mcdesignertales.blogspot.com
Tales of a McDesignerA blog about video game design, video game art, and inside stories about video game studios.
http://mcdesignertales.blogspot.com/
A blog about video game design, video game art, and inside stories about video game studios.
http://mcdesignertales.blogspot.com/
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Tales of a McDesigner | mcdesignertales.blogspot.com Reviews
https://mcdesignertales.blogspot.com
A blog about video game design, video game art, and inside stories about video game studios.
Tales of a McDesigner: December 2012
http://mcdesignertales.blogspot.com/2012_12_01_archive.html
Tales of a McDesigner. Sunday, December 16, 2012. How I Should've Done It: Roy Cooling. This is the first installment of my "How I Would've/Should've Done It" section, much like the other random sections I have on my blog. I intend to use this to suggest ways how I would've done a certain part of a game, either design wise or story wise. However, with the whole ye who has no sin cast the first stone idea, I will first stone myself (? I fully admit that this, and any future "How I." posts are going to...
Tales of a McDesigner: November 2014
http://mcdesignertales.blogspot.com/2014_11_01_archive.html
Tales of a McDesigner. Monday, November 17, 2014. Why Do I Make Video Games? Last night, I watched Video Games: The Movie. On Netflix. If you haven't seen it, check it out, because it's a great film that every video game player and developer should see. Watching it made me realize that I needed to ask myself the question again - why do I make video games? Playing games as a way to escape from things, then why would you continue to play games? Of life, not seek to escape it. But with Astorian Shade, the s...
Tales of a McDesigner: November 2012
http://mcdesignertales.blogspot.com/2012_11_01_archive.html
Tales of a McDesigner. Sunday, November 25, 2012. Examining Horror in Video Games. So, I had started to write a post about my own thoughts on horror in video games. I was going to cite my experiences in playing Amnesia: The Dark Descent, as a great example of horror. Then, I remembered that the developers had written a lot themselves about horror! Worked on a horror game, I'm just going to link to the blog post and do a, "what he said". Ten Ways To Evolve Horror Games. Sunday, November 18, 2012. The laps...
Tales of a McDesigner: March 2014
http://mcdesignertales.blogspot.com/2014_03_01_archive.html
Tales of a McDesigner. Sunday, March 9, 2014. I award you no points, and may God have mercy on your soul. Before you make an achievement, you have to ask yourself, "What sort of behavior am I encouraging? This is something that Matt "Positron" Miller taught me through his experience, and it has been an invaluable lesson. You want your achievements to reward some. To be rewarded for bad behavior and will actively try. Throw the achievement into the fire and be done with it! Way to be a spy, both for your ...
Tales of a McDesigner: August 2013
http://mcdesignertales.blogspot.com/2013_08_01_archive.html
Tales of a McDesigner. Sunday, August 4, 2013. How about those weekly updates? As you can see, my ambitious blog went from three updates a week, to one update a week, to. none. It turns out having a job, being married, and also generally being all over the place creatively (how about making a game in my spare time. or wait, a book, or wait, a 2d platformer! EverQuest Next (EQN), which MMORPG.com named "Best in Show" at E3 without it ever being publicly shown,. Don't think I'm bitter - I'm excited about E...
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Lore AMA - Paragon Wiki
https://paragonwiki.com/wiki/Lore_AMA
Back Alley Brawler reddit AMA. Nything), or "Loregasm", is a series of documents created by Positron. To answer questions City of Heroes. Players had about the game's story following the Sunset. In the thread announcing its creation. In a City of Heroes forums. In a 2012 interview. Of Positron and War Witch. Discussing the closure of the game, Positron stated that he would do yearly AMAs as long as people had questions:. Plot and/or ending details follow. The first Lore AMA was linked in a forum post by ...
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MCDesigner - Home
Website criado para uma empresa especializada em Brigadeiros. Logotipo criado para uma empresa de confecção abrange diversos modelos em calças, bermudas, saias, shorts e jaquetas, em tecidos como Jeans, Sarja, Cotelé, Kanvas e etc. Cartão de visita MCDesigner baseado em paleta de cor pantone. E-mail marketing criado para comunicação interna dos funcionário. Website criado para uma empresa especializada em Sistemas de Qualidade e Segurança de Alimentos. Criação de Sites utilizando CMS Joomla!
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Un adevarat profesionist. Este o persoana comunicativa, care stie sa implementeze ideile clientului in design" - Delia Sinescu. Primul contact vizual inseamna 50% dintr-o prima impresie. Tehnologia nu inseamna distrugerea ecologica. Rezultatele unei afaceri bune, se vad din prima zi. Cere aceasta oferta printr-un mesaj. Comanda: Web Site (Mediu) Contorizare Trafic si primesti 20% reducere din pretul total. Este prezentat clientului dupa finalizarea (A)Plan. Ofer rapiditate de lucru si seriozitate.
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You are viewing this site in staging mode. Click in this bar to return to normal site. Call us now on: 01444 246366. Data-cycle-fx="fade" data-cycle-timeout="4000" data-cycle-slides=" div.im-wrapper". Div div style=padding-top: 30px a name=section-about /a /div div class=caption-small-wrapper Lyle Park /div ' data-link='. Div div style=padding-top: 30px a name=section-about /a /div div class=caption-small-wrapper Towton Road /div ' data-link='. Div div style=padding-top: 30px a name=section-about /a /div...
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About Us Model Center Architects. Founded in 2001 MC Designers delivers award winning world-class professional architectural design, Interior design, engineering and scale model (makets) known for quality and professionalism. MC Model Makers manufactures and designs world-class Architectural and Artistic models of planned and existing developments. We deliver the highest quality scale models for your projects' success! Portfolio See our work. 0,15,0,50,1. 25,600,60,2,5000,3000,10,3000. Wadi degla sports ...
Tales of a McDesigner
Tales of a McDesigner. Monday, August 17, 2015. Six Years Later - Lessons Learned. This is the start of (hopefully) a series on what I've learned in the game industry over the past six years. The first topic is. Assume but Verify Competence. Don't assume everyone is like this. A designer is making a mission and you're reviewing it. You see a portion of the mission takes place on a seemingly unreachable part of the map. Nothing you can think of will get a player to that area. Option B assumes competence b...
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mcdesigninc.
Friday, November 8, 2013. Huone Events Hotel, Helsinki, Finland. Awarded by European Property Awards 2013-2014. 5 Star Best Leisure Interior Design. TANGS Departmental Stores, Genting Highland, Malaysia. Shopfront Design and Shop Interior. TANGS Departmental Stores, Malaysia Head Office. COVO Cosmetics, Sunway Pyramid, Malaysia. Cosmetic Counter / Kiosk Design. Posted by Ho M. C. Wednesday, February 27, 2013. Latest 4-Star Boutique Hotel in Kuala Lumpur. Latest 4-Star Boutique Hotel in Kuala Lumpur.
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High Quality Embroidery, Small Town Feel. m.c. design. From humble beginnings of supplying screen printed t-shirts for a race series and an occasional set of embroidered crew shirts to motorcycle road racing teams in 1998, m.c. design, inc. has grown into a multi-faceted company offering embellished corporate casualwear to second-tier car parts suppliers to companies ranging from 50-500 employees to individuals, never forgetting where it all started at the race track. On December 12th, 2012.