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leetless.de

Leetless Coding Site

Development site for a point-and-click adventure game engine and some other stuff

http://www.leetless.de/

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Leetless Coding Site | leetless.de Reviews

https://leetless.de

Development site for a point-and-click adventure game engine and some other stuff

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leetless.de leetless.de
1

Leetless Coding Site

http://leetless.de/tag-Fonts.html

Grail repository at github. Showing only articles with tag "Fonts". Posted: Sunday, 2011-08-21 21:25 Tags: VIM. Most recently, I fell for the idea of having a real tiny font for my working environment. Some observations immediately popping up were:. Almost unecessary to mention that only monospaced fonts are candidates. Pixel-oriented / Bitmapped fonts have the advantage of using space more efficently while still being easy to read (because there is no need for antialiasing so things don't get blurry).

2

Leetless Coding Site

http://leetless.de/index.html

Grail repository at github. Implementing state-machines: An evaluation. Posted: Sunday, 2015-10-18 10:15 Tags: Programming. In the previous article. I raised the question on whether - from a performance standpoint - one should implement state machines using switch-statements or function pointers. Implementing state-machines: switch() vs. method pointers. Posted: Saturday, 2015-10-17 15:51 Tags: Programming. Are useful for many purposes: Say we have a long running computation that goes back and forth betw...

3

Leetless Coding Site

http://leetless.de/tag-Grail.html

Grail repository at github. Showing only articles with tag "Grail". Path Finding in Grail. Posted: Sunday, 2012-07-15 00:22 Tags: Grail. A topic thats using up my (rare) Grail-time lately is the topic of how to define where an actor is allowed to walk and how it will find its way there. I found this question quite fun to work on, as it poses an interesting mix of theoretical (geometry) and practical (coding) considerations. So what is the problem exactly? The answer is: A combination of things:. Also men...

4

Leetless Coding Site

http://leetless.de/tag-Site.html

Grail repository at github. Showing only articles with tag "Site". Posted: Tuesday, 2012-02-14 11:20 Tags: Site. Hey guys, as I should be working at this time of the day, I'll keep this update. At beginning of the month I was at the FOSDEM 2012. Which was quite interesting. Beyond others I heard a talk about Data-Driven and Component-Based Game-Entities. Which was quite interesting. As you might have noticed, there is some activity recently on github. Thanks to feedelli. Also mentioned that he might have...

5

Leetless Coding Site

http://leetless.de/vim.html

Grail repository at github. The screenshots are taken with the Terminus font. See also my Article about tiny fonts. The vertical bar you see is a helping highlight that is offered by recent vim versions (try :cursorcolumn to toggle it). If you are curious what some other things are (like the indetation markers) and how they work, take a look at my .vimrc. Vimorg page for the "Pyte" theme. Vimorg page for the "Proton" theme. Vimorg page for the "Twilight" theme. Vimorg page for the "PhD" theme.

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LINKS TO THIS WEBSITE

rohieb.wordpress.com rohieb.wordpress.com

shutdown -r now | Notes to myself

https://rohieb.wordpress.com/2013/11/10/shutdown-r-now

Just another WordPress.com weblog. November 10, 2013. This is the last post on this blog, I have moved to new site. Everything is still in flux, so it might not yet be as shiny and some features (like comments) are still missing. Nevertheless, the content is there and that’s the main point. I have also written a short post about the reasons why I wanted to move. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public).

rohieb.wordpress.com rohieb.wordpress.com

Use Ghostscript to convert PDF files | Notes to myself

https://rohieb.wordpress.com/2012/06/09/use-ghostscript-to-convert-pdf-files

Just another WordPress.com weblog. Use Ghostscript to convert PDF files. Use Ghostscript to convert PDF files. June 9, 2012. If you have a PDF file and want it to be in a specific PDF version (for example, the print shop where you just ordered some adhesive labels wants the print master in PDF 1.3, but your Inkscape only exports PDF 1.4), Ghostscript. Gs -sDEVICE=pdfwrite -dCompatibilityLevel=1.5 -dNOPAUSE -dQUIET -dBATCH -sOutputFile=new-pdf1.5.pdf original.pdf. This converts the file. Email check faile...

gmansion2.wordpress.com gmansion2.wordpress.com

Impressum | GIGA Mansion 2

https://gmansion2.wordpress.com/impressum

Der offizielle Entwickler Blog. Website gehostet und erstellt bei WordPress.com. Hauptverantwortliche für die Seite. Benjamin: bennyk 1986@gmx.de. Bitte versucht es zu erst bei Christoph, da die Beantwortung von Fragen und Wünschen vor allem seine Aufgabe ist. Benjamin ist für den Fall eines Ausfalles von Christoph da. Die privaten E-Mail-Adressen sind lediglich für den Fall, dass eure Mails an GIGAMansion2@online.de nicht beantwortet werden sollten. Verantwortliche für das Team:. Der Autor übernimmt kei...

