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Paul Christopher's Concept Blog

. Visual Development . Environment design . Industrial design . Films . Video Games . Digital . Analog .

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Paul Christopher's Concept Blog | paulchristopherart.blogspot.com Reviews
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. Visual Development . Environment design . Industrial design . Films . Video Games . Digital . Analog .
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Paul Christopher's Concept Blog | paulchristopherart.blogspot.com Reviews

https://paulchristopherart.blogspot.com

. Visual Development . Environment design . Industrial design . Films . Video Games . Digital . Analog .

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paulchristopherart.blogspot.com paulchristopherart.blogspot.com
1

Paul Christopher's Concept Blog: Some Experiments

http://paulchristopherart.blogspot.com/2013/08/some-experiments.html

Paul Christopher's Concept Blog. Visual Development . Environment design . Industrial design . Films . Video Games . Digital . Analog . An art-pal of mine, the talented Joseph Culp. And I have taken on this experiment. To expand their creativity, Leonardo Da Vinci would instruct his students to stare at clouds, until you start seeing different things in them. So in that spirit Joseph Culp, and I are throwing our own cloudy starts for the other one to finish.More to come. Rooftop Rappel Gun Scene.

2

Paul Christopher's Concept Blog: March 2010

http://paulchristopherart.blogspot.com/2010_03_01_archive.html

Paul Christopher's Concept Blog. Visual Development . Environment design . Industrial design . Films . Video Games . Digital . Analog . A practice in photo comping, trying to make it look painterly still. KA-BOOM. No more ride. CHARACTERS- Humans, Beasties, Etc. I was very proud to be a tiny part of this beautiful looking project developed in Korea. It is called Aion. Aion Online. No words to describe this one. Eating my Mech WHEATIES! The extremely talented contenders are- Robogabo. And as luck would ha...

3

Paul Christopher's Concept Blog: Snake Queen

http://paulchristopherart.blogspot.com/2013/08/snake-queen.html

Paul Christopher's Concept Blog. Visual Development . Environment design . Industrial design . Films . Video Games . Digital . Analog . I was honored by Constantin Sekaris. To contribute to a Design Studio Press book, which he and the awesome Scott robertson. Are at the production-helm of. It is about Character/ Costume Design, and about to come out, so about time some promotions start.Stay posted! Feel free to e-mail me at thedoodleworm@gmail.com if you are interested in contacting me for work.

4

Paul Christopher's Concept Blog: April 2010

http://paulchristopherart.blogspot.com/2010_04_01_archive.html

Paul Christopher's Concept Blog. Visual Development . Environment design . Industrial design . Films . Video Games . Digital . Analog . Ghost In The Shell. These images below are for a personal project inspired by the animation Ghost In the Shell. A futuristic Brain Room was the order for these interiors. More to come on these as soon as I get scanning. Destro is overseeing the army of drone military being assembled from his swank office view. Martinis ordered dirty of course. Subscribe to: Posts (Atom).

5

Paul Christopher's Concept Blog: Kyudo_Archer

http://paulchristopherart.blogspot.com/2013/08/kyudoarcher.html

Paul Christopher's Concept Blog. Visual Development . Environment design . Industrial design . Films . Video Games . Digital . Analog . Studying different dedications for archers in ancient Japanese culture. Fascinating stuff. This guy in the fore-ground is from the Kyudo discipline. I am a Concept Illustrator working out of the Los Angeles Area. I have been providing work for the Entertainment industry as a Concept Illustrator for many years now. A list of amazing and inspiring artists.

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tylerspaintingpics.blogspot.com tylerspaintingpics.blogspot.com

Drawings By Tyler: Hurt my wrist

http://tylerspaintingpics.blogspot.com/2012/11/hurt-my-wrist.html

Tuesday, November 13, 2012. So I thought id post some crappy sketches and a teaser for the show i've been working on. February 23, 2013 at 11:17 PM. Whats going on my Canadian friend! The art looks great brotha. Keep it goin! April 3, 2013 at 12:38 AM. Subscribe to: Post Comments (Atom). Vancouver, British columbia, Canada. Currently a Designer at Nerd Corps animation in Vancouver, BC. E-mail me at tylerdraws@gmail.com. View my complete profile. Simple template. Powered by Blogger.

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Drawings By Tyler: October 2011

http://tylerspaintingpics.blogspot.com/2011_10_01_archive.html

Wednesday, October 26, 2011. Friday, October 21, 2011. Wednesday, October 19, 2011. Will be posting more stuff soon hopefully. Monday, October 3, 2011. Done for our weekly blog at work. This week was the Cthulhu mythos. Subscribe to: Posts (Atom). Vancouver, British columbia, Canada. Currently a Designer at Nerd Corps animation in Vancouver, BC. E-mail me at tylerdraws@gmail.com. View my complete profile. Simple template. Powered by Blogger.

