bold for clarity. An Item can contain various elements, color coded for. Square brackets indicate a condition or Qualifier for the Item (in green). A hash mark ( # ) indicates a Reference (in purple). A Reference...