winfield-pax.blogspot.com
Ultima Online Player Community and PaxLair: What makes a Player Town
http://winfield-pax.blogspot.com/2009/11/what-makes-player-town.html
Ultima Online Player Community and PaxLair. Winfield's musings about UO Player Community ideas and PaxLair, a player statehood on Chesapeake Shard. Saturday, November 14, 2009. What makes a Player Town. Player Cities and Towns are wonderful places of activity, comraderie, organization, and overall fun! Many times, the activity in a player town rivals activity in a town of the Realm, such as Jhelom or Serpents Hold. There are usually several qualities that make a player city or town:. A working Government,.
winfield-pax.blogspot.com
Ultima Online Player Community and PaxLair: November 2009
http://winfield-pax.blogspot.com/2009_11_01_archive.html
Ultima Online Player Community and PaxLair. Winfield's musings about UO Player Community ideas and PaxLair, a player statehood on Chesapeake Shard. Monday, November 23, 2009. Town Recognition Applications given to Queen Dawn. We of PaxLair participated in another Township Recognition workshop at the Sunday, November 22, 2009 at 9 PM ET House of Commons meeting with EMs Dudley and Vladimere. And more citizens of Sosaria. Afterwards, Ambassador Tavalia Zodok. Cimmerian Pass, Malas. Torchwood, Ter Mur.
winfield-pax.blogspot.com
Ultima Online Player Community and PaxLair: What makes a Player Statehood
http://winfield-pax.blogspot.com/2009/11/what-makes-player-statehood.html
Ultima Online Player Community and PaxLair. Winfield's musings about UO Player Community ideas and PaxLair, a player statehood on Chesapeake Shard. Saturday, November 14, 2009. What makes a Player Statehood. Housing exists in many places,. A working Government,. Usually with a leader to organize the cities and towns. The government style varies by Statehood. Some are diplomatic with elected leaders, others are a monarchies or oligarchies. The Statehood is best defined and esablished where its...Who make ...
winfield-pax.blogspot.com
Ultima Online Player Community and PaxLair: Decisions to make about Loyalties in the Realm
http://winfield-pax.blogspot.com/2009/11/decisions-to-make-about-loyalties-in.html
Ultima Online Player Community and PaxLair. Winfield's musings about UO Player Community ideas and PaxLair, a player statehood on Chesapeake Shard. Sunday, November 22, 2009. Decisions to make about Loyalties in the Realm. November 22, 2009 - From the Governor's Desk. We citizens, allies, and friends of the PaxLair Statehood have some thinking to do. We will be asked at some point in the near future (a couple of days or weeks) to whom we give our loyalty . to which monarch . or to none. All cities obliga...
winfield-pax.blogspot.com
Ultima Online Player Community and PaxLair: Town Recognition Applications given to Queen Dawn
http://winfield-pax.blogspot.com/2009/11/town-recognition-applications-given-to.html
Ultima Online Player Community and PaxLair. Winfield's musings about UO Player Community ideas and PaxLair, a player statehood on Chesapeake Shard. Monday, November 23, 2009. Town Recognition Applications given to Queen Dawn. We of PaxLair participated in another Township Recognition workshop at the Sunday, November 22, 2009 at 9 PM ET House of Commons meeting with EMs Dudley and Vladimere. And more citizens of Sosaria. Afterwards, Ambassador Tavalia Zodok. Cimmerian Pass, Malas. Torchwood, Ter Mur.