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patternsinrandomness.blogspot.com

Patterns in Randomness

A blog about gaming, fiction, and human nature. Sunday, August 16, 2015. I have seen plenty of comments saying they liked the first but not the second BioShock. After having played both, I cannot see why. There are small changes to many things but mostly BioShock 2. Follows the same paths as the previous one. I do not understand what would make it worse. Saturday, August 15, 2015. Had I known how similar to System Shock 2. Monday, August 10, 2015. Moving to the fifth edition of ******** and Dragons.

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Patterns in Randomness | patternsinrandomness.blogspot.com Reviews
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A blog about gaming, fiction, and human nature. Sunday, August 16, 2015. I have seen plenty of comments saying they liked the first but not the second BioShock. After having played both, I cannot see why. There are small changes to many things but mostly BioShock 2. Follows the same paths as the previous one. I do not understand what would make it worse. Saturday, August 15, 2015. Had I known how similar to System Shock 2. Monday, August 10, 2015. Moving to the fifth edition of ******** and Dragons.
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1 patterns in randomness
2 bioshock 2
3 by tanthie
4 no comments
5 label s 2k
6 bioshock
7 first person shooters
8 unreal engine
9 the godborn
10 the sundering
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patterns in randomness,bioshock 2,by tanthie,no comments,label s 2k,bioshock,first person shooters,unreal engine,the godborn,the sundering,the companions,label s books,forgotten realms,dishonored,label s arkane,bethesda,stealth games,yager,blackguards
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Patterns in Randomness | patternsinrandomness.blogspot.com Reviews

https://patternsinrandomness.blogspot.com

A blog about gaming, fiction, and human nature. Sunday, August 16, 2015. I have seen plenty of comments saying they liked the first but not the second BioShock. After having played both, I cannot see why. There are small changes to many things but mostly BioShock 2. Follows the same paths as the previous one. I do not understand what would make it worse. Saturday, August 15, 2015. Had I known how similar to System Shock 2. Monday, August 10, 2015. Moving to the fifth edition of ******** and Dragons.

INTERNAL PAGES

patternsinrandomness.blogspot.com patternsinrandomness.blogspot.com
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Patterns in Randomness: January 2015

http://www.patternsinrandomness.blogspot.com/2015_01_01_archive.html

A blog about gaming, fiction, and human nature. Tuesday, January 6, 2015. Hearthstone: Heroes of Warcraft. Oh, boy did I want to play Hearthstone. When it was in closed beta. I took part in all kinds of Twitter and YouTube raffles in hopes of getting a beta key. In the end, I was finally given one by Blizzard. Itself a week before Christmas, on the same day the games servers were down and no one could play. Diablo III (and Reaper of Souls). Sunday, January 4, 2015. Saturday, January 3, 2015. I thought I ...

2

Patterns in Randomness: September 2014

http://www.patternsinrandomness.blogspot.com/2014_09_01_archive.html

A blog about gaming, fiction, and human nature. Friday, September 5, 2014. The Sword of Destiny. Since The Sword of Destiny. 160;(Miecz przeznaczenia) - the other witcher short story collection - hasnt been translated into English, I bought it as a Finnish one. Which means it cost more than twice what an English paperback would cost. But what can you do; they just decided to skip translating it, even though it has two stories leading into the saga. Subscribe to: Posts (Atom). View my complete profile.

3

Patterns in Randomness: February 2015

http://www.patternsinrandomness.blogspot.com/2015_02_01_archive.html

A blog about gaming, fiction, and human nature. Sunday, February 1, 2015. I recall seeing a trailer for Remember Me. Before the games release and thinking that it looked pretty interesting – a more combat-oriented mirrors edgesque game with a cool futuristic setting. Then the game came out and the reviews were not overly positive. Even so, I eventually bought it myself from a Steam sale. Subscribe to: Posts (Atom). Email: contact.tanthie (gmail). View my complete profile. Posts to be written:.

