msxblog.es
Enciclopedias – MSXBlog
http://www.msxblog.es/category/publicaciones/enciclopedias
Más revistas, fanzines y catálogos. Middot; Published 27/10/2014. Middot; Last modified 20/03/2015. En Entrevista a Nakamura Kengo, diseñador de Gradius. En The Attack to the Death Star, nuevo juego MSX en ciernes. En Invasion of the Zombie Monsters 2, la continuación que nunca vio la luz. En Invasion of the Zombie Monsters 2, la continuación que nunca vio la luz. En Invasion of the Zombie Monsters 2, la continuación que nunca vio la luz. En Campaña de financiación de Enciclopedia Homebrew Vol. 2. Gorgeo...
raymondmsx.nl
Raymond's MSX pagina
http://www.raymondmsx.nl/links.html
Website van Associació Amics de l'MSX, actieve groep Spaanse MSX gebruikers. Dè man voor al uw MSX reparaties. MSX muziek in mp3 formaat. Zoals de naam al zegt, de homepage van BiFi. Webwinkel voor MSX spellen. Persoonlijke pagina van Lars (MSX wallpapers, MSX password generators en meer). Retro pagina van MSX Tovernaars. Groep MSX software ontwikkelaars. MSX and Spectravideo info and software. Info over de fMSX emulator. Meest complete MSX software database. Download MSX ROM spellen. MSX club in Hoorn.
nanochess.org
Retrogaming: Mecha Eight arcade game
http://www.nanochess.org/mecha_eight.html
Mecha Eight: fifth place at MSXdev'11 contest. Merciless aliens are overrunning a small planet, they took by surprise to all the army. Now the last remaining defense is the Mecha Research's Lab and its unique two mechas, the most powerful! Mecha Eight is an original game that I wrote for MSX computers in my free time, by January 2012. This time I wanted a pure arcade game choosing a vertical scrolling style with mechas, ships and lots of bullets, heavily compressed in 32K. Some features are:. After decom...
retro-computer.blogspot.com
Retrocomputer Retrogames: gennaio 2012
http://retro-computer.blogspot.com/2012_01_01_archive.html
In questo Blog cerchero' di trattare tutti i retrocomputer che pian piano, nell'arco di 15 anni, sono riuscito a collezionare. Consigli, aiuti e/o collaborazioni sono sempre ben accetti! Giovedì 26 gennaio 2012. Princess Quest MSX 2012. Il grande programmatore di giochi Óscar Gutiérrez Toledo, che noi tutti appassionati di retrogames conosciamo ha terminato il suo ultimo capolavoro:. Il primo gioco ad essere pubblicato del 2012. Quello del sistema MSX e' sicuramente il primo gioco del 2012. Venne adattat...
msxwf.info
MSXclub West-Friesland
http://www.msxwf.info/Links.html
Links naar andere MSX gerelateerde sites. MSX website van Reinder Groote. This site is designed for 1024x768 view.
nanochess.org
Retrogaming: Princess Quest arcade game
http://www.nanochess.org/princess_quest.html
What does a knight when he is bored? Goes in a quest for a princess! Our brave knight is ready to fight every demon, bat, zombie and other vicious monsters that get into his way, using his spear and various other available weapons. This princess is so beautiful that several ugly monster bosses will try to keep her captive. Matra's box, cartridge and manual,. Graphical design by @star2024. A dozen of unique melodies. Dozens of different sprites. Smooth pixel by pixel scrolling. A great feed of MSX news.
nanochess.org
Retrogaming: Zombie Near, an action game
http://www.nanochess.org/zombie_near.html
Zombie Near: 2nd place at MSXdev'10 contest. Fight for your life inside laboratories filled with zombies with a taste for your flesh. Find the keys to open access to more floors of the laboratory, take life packs to recover your energy and save scientists for extra points. There are rumours about zombie bosses waiting to crush you! Big maze to explore (three-hundred different rooms). Two-players simultaneous mode, see who wins first. Two different characters for playing. Retro-style graphics and sound.
bfg-gamepassion.blogspot.com
bfg.gamepassion: juin 2014
http://bfg-gamepassion.blogspot.com/2014_06_01_archive.html
Lundi 30 juin 2014. Il n'y a pas de raison que tout le monde montre sa version de Sydney Hunter et pas moi! Voici le résultat d'un total de 3 jours de travail. (Quand je dis que j'avais pas le temps pour avancer, je ne mentait pas! C'est très buggé graphiquement, j'ai pas mal de retouches à faire. L'ia de la grenouille et du slime est implémentée mais à régler par rapport au jeu original. Tout le niveau 1 est designer, mais il n'y à pas d'intéraction plus que cela. Dimanche 29 juin 2014. Bon, maintenant ...