doomslakers.blogspot.com
Doomslakers!: Enter the Hypercube!
http://doomslakers.blogspot.com/2015/06/enter-hypercube.html
Sunday, June 7, 2015. This is the cover drawing I did for Dungeon Crawl Classics RC1: The Hypercube of Myt. A level 0 tournament adventure put together by Jim Wampler, Stephen Newton, and a host of DCC adventure writers of the highest order. This is the first thing I've done with an official DCC RPG logo on the cover. It was a great thrill to see it on display at Gary Con. Here is the cover as presented on the Goodman Games website. James V. West. June 8, 2015 at 9:42 PM. James V. West. Owl Con Module Art.
doomslakers.blogspot.com
Doomslakers!: DCC #...um...
http://doomslakers.blogspot.com/2015/05/dcc-um.html
Saturday, May 2, 2015. Yeah, so the Labyrinth Lord campaign I ran I did this weekly episode notes thingie. I'm not doing that with DCC. I started out that way but rolled a 1 on my spellcheck. Here's what's going on in the campaign in a nutshell:. The PCs are working for a devil woman named Hella Nor. One PC, named Oryx, has taken Hella as a patron to his wizardly ways. Hella has sent the PCs on a couple of missions to reclaim her lost crystal balls. Current roster of characters:. Parsley (level 2 cleric)...
monstres-et-oubliettes.blogspot.com
Monstres & Oubliettes: De la thune, des femmes, des XP
http://monstres-et-oubliettes.blogspot.com/2012/01/de-la-thune-des-femmes-des-xp.html
Rétro-néo-quasi-cloner D&D, façon Frankenstein. Les aventures de moi créant son quasi-clone en pillant les autres. 29 janv. 2012. De la thune, des femmes, des XP. Sous ce titre pour le moins "cavalier", et inspiré d'une page de Kroc le Bô, se dissimule une véritable interrogation : quid de l'attribution des points d'expériences ("XP", à l'américaine ;) )? À la tête du client, sans XP (changement de niveau lorsque cela correspondait à la campagne) etc. Des dés, du fun et des jeux! Qui traitait du même suj...
monstres-et-oubliettes.blogspot.com
Monstres & Oubliettes: Tu critiques mes fumbles !?!
http://monstres-et-oubliettes.blogspot.com/2012/02/tu-critiques-mes-fumbles.html
Rétro-néo-quasi-cloner D&D, façon Frankenstein. Les aventures de moi créant son quasi-clone en pillant les autres. 14 févr. 2012. Tu critiques mes fumbles! Concernant Monstres and Oubliettes. Le système de résolution, hors combat, n'est pas tout à fait clair dans mon esprit, pour l'instant, mais certains points sont acquis :. Toutes les résolutions se font au d20 modificateurs à une difficulté. Pas de compétences, mais des caractéristiques et des capacités de classes. Avec, hors combat. En partant du pri...
monstres-et-oubliettes.blogspot.com
Monstres & Oubliettes: mai 2013
http://monstres-et-oubliettes.blogspot.com/2013_05_01_archive.html
Rétro-néo-quasi-cloner D&D, façon Frankenstein. Les aventures de moi créant son quasi-clone en pillant les autres. Les silences sont longs mais le travail continue, petitement. Les 3 classes d'humains (Combattant, Filou, Arcaniste) sont quasiment finies. Ensuite, viendront le tour des demis-humains (Elfe, Nain et Petites-gens). En armure légère et rapière au poing, ils sont d’habiles duellistes au pas léger et au pied vif, terrassant l’adversaire sous une nuée de coups rapides. Avec le temps et l’e...
starclans.blogspot.com
Star Clans: February 2013
http://starclans.blogspot.com/2013_02_01_archive.html
This is where I post play reports and background information for the players in my Star Clans Traveller campaign. Star Clans is best described as a Space Opera setting: the player characters are at the heart of momentous events, and their actions directly affect the evolution of the setting! Monday, February 18, 2013. Actual Play - 9th Game - 17 Feb 13. The Arianwyn/Hyperspace Date: 542-121. Game Calendar: 542-121 to 542-328). Subscribe to: Posts (Atom). View my complete profile. My Star Clans Badges.
starclans.blogspot.com
Star Clans: Actual Play - 13th Game - 24 Jun 13
http://starclans.blogspot.com/2013/07/actual-play-13th-game-24-jun-13.html
This is where I post play reports and background information for the players in my Star Clans Traveller campaign. Star Clans is best described as a Space Opera setting: the player characters are at the heart of momentous events, and their actions directly affect the evolution of the setting! Tuesday, July 16, 2013. Actual Play - 13th Game - 24 Jun 13. Star City/Arden/Kapu (2227 EA766C2-6) Date: 544-209. In the meantime, Maddoc visited the training site he'd set up last visit, hoping to collect some train...
starclans.blogspot.com
Star Clans: July 2013
http://starclans.blogspot.com/2013_07_01_archive.html
This is where I post play reports and background information for the players in my Star Clans Traveller campaign. Star Clans is best described as a Space Opera setting: the player characters are at the heart of momentous events, and their actions directly affect the evolution of the setting! Tuesday, July 16, 2013. Player Map of Kapu Subsector as of 544-287. Here is the Player's Map of Kapu Subsector as of 544-287! Actual Play - 13th Game - 24 Jun 13. Star City/Arden/Kapu (2227 EA766C2-6) Date: 544-209.
doomslakers.blogspot.com
Doomslakers!: Castles & Crusades
http://doomslakers.blogspot.com/2015/04/castles-crusades.html
Saturday, April 25, 2015. I had heard of Castles and Crusades. For years and ignored it. I didn't really love the title and the fact that it was based on the OGL and had 3.5e based mechanics was a turn off for me as I was returning to my gaming roots and discovering this wonderful thing called the OSR and Labyrinth Lord. Here are some highlights I love about the game:. 9830; All the basic classes are represented. There are in fact 13 of them. And each makes sense and is based on one ability score...9830;...