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Game Thesis Project

Thursday, August 30, 2007. Fate/Stay Night: More then just a ****** game, less then a game. All in all, it is the most helpful game for my thesis as far as the "Dating Sim Hell" experiment went. The implyed movement, and the way that emotions were drawn onto the screen, make the game intresting, and exciting. However, people who always complaine about how there is too much talking and not enough game play will HATE this game. Actually, sorry, hate this visual novel. Posted by J. Silverman. This game howe...

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Game Thesis Project | josilverman.blogspot.com Reviews
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Thursday, August 30, 2007. Fate/Stay Night: More then just a ****** game, less then a game. All in all, it is the most helpful game for my thesis as far as the Dating Sim Hell experiment went. The implyed movement, and the way that emotions were drawn onto the screen, make the game intresting, and exciting. However, people who always complaine about how there is too much talking and not enough game play will HATE this game. Actually, sorry, hate this visual novel. Posted by J. Silverman. This game howe...
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1 game thesis project
2 no comments
3 scenario
4 fate/stay night
5 the story
6 the puzzles
7 the plot
8 the graphics
9 the cut scenes
10 ankh day two
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Game Thesis Project | josilverman.blogspot.com Reviews

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Thursday, August 30, 2007. Fate/Stay Night: More then just a ****** game, less then a game. All in all, it is the most helpful game for my thesis as far as the "Dating Sim Hell" experiment went. The implyed movement, and the way that emotions were drawn onto the screen, make the game intresting, and exciting. However, people who always complaine about how there is too much talking and not enough game play will HATE this game. Actually, sorry, hate this visual novel. Posted by J. Silverman. This game howe...

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Game Thesis Project: March 2007

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Friday, March 30, 2007. The very first step to my thesis project. I have started a blog. Posted by J. Silverman. Subscribe to: Posts (Atom).

2

Game Thesis Project: April 2007

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Tuesday, April 24, 2007. Game Documentation and other fun stuff. Today I have started my Concept Documentation for One Week. While it feels like slow going, I have a feeling that is only because I am over tired. I plan tonight to actually pull together a VERY loose outline of my paper, and tomorrow I would like to start on my character treatments. I think once I have a good amount of characters the game will come more naturally. What worked really well:. Easy self explanatory interface. I have played XCh...

3

Game Thesis Project: Shadow Of Destiny Endings C and D

http://josilverman.blogspot.com/2007/07/shadow-of-destiny-endings-c-and-d.html

Thursday, July 26, 2007. Shadow Of Destiny Endings C and D. I have now played Shadow of Destiny twice. I kinda like how figuring out different ways out of a predicament navigates how the story will end. Ending C, which is the first one I got, was definitely a "EXCUSE ME? I just spent all that time playing the game and THAT'S how it ends? However, I was not discouraged! Posted by J. Silverman. Subscribe to: Post Comments (Atom). Shadow Of Destiny Endings C and D. 5 Days a Stranger: Day Two.

4

Game Thesis Project: 5 Days a Stranger: Day Two

http://josilverman.blogspot.com/2007/07/5-days-stranger-day-two.html

Sunday, July 8, 2007. 5 Days a Stranger: Day Two. I have completed 5 Days a Stranger. Here is my review:. 5 Days a Stranger. Created and Published by Yahtzee. While for me, the puzzles were simple, they were well thought out, and did serve as a challenge. Having been fully satisfied with this game I give 5 Days a Stranger 5 stars out 5. For those of you who would like to play it, it is a free download on Abandonia.com. Posted by J. Silverman. Subscribe to: Post Comments (Atom). 5 Days a Stranger: Day Two.

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Game Thesis Project: May 2007

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Tuesday, May 22, 2007. The quarter is coming to an end soon. I have been working on my game/pitch document which is going very well. I need to continue to work on it at home because that is where all my pictures are, so I can make this look spiffy. Posted by J. Silverman. Thursday, May 17, 2007. Taking the aesthetics and using them a different way. Posted by J. Silverman. Tuesday, May 15, 2007. Oy Kavalt. I opened a ugly can of worms. What I know a lot about:. The Manga/Anime industry - how it has evolved.

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Concept -- Items to use as criteria - SuperThesis, Brought To You By Caffeine and Sugar

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SuperThesis, Brought To You By Caffeine and Sugar. And the letter A. Concept - Items to use as criteria. Mar 1st, 2008 at 8:24 AM. Determine how to judge various sites and which qualities are most useful to critique. 1 Cost, if any. 4 Quality / quantity of match results ( how to test. 5 Scope of service (local, national, international). 6 Age of service (if determinable.some services will, no doubt, proudly proclaim " here since 1998. 8 Special interest group focus? 10 Ease of use, ease of abuse (how are...

