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Cows CAN fly

Tuesday, October 24, 2006. The most precious thing in the World. My name is Soh Ning Ge, Christopher. I was born on the 20th October, 2006 at 0849hrs to my happy and proud parents. Everyone thinks I'm adorable and have lots of hair. My eyes, lips and legs are probably from my Mum while I got my nose, fingers and hair from Daddy. I'm so lucky about 40 - 50 people came to visit me in hospital and showered me with gifts and love. Most importantly, I feel loved and at home. Posted by aileen @ 7:00 PM. Althou...

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Cows CAN fly | killerc0w.blogspot.com Reviews
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Tuesday, October 24, 2006. The most precious thing in the World. My name is Soh Ning Ge, Christopher. I was born on the 20th October, 2006 at 0849hrs to my happy and proud parents. Everyone thinks I'm adorable and have lots of hair. My eyes, lips and legs are probably from my Mum while I got my nose, fingers and hair from Daddy. I'm so lucky about 40 - 50 people came to visit me in hospital and showered me with gifts and love. Most importantly, I feel loved and at home. Posted by aileen @ 7:00 PM. Althou...
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Cows CAN fly | killerc0w.blogspot.com Reviews

https://killerc0w.blogspot.com

Tuesday, October 24, 2006. The most precious thing in the World. My name is Soh Ning Ge, Christopher. I was born on the 20th October, 2006 at 0849hrs to my happy and proud parents. Everyone thinks I'm adorable and have lots of hair. My eyes, lips and legs are probably from my Mum while I got my nose, fingers and hair from Daddy. I'm so lucky about 40 - 50 people came to visit me in hospital and showered me with gifts and love. Most importantly, I feel loved and at home. Posted by aileen @ 7:00 PM. Althou...

INTERNAL PAGES

killerc0w.blogspot.com killerc0w.blogspot.com
1

Cows CAN fly: The most precious thing in the World

http://www.killerc0w.blogspot.com/2006/10/most-precious-thing-in-world.html

Tuesday, October 24, 2006. The most precious thing in the World. My name is Soh Ning Ge, Christopher. I was born on the 20th October, 2006 at 0849hrs to my happy and proud parents. Everyone thinks I'm adorable and have lots of hair. My eyes, lips and legs are probably from my Mum while I got my nose, fingers and hair from Daddy. I'm so lucky about 40 - 50 people came to visit me in hospital and showered me with gifts and love. Most importantly, I feel loved and at home. Posted by aileen @ 7:00 PM. Questi...

2

Cows CAN fly: August 27, 2006

http://www.killerc0w.blogspot.com/2006_08_27_archive.html

Wednesday, August 30, 2006. Think of an example of the use of narrative in interactive media. With reference to your example, suggest what the peculiar nature of interactive media may be, and which narrative effects it may specialize in. The fullness of that disgust for Golem. Another instance is how in movies the sound. Posted by aileen @ 9:58 PM. Tuesday, August 29, 2006. Interactive media allows for choice and control on the part of the reader/user. What problem does this raise for self-regulation?

3

Cows CAN fly: Question 6

http://www.killerc0w.blogspot.com/2006/10/question-6.html

Thursday, October 19, 2006. Support your position with reference to specific works. Here, I reproduce Zimmerman and Costikyan's definitions of a game, which will prove useful in this discussion:. A game is a voluntary interactive activity, in which one or more players follow rules that constrain their behavior, enacting an artificial conflict that ends in a quantifiable outcome.". An interactive structure of endogenous meaning that requires players to struggle towards a goal.". Posted by aileen @ 1:01 PM.

4

Cows CAN fly: Question 4

http://www.killerc0w.blogspot.com/2006/09/question-4.html

Wednesday, September 13, 2006. I do not mean to say the internet is good or bad. After all, I do have a lot of fun surfing on the internet and the storyspace interactivity is interesting. These are observations I have gathered so far, so forgive me if I’m do not make much sense. Posted by aileen @ 10:28 PM. View my complete profile. Question 3.2 Write about the narrative that your g. Question 3.2 The following pictures were mostly ta. Question 3.1 Discuss how this approach (nteractiv.

5

Cows CAN fly

http://www.killerc0w.blogspot.com/2006/08/question-2.html

Tuesday, August 29, 2006. Interactive media allows for choice and control on the part of the reader/user. What problem does this raise for self-regulation? What, if anything, does this suggest about designing interactive narrative? Revealing incongruence in movies where a car or camera was spotted in LOTR. Responses from an infinite number of sentences I can otherwise construct in reality. My choices are really predetermined! Posted by aileen @ 11:54 PM. To give you control, but in fact they very much re...