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Guestbook | GIGA Mansion 2

https://gmansion2.wordpress.com/guestbook

Der offizielle Entwickler Blog. Kommentare und Kritiken sind immer gern gesehen. :). Gebt uns also eure Meinungen, Vorschläge und alles, was euch sonst so auf dem Herzen liegt, wenn ihr es nicht schon im Forum getan habt. Wir lesen jeden Eintrag. Dein Vater Guido Braun…. Dein Vater Guido Braun…. Jepp, allem anschein nach toter als tot. schade…. So ich glaub das hier ist besiegelt – tot 4 ever – es sei denn sie machen es wie Duke Nukem 4 ever… naja man sieht sich in 10 jahren noch mal xD. Keine Sorge, wir...

gmansion2.wordpress.com gmansion2.wordpress.com

Das Team | GIGA Mansion 2

https://gmansion2.wordpress.com/das-team

Der offizielle Entwickler Blog. Das GM -Team wurde kurz vor Ende des Jahres 2008 von GIGA, unter der Leitung von Christian Kurowski zusammengestellt. Nach einer Bewerbungszeit von etwa 1,5 Monaten wurden die entgültigen Mitglieder aus der Community zu einer ersten Konferenz eingeladen. Hier erfahrt ihr etwas mehr über die einzelnen Teams und ihre Aufgaben. Momentan besteht unser Team aus folgenden Mitgliedern: (alph. Reihenfolge). Christian Kurowski a.k.a. Captain Kowski. Ihr wollt auch mitwirken? Erstel...

gmansion2.wordpress.com gmansion2.wordpress.com

Das Spiel | GIGA Mansion 2

https://gmansion2.wordpress.com/das-spiel

Der offizielle Entwickler Blog. GIGA MANSION“ war 2005 das erste Spiel aus dem Hause GIGA. Entwickelt von zwei Praktikanten ging es darum, die verloren gegangene VaarKray-Mod“ zu finden, indem man lauter kuriose Rätsel löste. Ganz in guter alter Maniac Masion“-Manier klickte man sich durch die heiligen GIGA-Hallen und traf dabei viele bekannte Gesichter. In einer sechs Wochen langen Castingphase entstand ein 11-köpfiges Team, das sich in die Gruppen Design, Programmierung, Sound und Story einteilte.

gmansion2.wordpress.com gmansion2.wordpress.com

Jobs | GIGA Mansion 2

https://gmansion2.wordpress.com/jobs

Der offizielle Entwickler Blog. Ihr dachtet schon immer, dass ihr so einiges besser könnt, als es jetzt hier der Fall ist? Ihr meint, ihr seid also ehrlich so gut, um mit uns mithalten zu können oder uns zu bereichern? Es sind nämlich bei uns im Team ein paar Stellen frei. Also schickt uns eine möglichst aussagekräftige Bewerbung an bennyk 1986@gmx.de. I know your Game! Leetless – Indiana Engine. Club Mats – Der einzig wahre Club. Don’t mess with the Pflänz. Guido Braun Art’s. Zu GIGA Forum wird verkauft.

gmansion2.wordpress.com gmansion2.wordpress.com

Giga Mansion 2 goes Twitter | GIGA Mansion 2

https://gmansion2.wordpress.com/2009/10/24/giga-mansion-2-goes-twitter

Der offizielle Entwickler Blog. Giga Mansion 2 goes Twitter. Da sich einige von euch in letzter Zeit (zurecht) aufgeregt haben, dass es ein wenig Still um uns wurde, haben wir jetzt einige personelle Maßnahmen eingeleitet. Ab jetzt arbeitet ein guter Kollege von uns daran, die kleinen und großen Fortschritte an euch, die interessierte Masse zu bringen. Der gute Alexander arbeitet unter anderem für eine große Online-Redaktion und dürfte dadurch auch einige Erfahrungen in Sachen News und Advertising haben.

gmansion2.wordpress.com gmansion2.wordpress.com

Links | GIGA Mansion 2

https://gmansion2.wordpress.com/links

Der offizielle Entwickler Blog. I know your Game! Leetless – Indiana Engine. Club Mats – Der einzig wahre Club. Don’t mess with the Pflänz. Guido Braun Art’s. Bloggen auf WordPress.com. Folge “GIGA Mansion 2”. Erhalte jeden neuen Beitrag in deinen Posteingang. Erstelle eine Website mit WordPress.com.

gmansion2.wordpress.com gmansion2.wordpress.com

Colin + Link = Colink | GIGA Mansion 2

https://gmansion2.wordpress.com/2009/07/04/colin-link-colink

Der offizielle Entwickler Blog. Colin Link = Colink. Endlich ist es soweit! Heute darf ich euch meinen absoluten Lieblingscharakter aus Giga Mansion 2 präsentieren. Wer das ist, das dürftet ihr euch durch die Gleichung in der Überschrift ja bereits gedacht haben. Typisch für die Story von Giga Mansion 2 verschmelzen wieder ein Netzi und ein bekannter Spielcharakter zu einer Person. In diesem Fall: Colink! Vielen Dank auch an Corinna, die damit der Community ihre ersten Ergebnisse präsentieren darf. Du ko...

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