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Update - SuperThesis, Brought To You By Caffeine and Sugar

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SuperThesis, Brought To You By Caffeine and Sugar. And the letter A. Nov 6th, 2007 at 10:16 PM. Been busy putting visuals together, not much research to report. You can always check my links at del.icio.us: http:/ del.icio.us/Britpoptarts/thesis. My Mood, Demonstrated By A Ferret:. View my Tags page. Some Cool Nerds I Know:. Some Cool Nerds I Dont Know:. Powered by LiveJournal.com. Designed by Kenn Wislander.

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Midterm Progress Report - SuperThesis, Brought To You By Caffeine and Sugar

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SuperThesis, Brought To You By Caffeine and Sugar. And the letter A. May 7th, 2007 at 2:24 AM. For your midterm, you'll need to provide the following:. Concept sketches or mock up interfaces of your project. Mock ups should be *very* rough. Make live demo sketches. The problem with designing anything at this point is that the scope of the site is still being fleshed out. I can't design a visual interface without knowing what the final framework will look like. Project working name: CHOOSI. Finally, users...

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Welcome to my Thesis! (Abandon fun all ye who enter here.) - SuperThesis, Brought To You By Caffeine and Sugar

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SuperThesis, Brought To You By Caffeine and Sugar. And the letter A. Welcome to my Thesis! Abandon fun all ye who enter here.). Feb 1st, 2008 at 9:27 AM. Least useful headline ever! However, you have not been warned, and know that this blog will not have (m)any cat macro images or rants or personal anecdote entries. Warning: This blog should be 99.9% jollity-free. Of course, this is much easier said than done.). Forums to share good / bad experiences with site (e.g., good/bad customer service). Site admi...

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SuperThesis, Brought To You By Caffeine and Sugar

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SuperThesis, Brought To You By Caffeine and Sugar. And the letter A. Welcome to my Thesis! Abandon fun all ye who enter here.). Feb 1st, 2008 at 9:27 AM. Least useful headline ever! However, you have not been warned, and know that this blog will not have (m)any cat macro images or rants or personal anecdote entries. Warning: This blog should be 99.9% jollity-free. Of course, this is much easier said than done.). Forums to share good / bad experiences with site (e.g., good/bad customer service). Site admi...

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SuperThesis, Brought To You By Caffeine and Sugar

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SuperThesis, Brought To You By Caffeine and Sugar. And the letter A. Nov 6th, 2007 at 10:16 PM. Been busy putting visuals together, not much research to report. You can always check my links at del.icio.us: http:/ del.icio.us/Britpoptarts/thesis. My Mood, Demonstrated By A Ferret:. View my Tags page. Some Cool Nerds I Know:. Some Cool Nerds I Dont Know:. Powered by LiveJournal.com. Designed by Kenn Wislander.

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2008 - SuperThesis, Brought To You By Caffeine and Sugar

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SuperThesis, Brought To You By Caffeine and Sugar. And the letter A. View my Tags page. Some Cool Nerds I Know:. Some Cool Nerds I Dont Know:. Powered by LiveJournal.com. Designed by Kenn Wislander.

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Proposed Schedule - SuperThesis, Brought To You By Caffeine and Sugar

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SuperThesis, Brought To You By Caffeine and Sugar. And the letter A. Apr 1st, 2008 at 4:57 PM. Professor/class requirements in chocolate; and. For headers (used "just because it's pretty"). See if (an)other site(s) make this effort redundant. If not, continue refining concept and finding social networks/dating sites. Add self to "linkedin" (see e-mail from Prof. B.). Sketch preliminary design plans. Scrapped as project started to explode. More research: refine what would make a review site useful. Mock u...

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SuperThesis, Brought To You By Caffeine and Sugar

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SuperThesis, Brought To You By Caffeine and Sugar. And the letter A. Concept - Items to use as criteria. Mar 1st, 2008 at 8:24 AM. Determine how to judge various sites and which qualities are most useful to critique. 1 Cost, if any. 4 Quality / quantity of match results ( how to test. 5 Scope of service (local, national, international). 6 Age of service (if determinable.some services will, no doubt, proudly proclaim " here since 1998. 8 Special interest group focus? 10 Ease of use, ease of abuse (how are...

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Categories - SuperThesis, Brought To You By Caffeine and Sugar

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SuperThesis, Brought To You By Caffeine and Sugar. And the letter A. Apr 1st, 2008 at 12:27 AM. Age / Age Group. Stated or implied. Eons states 50 , MySpace implies that it is focused at 20-somethings and below. Is this site for everyone? For male gay people? Is it a het site unfriendly to non-heterosexuals? Estimated # of members / popularity. How long has the site been around? For the sake of my sanity, will try not to focus on local-only sites. So: is it national or international? How do you pay?

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Game Thesis Project

Thursday, August 30, 2007. Fate/Stay Night: More then just a Hentai game, less then a game. All in all, it is the most helpful game for my thesis as far as the "Dating Sim Hell" experiment went. The implyed movement, and the way that emotions were drawn onto the screen, make the game intresting, and exciting. However, people who always complaine about how there is too much talking and not enough game play will HATE this game. Actually, sorry, hate this visual novel. Posted by J. Silverman. This game howe...

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