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cowputerinteractive.blogspot.com cowputerinteractive.blogspot.com

Interactive Cowputer: September 2006

http://cowputerinteractive.blogspot.com/2006_09_01_archive.html

Thursday, September 21, 2006. Montfort argues that interactive fiction is distinctively different from hypertext fiction, stating:. There is nothing in the nature of the lexia or the link, those fundamental elements of hypertext, that allows the reader to type and contribute text or provides the computer with the means to parse or understand natural language. [] Hypertext fiction also does not maintain an intermediate, programmatic representation of the narrative world, as interactive fiction does. Espen...

urauar.blogspot.com urauar.blogspot.com

A Whole New (Media) World: i shouldn't be so unfriendly

http://urauar.blogspot.com/2006/08/i-shouldnt-be-so-unfriendly.html

A Whole New (Media) World. Monday, August 21, 2006. I shouldn't be so unfriendly. Didnt' have time to play around with blogspot earlier on. anyways, my first post was rather short. Shouldn't be so rude =PP but yeah, it's true, I'm rather reluctant to blog, it's rather stressful knowing anyone and everyone can read what you say, especially when sometimes you don't have the time and they are half-baked ideas. See related links) in case you're interested lah! Now to answer the questions. Para; 7:42 pm.

cowputerinteractive.blogspot.com cowputerinteractive.blogspot.com

Interactive Cowputer: October 2006

http://cowputerinteractive.blogspot.com/2006_10_01_archive.html

Wednesday, October 25, 2006. GTA - Vice City. Discuss the tension between agency and narrative structure within the game. Do you agree that narrative and interactivity can never co-exist? I would agree that narrative and interactivity can never co-exist if the level of narrative and interactivity we mention here is the highest one. Take Grand Theft Auto Vice City as an example. The game begins by showing you a prelude video about the protagonist. Maybe there will be some opportunities for expansion.

urauar.blogspot.com urauar.blogspot.com

A Whole New (Media) World: part one week four

http://urauar.blogspot.com/2006/09/part-one-week-four.html

A Whole New (Media) World. Thursday, September 07, 2006. Part one week four. 1 The role of the author is now that of the person creating the. Where in traditional linear narrative, the author retains control of the links. Sequences of the narrative, in interactive media of such a nature, the sequence is now in the hands of the reader. What does this imply? Perhaps it explains why interactive media is sort of addictive in a way because there is an urge to play with the narrative? Still have time to wonder.

urauar.blogspot.com urauar.blogspot.com

A Whole New (Media) World: Exercise FIVE

http://urauar.blogspot.com/2006/09/exercise-five.html

A Whole New (Media) World. Friday, September 22, 2006. 1 In my opinion the difference between interactive fiction (IF) and Hypertext is that really that IF gives the. Of these 2 worlds lie. In a sense, using hypertext is about akin to the graphic interface user games that are the common computer games that we have today- you know you belong in a fictional world, because you link with that world via a communication in a "computerish" way- clicking a mouse. Para; 2:38 pm. Comments: Post a Comment.

urauar.blogspot.com urauar.blogspot.com

A Whole New (Media) World: just testing

http://urauar.blogspot.com/2006/08/just-testing.html

A Whole New (Media) World. Thursday, August 17, 2006. Another one in the ocean of bloggers. i was forced into it, to be honest. Para; 12:03 pm. Comments: Post a Comment. One of a couple dozen blogs created especially for a university subject module named "Narrative and Play in Interactive Media". This one belongs to the token year 4 architecture student in the class. Yes, it was graded. But not neccessarily boring, no? Responsive Intelligent Architecture project.

urauar.blogspot.com urauar.blogspot.com

A Whole New (Media) World: week one's questions

http://urauar.blogspot.com/2006/08/week-ones-questions.html

A Whole New (Media) World. Monday, August 21, 2006. Lev Manovich talked about 5 principles of. I think that perhaps our reality show "Singapore Idol" is a form of 'new media'. Firstly, Numerical Representation:. Yes, SI is made up of a series of performances that is assembled into a larger show. In addition, SI is actually a series of little tv pixels of the same size that move around on your screen, if you want to be technical. Fifth and last, Transcoding. Narrative-wise: Reality TV shows become a new f...

urauar.blogspot.com urauar.blogspot.com

A Whole New (Media) World: on collages

http://urauar.blogspot.com/2006/08/on-collages.html

A Whole New (Media) World. Wednesday, August 23, 2006. If collages are a collection of images of a graphical representations of the real world, then the book. A guide to Ecstacity. Is attempting to be a book that can represent how we view and experience cities (not just. Cairo, London, Mumbai [Bombay], New York, Rio, Rome and Tokyo) and eventually tries to create this imaginary city of our mind. The front "Read Me" writes. Collaged map from book. Para; 12:08 pm. Comments: Post a Comment. One of a couple ...

urauar.blogspot.com urauar.blogspot.com

A Whole New (Media) World: Foam Rubber 1.20 m cube

http://urauar.blogspot.com/2006/08/foam-rubber-120-m-cube.html

A Whole New (Media) World. Wednesday, August 23, 2006. Foam Rubber 1.20 m cube. I like this fantastic idea. conforms to every body shape. interactive? By Arne van Herk and Sabien de Kleijn. Foam rubber 1969. Para; 1:16 pm. To me, this is not interactive in the three elements of listening, thinking and speaking, particularly as the foam responds passively in limited "squishiness". It does not remain changed. After you do something to it, and reverts back to its original shape.

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Cows CAN fly

Tuesday, October 24, 2006. The most precious thing in the World. My name is Soh Ning Ge, Christopher. I was born on the 20th October, 2006 at 0849hrs to my happy and proud parents. Everyone thinks I'm adorable and have lots of hair. My eyes, lips and legs are probably from my Mum while I got my nose, fingers and hair from Daddy. I'm so lucky about 40 - 50 people came to visit me in hospital and showered me with gifts and love. Most importantly, I feel loved and at home. Posted by aileen @ 7:00 PM. Althou...

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