4

Patterns in Randomness: November 2014

http://www.patternsinrandomness.blogspot.com/2014_11_01_archive.html

A blog about gaming, fiction, and human nature. Sunday, November 30, 2014. Krew elfów) begins the Witcher Saga, which currently has six volumes. Though since the latest one is apparently a prequel story, and was published just last year - 14 years after the previous one - I guess the story will end in the fifth one. But since it and fourth one still lack translations, hopes of ever finishing reading the series are not too high. Monday, November 10, 2014. Deus Ex: The Fall. Deus Ex: The Fall. View my comp...

5

Patterns in Randomness: BioShock 2

http://www.patternsinrandomness.blogspot.com/2015/08/bioshock-2.html

A blog about gaming, fiction, and human nature. Sunday, August 16, 2015. I have seen plenty of comments saying they liked the first but not the second BioShock. After having played both, I cannot see why. There are small changes to many things but mostly BioShock 2. Follows the same paths as the previous one. I do not understand what would make it worse. Few changes to the gameplay. One very welcome change was the hacking minigame. The old one had been replaced with a reflex-based one. The new on...You a...

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dowhilecompiling.blogspot.com dowhilecompiling.blogspot.com

Do While Compiling: September 2014

http://dowhilecompiling.blogspot.com/2014_09_01_archive.html

Sep 21, 2014. ARRP 2014: Rogue Effect v0.4 Released. People seem to have forgotten this years Annual Roguelike Release Party. It should be this weekend as its been six months from the 7DRL Challenge (or so Ive been told). Maybe someone shouldve put up a page for it on Roguebasin. Maybe that someone shouldve been me. I was going to but never did. And now it feels a bit too late. Subscribe to: Posts (Atom). This blog mainly follows the development of Tanthie's roguelike projects. View my complete profile.

dowhilecompiling.blogspot.com dowhilecompiling.blogspot.com

Do While Compiling: March 2015

http://dowhilecompiling.blogspot.com/2015_03_01_archive.html

Mar 10, 2015. 7DRL Day 2: No Pawn Intended. Yesterday wasnt too a productive day for the 7DRL. I ran into many issues that severely hampered my progress. I think Visual Studios compiler may be partly to blame. I think it doesnt tolerate my shenanigans as much as the one in Dev-C does. The latter IDE didnt seem to like Win 8, however – it is pretty ancient after all – so I decided to try VS instead. Mar 8, 2015. 7DRL Announcement: Checkmate in Rouge. Subscribe to: Posts (Atom). View my complete profile.

dowhilecompiling.blogspot.com dowhilecompiling.blogspot.com

Do While Compiling: March 2013

http://dowhilecompiling.blogspot.com/2013_03_01_archive.html

Mar 17, 2013. No luck this year. The reason for failure was definitely my indecisiveness. I just couldnt settle on the game mechanics; how much I should borrow from. Or should I stay in-universe and try to stay faithful to the source material as much as possible. Mar 10, 2013. 7DRL Announcement: Rogue Effect. This year I will attempt to make a sci-fi themed seven day roguelike. It will be heavily inspired by Mass Effect 3. Mar 9, 2013. I have already played, so I picked the next best thing; AliensRL.

dowhilecompiling.blogspot.com dowhilecompiling.blogspot.com

Do While Compiling: March 2014

http://dowhilecompiling.blogspot.com/2014_03_01_archive.html

Mar 10, 2014. To continue with my recent theme, Im attempting to make a roguelike version of an EA published game(s) in this years Seven Day Roguelike Challenge. As well. AliceRL (or Alice the Roguelike) will be based on American McGees Alice. And Alice: Madness Returns. Probably more on the former. Mar 8, 2014. Rogue Effect v0.2 Released. Four months since the initial release and the first level is still the only one Rogue Effect. Style menus with libtcod. Quite satisfying. Subscribe to: Posts (Atom).

dowhilecompiling.blogspot.com dowhilecompiling.blogspot.com

Do While Compiling: Rings of Valor

http://dowhilecompiling.blogspot.com/p/rings-of-valor.html

Rings of Valor is an arena deathmatch roguelite, inspired by World of Warcraft, Dungeons and Dragons ,. And Bloodline Champions. You play with two AI-controlled team members against fully AI-controlled teams, the obvious goal being to defeat the opposing team before your own team is defeated or the timer runs out. Realtime arena combat with ASCII graphics. Achievements (unlock most of the above). Rings of Valor is programmed in C under libtcod aka The Doryen library. Subscribe to: Posts (Atom).

