es.wikipedia.org
Core War - Wikipedia, la enciclopedia libre
https://es.wikipedia.org/wiki/Core_War
De Wikipedia, la enciclopedia libre. En donde combaten entre sí programas. Escritos en un lenguaje similar al ensamblador. Con el objetivo de ocupar toda la memoria. De la máquina eliminando así a los oponentes. El primer sistema de este tipo se denominó Redcode. Así como el lenguaje empleado. Es un término inglés obsoleto para referirse a las memorias de núcleo magnético. Los programas en lucha, denominados guerreros. El primer Core War fue idea de Victor Vyssotsky. Esta estrategia vence a piedra. Direc...
vyznev.net
The Core War Imp Ring
http://vyznev.net/corewar/impring
The Core War Imp Ring. The Imp Ring connects websites related to Core War, a programming game where warriors written in Redcode, an abstract assembly language, fight for survival in the memory of a simulated computer. If you would like to have your site included in the ring, please e-mail the address to Ilmari Karonen. King of the Hill - koth.org. This is *the* Core War site. Hills, tutorials, software downloads, IRC channel, FTP archives, mailing list, links, you name it! Ilmari Karonen's Core War page.
impomatic.blogspot.com
Thoughts on Corewar...: February 2011
http://impomatic.blogspot.com/2011_02_01_archive.html
Thursday, 10 February 2011. An Early Description of Core War. Until I saw this description of Core War I assumed Dewdney and Jones were the first to use the term in the Core War Guidelines. Is rarely mentioned with more than a whisper, and thus tends to be lost amid the din of easier and less abstract games such as. BYTE Magazine, July 1978, page 106-107. This brief description was published 6 years before A. K. Dewdney's first Core War article in Scientific American (May 1984, page 14-22).
impomatic.blogspot.com
Thoughts on Corewar...: January 2011
http://impomatic.blogspot.com/2011_01_01_archive.html
Monday, 17 January 2011. Revisiting the Dragon Curve. A few days ago I published code to draw the Heighway Dragon Curve. Here's a variation that's 3 lines shorter and plots the curve in 655360 cycles. The pMARS command line is. Pmarsv -s 90000 -c 1000000. Posted by John Metcalf. Links to this post. Sunday, 9 January 2011. Dragon Curve in Redcode. Pmarsv -s 90000 -c 500000. Posted by John Metcalf. Links to this post. Subscribe to: Posts (Atom). Beginners' Guide to Redcode. KOTH King of the Hill.
impomatic.blogspot.com
Thoughts on Corewar...: August 2011
http://impomatic.blogspot.com/2011_08_01_archive.html
Thursday, 11 August 2011. Christian Schmidt recently announced the Second International Corewar Programming Contest. With a concept similar to the new DynaHill. The hill will be initialised with a pool of 3800 published warriors. Entries will compete against programs in their neighbourhood and move up or down depending on their score. An interesting twist is the chance to enter warriors in 8 different categories including '94, '88,. The deadline is 15. September. Good luck :-). Posted by John Metcalf.
impomatic.blogspot.com
Thoughts on Corewar...: October 2009
http://impomatic.blogspot.com/2009_10_01_archive.html
Tuesday, 27 October 2009. The fourth issue of Tinywarrior. Has just been published, the newsletter which reports the latest events and techniques for the tiny hill. Here's what you can expect to find in this issue:. Flux and the SPL/DIV Clear. By John Metcalf examines a SPL/DIV clear inspired by G2. By Zul Nadzri reveals the results of Zul's experiments with White Noise. Any feedback would be greatly appreciated. Posted by John Metcalf. Links to this post. Subscribe to: Posts (Atom). KOTH King of the Hill.
impomatic.blogspot.com
Thoughts on Corewar...: December 2010
http://impomatic.blogspot.com/2010_12_01_archive.html
Thursday, 9 December 2010. The First International Corewar Programming Contest. Has just been announced, with a first prize of $50 sponsored by www.corewar.info. The competition takes place in the unexplored area between '94nop and. Settings which has recently been investigated by Fizmo in Redcode Talk. The exact settings are as follows:. The pMARS command line is. Pmars -p 200 -l 20 -r 1000. Are forbidden, up to two entries are allowed and battles will take part in a round-robin tournament.
impomatic.blogspot.com
Thoughts on Corewar...: September 2010
http://impomatic.blogspot.com/2010_09_01_archive.html
Sunday, 5 September 2010. Redcode Talk Issue 1. Christian Schmidt recently published the first issue of Redcode Talk. The issue contains a couple of articles by Fizmo:. The undiscovered area between. Random Warrior Talk: One Man Army v1.0. Posted by John Metcalf. Links to this post. Subscribe to: Posts (Atom). Beginners' Guide to Redcode. KOTH King of the Hill. SAL King of the Hill. Corewar: the War of the Programmers. Redcode Talk Issue 1. Simple template. Template images by enot-poloskun.
impomatic.blogspot.com
Thoughts on Corewar...: The Second ICPC
http://impomatic.blogspot.com/2011/08/second-icpc.html
Thursday, 11 August 2011. Christian Schmidt recently announced the Second International Corewar Programming Contest. With a concept similar to the new DynaHill. The hill will be initialised with a pool of 3800 published warriors. Entries will compete against programs in their neighbourhood and move up or down depending on their score. An interesting twist is the chance to enter warriors in 8 different categories including '94, '88,. The deadline is 15. September. Good luck :-). Posted by John Metcalf.