javierbusto.com
Javier BustoBranding / Fire Experts. BRANDING / TAHER ENTERPRISES. GAME DESIGN / SKC. GAME DESIGN / BRICKELZ. 3D / Audi R8. GAME DESIGN / EMILY. GAME DESIGN / WARRIOR EDITOR. ILLUSTRATION / GAME BOY.
http://www.javierbusto.com/
Branding / Fire Experts. BRANDING / TAHER ENTERPRISES. GAME DESIGN / SKC. GAME DESIGN / BRICKELZ. 3D / Audi R8. GAME DESIGN / EMILY. GAME DESIGN / WARRIOR EDITOR. ILLUSTRATION / GAME BOY.
http://www.javierbusto.com/
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Javier Busto | javierbusto.com Reviews
https://javierbusto.com
Branding / Fire Experts. BRANDING / TAHER ENTERPRISES. GAME DESIGN / SKC. GAME DESIGN / BRICKELZ. 3D / Audi R8. GAME DESIGN / EMILY. GAME DESIGN / WARRIOR EDITOR. ILLUSTRATION / GAME BOY.
Branding // Fire Experts
http://javierbusto.com/portfolio/fire-experts
Branding / Fire Experts. Branding / Fire Experts. I was responsible for re-branding the corporate identity of Fire Experts, an international engineering firm specialized on the design and installation of fire control systems. Inspired by low-poly art, I decided to recreate a flame using a warm color palette and an isometric grid aiming for a modern-abstract look which would communicate the firm’s main line of work, fire prevention. BRANDING / TAHER ENTERPRISES.
GAME DESIGN // EMILY
http://javierbusto.com/portfolio/travel-with-his-guitar
GAME DESIGN / EMILY. GAME DESIGN / EMILY. EMILY was the result of an independent collaboration among 2 former colleagues and myself. We set out to create a retro-inspired 2D side-scroller which we pitched to the public on the popular crowd-funding platform ‘Kickstarter’. Even though the game didn’t get funded, it was a fantastic learning experience which allowed me to collaborate with industry veterans from who I learned multiple new skills. CLICK HERE TO DOWNLOAD: EMILY PRE-ALPHA PROTOTYPE.
3D // Audi R8
http://javierbusto.com/portfolio/audi-r8
3D / Audi R8. 3D / Audi R8. I decided to model this car after seeing it on the street for the very first time, the headlights and overall design are beautiful. I chose to go with a white-pearl coating, a matte black side panel and black rims with a red perimeter detail. A little detail (other than the rim outline) I decided to include are the plates, they have my initials and year of birth. Bellow you can observe the wire-frame and ambient occlusion screenshots before the final render.
GAME DESIGN // WARRIOR EDITOR
http://javierbusto.com/portfolio/talking-with-noone
GAME DESIGN / WARRIOR EDITOR. GAME DESIGN / WARRIOR EDITOR. I created a simple editor using Action Script 3.0 and Adobe’s Flash CS6. For the art, I used Adobe’s Illustrator CS6, I wanted to give the character a flat look, similar to paper dolls. More info coming soon…. GAME DESIGN / EMILY. GAME DESIGN / BRICKELZ.
3D // Headset
http://javierbusto.com/portfolio/headset
This headset piece was generated as a result of a 3D product design exercise in preparation for a contract job for a hardware manufacturer. I used Maya as my primary 3D modeling, lighting and rendering software. I also used Photoshop as my texturing software to add the logo detailing and a basic diffuse map. 3D / Audi R8.
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www.javierburilloazcarraga.com
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Página personal de Javier Burón García
En menos de 140 caracteres Interested in cities, cofounder at @colaborativaeu, lecturing at School of Architecture, University of Limerick. Diseño expositivo para la convocatoria Arquia/Becas 2011 de la fundación Caja de Arquitectos. Junto a Magda Sánchez. Arquía/Becas 2011 presentation video. This is an stop-motion animation I made about the Arquia/Becas 2011 itinerant exhibition. Colaborativa.eu behind the scenes. Acabamos de inaugar la nueva versión de colaborativa.eu! Eames fiberglass shell chair.
Web en construcción
javierbustamantegallo.blogspot.com
Javier Bustamante Gallo
Amigos de la Fotografía. Jueves, 7 de febrero de 2013. Lilly Goodman by Javier Bustamante Gallo on Grooveshark. 1:23:00 p. m. Enviar por correo electrónico. Si Ves a Mi Amado by Lilly Goodman on Grooveshark. Dame una palabra by Lilly Goodman on Grooveshark. 12:04:00 p. m. Enviar por correo electrónico. Viernes, 1 de febrero de 2013. 2:09:00 p. m. Enviar por correo electrónico. Viernes, 18 de enero de 2013. Viajes por el Norte. 5:55:00 p. m. Enviar por correo electrónico. Algunas de Alicante Nocturnas.
Javier Busto
Branding / Fire Experts. BRANDING / TAHER ENTERPRISES. GAME DESIGN / SKC. GAME DESIGN / BRICKELZ. 3D / Audi R8. GAME DESIGN / EMILY. GAME DESIGN / WARRIOR EDITOR. ILLUSTRATION / GAME BOY.
javierbutragueno.wordpress.com
Javier Butragueño | Llegó el momento
Injuries in strength training: review and practical application. 23 julio, 2014. UNED: Charla sobre actividad física diaria. 9 abril, 2014. 5 enero, 2014. El estudio de las necesidades humanas. 8 septiembre, 2013. Sé como un Ferrari. 9 junio, 2013. La importancia de marcarse retos. 12 mayo, 2013. 26 abril, 2015. QUÉ OCURRE DESPUÉS DE UNA MARATÓN? Leer Artículo →. El día a día. REFLEXIONES SOBRE LA EDITORIAL DEL DR. PEDRO MANONELLES. 14 abril, 2014. Leer Artículo →. El día a día. 25 marzo, 2014. Sabes int...
Javier Buzon
Chasqueando la lengua.
La cubierta de un desdichado es el universo de un rey. Con sonidos, emito lo que vas a ver. Miércoles, 11 de noviembre de 2015. A L I . T . A. Quién iba a creer que después de todos estos años. Lo que sabía a pulpa de frutas frescas,. Se convertiría en una piedra blanca. Una piedra brillante, pero engañosa;. Con filo y transparencia. Agresiva y ligera cuando de caídas se habla]. Una piedra, una roca, casi una gema preciosa,. Es engañoso, porque no hay emoción palpable o física,. Paso que doy, o que no doy.
Javier Bórquez - Frontend Developer Guadalajara
Frontend Developer with Passion for Design. I just made a simple AI vs AI game in javascript with a space war theme. Check it out here. React components for everyone! I used to require to have browserify and reactify to use the react components that I made, but from now, I will precompile everything before upload to npm. Easy as add this to the precompile phase. Mkdir -p dist && babel src/index.jsx -u -o dist/index.js - stage 1 && lessc src/index.less dist/index.css. Returning more than one node in React.
javierc18 - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Deviant for 4 Years. This deviant's full pageview. Last Visit: 69 weeks ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. Why," you ask?
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