dowhilecompiling.blogspot.com dowhilecompiling.blogspot.com

Do While Compiling: November 2013

http://dowhilecompiling.blogspot.com/2013_11_01_archive.html

Nov 8, 2013. Rogue Effect v0.1.0 Released (Happy N7 Day! The end of October managed to slip by without a release. The N7 Day was too an appropriate date to miss, however. Thus I decided to put at least something together. (Lets pretend its still Thursday here.) And so here it is; the first release of Rogue Effect. Subscribe to: Posts (Atom). This blog mainly follows the development of Tanthie's roguelike projects. Which are closed source unless otherwise specified.). Email: contact.tanthie (gmail).

dowhilecompiling.blogspot.com dowhilecompiling.blogspot.com

Do While Compiling: ARRP 2014: Rogue Effect v0.4 Released

http://dowhilecompiling.blogspot.com/2014/09/arrp-2014-rogue-effect-v04-released.html

Sep 21, 2014. ARRP 2014: Rogue Effect v0.4 Released. People seem to have forgotten this year's Annual Roguelike Release Party. It should be this weekend as it's been six months from the 7DRL Challenge (or so I've been told). Maybe someone should've put up a page for it on Roguebasin. Maybe that someone should've been me. I was going to but never did. And now it feels a bit too late. There are some notable bugs in this version I didn't get to fix yet. One of them game-stopping; the game sometimes goes...

dowhilecompiling.blogspot.com dowhilecompiling.blogspot.com

Do While Compiling: July 2014

http://dowhilecompiling.blogspot.com/2014_07_01_archive.html

Jul 27, 2014. Rogue Effect v0.3 Released. I always feel like Ive forgotten something I wanted to write on a release post. This time is no exception. But no matter; it probably wasnt anything too important. What is important, is that the new version of Rogue Effect is here. And finally a version one can call a game. Rogue Effect v0.3 Changelog. The changelog for this version grew bit too long to be included in the release post. Subscribe to: Posts (Atom). Email: contact.tanthie (gmail).

dowhilecompiling.blogspot.com dowhilecompiling.blogspot.com

Do While Compiling: Drakefire Chasm

http://dowhilecompiling.blogspot.com/p/drakefire-chasm.html

Drakefire Chasm is a seven day roguelike made in the 7DRL Challenge of 2012. You play as a freshly born wyrmling, trying to survive and prosper in the old home of dragons. Eat lesser beings, hoard riches, defeat your foes, and finally become a Great Wyrm, the most terrifying and noblest of creatures. The game has been updated since the 7DRL release to fix bugs and add new features. Drakefire Chasm is programmed in C under libtcod. Aka The Doryen library. Drakefire Chasm v1.0. Subscribe to: Posts (Atom).

dowhilecompiling.blogspot.com dowhilecompiling.blogspot.com

Do While Compiling: Rogue Effect v0.3 Released

http://dowhilecompiling.blogspot.com/2014/07/rogue-effect-v03-released.html

Jul 27, 2014. Rogue Effect v0.3 Released. I always feel like I've forgotten something I wanted to write on a release post. This time is no exception. But no matter; it probably wasn't anything too important. What is important, is that the new version of Rogue Effect is here. And finally a version one can call a game. And then there are bugs to be fixed, things to be polished, and features to be added, etc. For the next release, I'm planning to add five more playable classes and a proper mission failu...

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Patterns in Randomness

A blog about gaming, fiction, and human nature. Sunday, August 16, 2015. I have seen plenty of comments saying they liked the first but not the second BioShock. After having played both, I cannot see why. There are small changes to many things but mostly BioShock 2. Follows the same paths as the previous one. I do not understand what would make it worse. Saturday, August 15, 2015. Had I known how similar to System Shock 2. Monday, August 10, 2015. Moving to the fifth edition of Dungeons and Dragons.

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