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Drawings By Tyler: Icey Castle

http://tylerspaintingpics.blogspot.com/2012/08/icey-castle.html

Monday, August 13, 2012. Nice, i really like the lighting and composition on this one. August 13, 2012 at 11:36 PM. Subscribe to: Post Comments (Atom). JLA Redesign: Martian Manhunter. Vancouver, British columbia, Canada. Currently a Designer at Nerd Corps animation in Vancouver, BC. E-mail me at tylerdraws@gmail.com. View my complete profile. Simple template. Powered by Blogger.

patrickraines.blogspot.com patrickraines.blogspot.com

Patrick Raines: January 2014

http://patrickraines.blogspot.com/2014_01_01_archive.html

Jan 27, 2014. Within the World of Warcraft zone of Northrend live the Tuskarr. Subscribe to: Posts (Atom). Fullerton, CA, United States. Artist/Designer with a wide range of experience in film, games, TV, commercial and illustration projects. Instructor of Conceptual Art at various institutions. View my complete profile. Awesome Inc. template. Powered by Blogger.

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Patrick Raines: April 2015

http://patrickraines.blogspot.com/2015_04_01_archive.html

No posts. Show all posts. No posts. Show all posts. Subscribe to: Posts (Atom). Fullerton, CA, United States. Artist/Designer with a wide range of experience in film, games, TV, commercial and illustration projects. Instructor of Conceptual Art at various institutions. View my complete profile. Ghostbusters (2016) game [Fireforge Games, Activis. Awesome Inc. template. Powered by Blogger.

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Patrick Raines: LCAD demo: Castle Interior

http://patrickraines.blogspot.com/2013/10/lcad-demo-castle-interior.html

Oct 3, 2013. LCAD demo: Castle Interior. The second assignment for my Advanced Drawing class is a design of a Castle or Dungeon Interior. I used a recent drawing as a base for my demo. I made it more ancient/mystical and weathered. This is a layout of an exploration space for game play similar to the Uncharted series. Laguna College of Art and Design. Subscribe to: Post Comments (Atom). Fullerton, CA, United States. View my complete profile. LCAD demo: Castle Interior.

jchangsucks.blogspot.com jchangsucks.blogspot.com

a blog to keep me: October 2008

http://jchangsucks.blogspot.com/2008_10_01_archive.html

A blog to keep me. Working on something besides work. Thursday, October 9, 2008. Some photos from this past month. Subscribe to: Posts (Atom). Los angeles, ca., United States. View my complete profile. Some photos from this past month.

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a blog to keep me: some photos from this past month

http://jchangsucks.blogspot.com/2008/10/some-photos-from-this-past-month.html

A blog to keep me. Working on something besides work. Thursday, October 9, 2008. Some photos from this past month. Subscribe to: Post Comments (Atom). Los angeles, ca., United States. View my complete profile. Some photos from this past month.

jchangsucks.blogspot.com jchangsucks.blogspot.com

a blog to keep me: finally finished one

http://jchangsucks.blogspot.com/2007/12/finally-finished-one.html

A blog to keep me. Working on something besides work. Friday, December 7, 2007. Been messing around w/ this one forever, glad to finally get it finished/over with. Joel you beast.this is a cool piece of work. now.what the hell is it? P totally joking. looks great. love to see more man. December 7, 2007 at 11:36 AM. Lol your site address is funny. jchang sucks.lol. December 9, 2007 at 2:29 AM. About time.=) checked out ur website and man i was blown away. good stuff. December 11, 2007 at 12:30 AM.

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Paul Christopher's Concept Blog

Paul Christopher's Concept Blog. Visual Development . Environment design . Industrial design . Films . Video Games . Digital . Analog . CGMA Vehicle and Mech Class Winter Term. Teaching a class on Vehicle (space-ships and land vehicles) and Mech design. Come join in on the concept design fun! CGMA just opened up registration for their Winter term. Register here -. Some personal work which I am starting to layout. Really trying to capture a subtle mood with the colors and tones. Vehicle Concept Design Demo.

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My inspiration for painting lies in the hearts and minds of every day people and their many perceptions of life on earth.".

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Paul Christopher Bond | Latest News about Paul Christopher Bond commonly known as Mr. Bond

Latest News about Paul Christopher Bond commonly known as Mr. Bond. Mr (Paul) Bond: International Deal Maker from UK Trade and Investment (UKTI). The rehabilitation of the marsh of the island of La Digue is an example where our expertise might be helpful, as this could fade away the risk of floods in the plateau of La Digue, and also provide for the natural setting for birds, migratory fowls and the La Digue unique terrapins. Rebecca, Marie and Paul also met with other agencies, such as the Seychelles Is...

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Paul Christopher Building

T 07956 507709 F. 020 8838 0132. E pcb@paulchristopherbuilding.co.uk. Welcome to Paul Christopher Building, we are a specialist building company based in London. The company combines skills with architects, designers and our clients to complete high quality refurbishment projects on luxury private residential properties. Site designed and hosted by Pistachio Design Ltd.

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