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Mona The Assassin - A Max Payne 2 modification

Mona: The Assassin is an unofficial Max Payne 2 expansion featuring 5 original, action-packed levels. Mona Sax is a contract-killer, a job at which she excels. When a Mafia boss sends his army of mobsters after her, assaulting her hideout and forcing her to flee through the city streets, it gets personal and real nasty. Diego "Aavenr" Jiménez. Mikael "Lunar Blue" Paunila. Clément "Corwin" Melendez. Level Art, Level Scripting. Coding, Menus, Website. Approx. play length: 45min.

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Mona The Assassin - A Max Payne 2 modification | mona.clement-melendez.com Reviews
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Mona: The Assassin is an unofficial Max Payne 2 expansion featuring 5 original, action-packed levels. Mona Sax is a contract-killer, a job at which she excels. When a Mafia boss sends his army of mobsters after her, assaulting her hideout and forcing her to flee through the city streets, it gets personal and real nasty. Diego Aavenr Jiménez. Mikael Lunar Blue Paunila. Clément Corwin Melendez. Level Art, Level Scripting. Coding, Menus, Website. Approx. play length: 45min.
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Mona The Assassin - A Max Payne 2 modification | mona.clement-melendez.com Reviews

https://mona.clement-melendez.com

Mona: The Assassin is an unofficial Max Payne 2 expansion featuring 5 original, action-packed levels. Mona Sax is a contract-killer, a job at which she excels. When a Mafia boss sends his army of mobsters after her, assaulting her hideout and forcing her to flee through the city streets, it gets personal and real nasty. Diego "Aavenr" Jiménez. Mikael "Lunar Blue" Paunila. Clément "Corwin" Melendez. Level Art, Level Scripting. Coding, Menus, Website. Approx. play length: 45min.

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clement-melendez.com clement-melendez.com

Clement Melendez – Level Designer

http://www.clement-melendez.com/portfolio/article_03.html

CLÉMENT MELENDEZ — Level Designer. Ryse - Son of Rome. Crytek — 2 years (2012 - 2013) — CryEngine. Is a hack&slash set in the Roman era. It was a Xbox One launch title, and got released on PC later on as well. It features a singleplayer campaign that tells a story of revenge, betrayal and divine intervention, and cooperative multiplayer taking place in dynamic arenas made of tiles, in the Colosseum. I built a multiplayer level for the last DLC, and handled bug-fixing for all DLC 3 and 4 levels. Solo Proj...

clement-melendez.com clement-melendez.com

Clement Melendez – Level Designer

http://www.clement-melendez.com/portfolio/articles_02.html

CLÉMENT MELENDEZ — Level Designer. Ryse - Son of Rome. Crytek — 2 years (2012 - 2013) — CryEngine. Is a hack&slash set in the Roman era. It was a Xbox One launch title, and got released on PC later on as well. It features a singleplayer campaign that tells a story of revenge, betrayal and divine intervention, and cooperative multiplayer taking place in dynamic arenas made of tiles, in the Colosseum. I built a multiplayer level for the last DLC, and handled bug-fixing for all DLC 3 and 4 levels. Solo Proj...

clement-melendez.com clement-melendez.com

Clement Melendez – Level Designer

http://www.clement-melendez.com/portfolio/article_02.html

CLÉMENT MELENDEZ — Level Designer. Ryse - Son of Rome. Crytek — 2 years (2012 - 2013) — CryEngine. Is a hack&slash set in the Roman era. It was a Xbox One launch title, and got released on PC later on as well. It features a singleplayer campaign that tells a story of revenge, betrayal and divine intervention, and cooperative multiplayer taking place in dynamic arenas made of tiles, in the Colosseum. I built a multiplayer level for the last DLC, and handled bug-fixing for all DLC 3 and 4 levels. Solo Proj...

clement-melendez.com clement-melendez.com

Clement Melendez – Level Designer

http://www.clement-melendez.com/portfolio/index.html

CLÉMENT MELENDEZ — Level Designer. Ryse - Son of Rome. Crytek — 2 years (2012 - 2013) — CryEngine. Is a hack&slash set in the Roman era. It was a Xbox One launch title, and got released on PC later on as well. It features a singleplayer campaign that tells a story of revenge, betrayal and divine intervention, and cooperative multiplayer taking place in dynamic arenas made of tiles, in the Colosseum. I built a multiplayer level for the last DLC, and handled bug-fixing for all DLC 3 and 4 levels. Solo Proj...

