except.io
except.io - track your errors, without exception
https://except.io/about?from=actionable
Sign in with GitHub. Except.io is a tool for developers, by KickCode. A web and mobile development company. It's geared towards helping developers be aware of errors and exceptions in their apps, but also to help them triage and deal with those exceptions in a sane way. It's at a fairly early stage at the minute, but a public beta seems fitting given that we really want developers to help shape the tool by telling us what they need most. We were asked recently, what problems are you trying to solve?
except.io
except.io - track your errors, without exception
https://except.io/about?from=topnav
Sign in with GitHub. Except.io is a tool for developers, by KickCode. A web and mobile development company. It's geared towards helping developers be aware of errors and exceptions in their apps, but also to help them triage and deal with those exceptions in a sane way. It's at a fairly early stage at the minute, but a public beta seems fitting given that we really want developers to help shape the tool by telling us what they need most. We were asked recently, what problems are you trying to solve?
except.io
except.io - track your errors, without exception
https://except.io/about?from=notifications
Sign in with GitHub. Except.io is a tool for developers, by KickCode. A web and mobile development company. It's geared towards helping developers be aware of errors and exceptions in their apps, but also to help them triage and deal with those exceptions in a sane way. It's at a fairly early stage at the minute, but a public beta seems fitting given that we really want developers to help shape the tool by telling us what they need most. We were asked recently, what problems are you trying to solve?
except.io
except.io - track your errors, without exception
https://except.io/about?from=access_control
Sign in with GitHub. Except.io is a tool for developers, by KickCode. A web and mobile development company. It's geared towards helping developers be aware of errors and exceptions in their apps, but also to help them triage and deal with those exceptions in a sane way. It's at a fairly early stage at the minute, but a public beta seems fitting given that we really want developers to help shape the tool by telling us what they need most. We were asked recently, what problems are you trying to solve?
safetygoat.com
Dragimals | Safetygoat
http://safetygoat.com/projects/dragimals
Drag interactive animal stickers onto targets so you can celebrate your amazing hand-eye coordination. Who doesn't like noisey cows and puffy blowfish? Kids seem to have a natural ability with touch technology, and we wanted to create a joyful experience specifically targeted to the very young. Challenge yourself with targets (you get awarded confetti, animation and noises for getting it right), or go freestyle to create your own fun scenes. I won't judge! Animated states and sounds. Anna, aged 3.
hijaxgames.com
Monster Brawl: Dev Blog #1 - Hijax Games
http://hijaxgames.com/blog/2013/10/10/monster-brawl-dev-blog-1.html
I’ve started working on a new game prototype here at Hijax Games, in collaboration with my buddy Michael Leung. We’re working on a multiplayer combat arena game, with retro graphics, letting you pit legendary creatures of myth and mystery against each other. Monster Brawl: Dev Blog #1. Oct 10, 2013. I’ve started working on a new game prototype here at Hijax Games, in collaboration with my buddy Michael Leung. On to the technical aspects - we’re building the game using Unity. And specifically using Futile.
ejdraper.com
ejdraper.com - All new KickCode and introducing Hijax Games
http://ejdraper.com/post/54712402218/all-new-kickcode-and-introducing-hijax-games
All new KickCode and introducing Hijax Games Jul 6 2013. I have completely forgotten to post on here about the relaunch of the KickCode site, or my new gaming focused development brand, d'oh! First things first, I rebuilt and relaunched the KickCode. I’ve also launched a separate gaming focused brand, called Hijax Games. To be kept in the loop. So that’s that, busy few weeks launching those - let me know. All new KickCode and introducing Hijax Games. Ten Percent de France. Game theory in the wild.
dragimals.com
Meet Dragimal, the interactive iPad friend for babies
http://www.dragimals.com/about.html
Built by a dad for his toddlers. Dragimals is a true labour of love, built by developer Elliott Draper. With designer Kat Neville. Elliott loved teaching his young children to use the iPad but found that there was a lack of simple, fun and easy to play apps for babies and toddlers that focused less on game progression, and more on teaching gestures and interactions. Luckily, he loved to build things. This is version 1 of Dragimals, so if you have any feedback, we would love to hear it!
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