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3D Animation

Thursday, 6 May 2010. The bald man and the fly fable - Evaluation. This is my final animation. For some reason, the size is a bit small, however, i am not sure how to resize it. It may be a short animation but i have put a lot of effort into this. Overall, I am pleased with my work as i made something myself. With the lecturer's help. But from this project. Time management is very important and it is something I will always remember to get a better quality work. Tuesday, 4 May 2010. Friday, 30 April 2010.

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3D Animation | mae3danimation.blogspot.com Reviews
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Thursday, 6 May 2010. The bald man and the fly fable - Evaluation. This is my final animation. For some reason, the size is a bit small, however, i am not sure how to resize it. It may be a short animation but i have put a lot of effort into this. Overall, I am pleased with my work as i made something myself. With the lecturer's help. But from this project. Time management is very important and it is something I will always remember to get a better quality work. Tuesday, 4 May 2010. Friday, 30 April 2010.
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3D Animation | mae3danimation.blogspot.com Reviews

https://mae3danimation.blogspot.com

Thursday, 6 May 2010. The bald man and the fly fable - Evaluation. This is my final animation. For some reason, the size is a bit small, however, i am not sure how to resize it. It may be a short animation but i have put a lot of effort into this. Overall, I am pleased with my work as i made something myself. With the lecturer's help. But from this project. Time management is very important and it is something I will always remember to get a better quality work. Tuesday, 4 May 2010. Friday, 30 April 2010.

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mae3danimation.blogspot.com mae3danimation.blogspot.com
1

3D Animation: Animating

http://www.mae3danimation.blogspot.com/2010/05/animating.html

Friday, 23 April 2010. After an unsuccessful skinning, i had to move on to animating as it was getting closer to deadline. I decided to use 500 keyframes for my animation. the reason for this is because i don't have much action happening on my scene, except the fly flying around. Every 25th keyframe, the fly moves from one place to another. Subscribe to: Post Comments (Atom).

2

3D Animation: Skinning

http://www.mae3danimation.blogspot.com/2010/04/skinning.html

Friday, 16 April 2010. After the biped, i had to start skinning in order to animate my model. This is the part i found most difficult and i was taking a long time to get this right. I know that this is something that could have been fixed, but it was my fault so leaving it till it was too late. Subscribe to: Post Comments (Atom).

3

3D Animation: May 2010

http://www.mae3danimation.blogspot.com/2010_05_01_archive.html

Thursday, 6 May 2010. The bald man and the fly fable - Evaluation. This is my final animation. For some reason, the size is a bit small, however, i am not sure how to resize it. It may be a short animation but i have put a lot of effort into this. Overall, I am pleased with my work as i made something myself. With the lecturer's help. But from this project. Time management is very important and it is something I will always remember to get a better quality work. Tuesday, 4 May 2010.

4

3D Animation: The bald man and the fly fable - Evaluation

http://www.mae3danimation.blogspot.com/2010/05/bald-man-and-fly-fable.html

Thursday, 6 May 2010. The bald man and the fly fable - Evaluation. This is my final animation. For some reason, the size is a bit small, however, i am not sure how to resize it. It may be a short animation but i have put a lot of effort into this. Overall, I am pleased with my work as i made something myself. With the lecturer's help. But from this project. Time management is very important and it is something I will always remember to get a better quality work. Subscribe to: Post Comments (Atom).

5

3D Animation: Video editing

http://www.mae3danimation.blogspot.com/2010/05/video-editing.html

Thursday, 6 May 2010. Subscribe to: Post Comments (Atom). The bald man and the fly fable - Evaluation.

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leemccartneyanimation.blogspot.com leemccartneyanimation.blogspot.com

Sack Model & Scene Merge - 3D Animation

http://leemccartneyanimation.blogspot.com/2010/03/sack-model-scene-merge.html

176; Aesop's Fables °. Sack Model and Scene Merge. Sack Model and Scene Merge. Sack Character development 2. Model Skinning Development 1. Sack Model Development - 1.

leemccartneyanimation.blogspot.com leemccartneyanimation.blogspot.com

Learning to Walk - 3D Animation

http://leemccartneyanimation.blogspot.com/2010/03/learning-to-walk.html

176; Aesop's Fables °. Sack Model and Scene Merge. Sack Character development 2. Model Skinning Development 1. Sack Model Development - 1.

rachelbull.blogspot.com rachelbull.blogspot.com

Aesop's Fables 3D Animation: Elly Skinned

http://rachelbull.blogspot.com/2010/05/elly-skinned.html

Aesop's Fables 3D Animation. Thursday, 6 May 2010. Subscribe to: Post Comments (Atom). Start and Finish Lines. View my complete profile.

leemccartneyanimation.blogspot.com leemccartneyanimation.blogspot.com

Rendering - 3D Animation

http://leemccartneyanimation.blogspot.com/2010/05/rendering.html

176; Aesop's Fables °. Editing in Premiere Pro.

leemccartneyanimation.blogspot.com leemccartneyanimation.blogspot.com

Sack Model Development - 1 - 3D Animation

http://leemccartneyanimation.blogspot.com/2010/03/sack-model-development-1.html

176; Aesop's Fables °. Sack Model Development - 1. After creating my reference images I began modelling. I started by creating a box which would form the body of the character, I then extruded out the polygons for the limbs and head. I moved the vertices to create the shapes I wanted. The model was kept as simple as possible so that when i came to the skinning stage the task would not be too difficult. Sack Model and Scene Merge. Sack Character development 2. Model Skinning Development 1.

leemccartneyanimation.blogspot.com leemccartneyanimation.blogspot.com

Test Render_1 - 3D Animation

http://leemccartneyanimation.blogspot.com/2010/04/test-render1.html

176; Aesop's Fables °. I wanted to produce a render to see how long it would take. This is an initial animation test. Having a skylight in the scene provides a much more natural lighting but dramatically increases render time.

scoobster17-3dma2.blogspot.com scoobster17-3dma2.blogspot.com

3D Modelling & Animation: Part 2: Animation Problems

http://scoobster17-3dma2.blogspot.com/2010/05/animation-problems.html

3D Modelling and Animation: Part 2. Wednesday, 5 May 2010. As a result of the last problem, I decided to go back to my original models to animate (the ones where the skinning was successful. Now, I thought I could at least get the motions I intended my models to do shown, even if there were no materials used. Upon trying this, now even these models will not work. I tried importing a .BIP file to make the fox walk that is shown a few posts ago, and that completely messed up the files.

scoobster17-3dma2.blogspot.com scoobster17-3dma2.blogspot.com

3D Modelling & Animation: Part 2: More problems

http://scoobster17-3dma2.blogspot.com/2010/05/xxx.html

3D Modelling and Animation: Part 2. Thursday, 6 May 2010. I have tried and tried and tried again to get my models to animate correctly, and to no avail. A problem I have come to face is the skinning, but I cannot figure out the problem. When I move the biped, the skinning works fine, I have skinned correctly and the mesh moves accordingly:. But as soon as I go to the motion panel, and move the biped in exactly the same way, only the biped moves. It's so strange. Thursday, May 06, 2010.

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3D Animation

Thursday, 6 May 2010. The bald man and the fly fable - Evaluation. This is my final animation. For some reason, the size is a bit small, however, i am not sure how to resize it. It may be a short animation but i have put a lot of effort into this. Overall, I am pleased with my work as i made something myself. With the lecturer's help. But from this project. Time management is very important and it is something I will always remember to get a better quality work. Tuesday, 4 May 2010. Friday, 30 April 2010.

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