maddieman.wordpress.com maddieman.wordpress.com

Games | Jon Hallier – Maddieman Games

https://maddieman.wordpress.com/games

Jon Hallier – Maddieman Games. Game play design and Production. Skip to primary content. For my 8th birthday I really wanted a Nintendo, but my parents couldn’t afford one, so instead I used to draw Super Mario levels on sheets of connected A4 paper. On a separate page I would draw Mario (complete with a pixelated moustache), cut him out, and then ‘play’ the levels. As soon as my parents got a computer (one of these bad boys. Here’s a few things I’ve made since then. Maddieman series and Basic/.

clement-melendez.com clement-melendez.com

Clement Melendez – Level Designer

http://www.clement-melendez.com/portfolio/article_08.html

CLÉMENT MELENDEZ — Level Designer. Ryse - Son of Rome. Crytek — 2 years (2012 - 2013) — CryEngine. Is a hack&slash set in the Roman era. It was a Xbox One launch title, and got released on PC later on as well. It features a singleplayer campaign that tells a story of revenge, betrayal and divine intervention, and cooperative multiplayer taking place in dynamic arenas made of tiles, in the Colosseum. I built a multiplayer level for the last DLC, and handled bug-fixing for all DLC 3 and 4 levels. Solo Proj...

clement-melendez.com clement-melendez.com

Clement Melendez – Level Designer

http://www.clement-melendez.com/portfolio/article_09.html

CLÉMENT MELENDEZ — Level Designer. Ryse - Son of Rome. Crytek — 2 years (2012 - 2013) — CryEngine. Is a hack&slash set in the Roman era. It was a Xbox One launch title, and got released on PC later on as well. It features a singleplayer campaign that tells a story of revenge, betrayal and divine intervention, and cooperative multiplayer taking place in dynamic arenas made of tiles, in the Colosseum. I built a multiplayer level for the last DLC, and handled bug-fixing for all DLC 3 and 4 levels. Solo Proj...

clement-melendez.com clement-melendez.com

Clement Melendez – Level Designer

http://www.clement-melendez.com/portfolio/article_05.html

CLÉMENT MELENDEZ — Level Designer. Ryse - Son of Rome. Crytek — 2 years (2012 - 2013) — CryEngine. Is a hack&slash set in the Roman era. It was a Xbox One launch title, and got released on PC later on as well. It features a singleplayer campaign that tells a story of revenge, betrayal and divine intervention, and cooperative multiplayer taking place in dynamic arenas made of tiles, in the Colosseum. I built a multiplayer level for the last DLC, and handled bug-fixing for all DLC 3 and 4 levels. Solo Proj...

clement-melendez.com clement-melendez.com

Resume – Clement Melendez – Level Designer

http://www.clement-melendez.com/portfolio/resume

CLÉMENT MELENDEZ — Level Designer. Frankfurt, Germany 0033 6 20 15 33 59. I am a self-taught, passionate level designer with 10 years of modding background, excellent technical skills, a good eye for detail, and experience in 1st and 3rd person games. I am also an amateur game designer and programmer, with an education in software programming and some past experience in web design. Cloud Imperium Games - Foundry 42 Frankfurt, Germany. 2015 2016 7 months. Crytek Frankfurt, Germany. 2012 2015 2 years.

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Mona The Assassin - A Max Payne 2 modification

Mona: The Assassin is an unofficial Max Payne 2 expansion featuring 5 original, action-packed levels. Mona Sax is a contract-killer, a job at which she excels. When a Mafia boss sends his army of mobsters after her, assaulting her hideout and forcing her to flee through the city streets, it gets personal and real nasty. Diego "Aavenr" Jiménez. Mikael "Lunar Blue" Paunila. Clément "Corwin" Melendez. Level Art, Level Scripting. Coding, Menus, Website. Approx. play length: 45min.

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