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Pixelles (Montreal)

Sponsor Pixelles Ensemble at GDC. Pixelles’ Guide to GDC and San Francisco. Program & Registration. What Developers Should Know About Intellectual Property and Videogames. You'll learn about the major types of intellectual property (IP) that can apply to games, see the steps that developers can take to ensure that they own their IP and explore common IP provisions in development and publishing contracts. More information →.

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Pixelles (Montreal) | pixelles.ca Reviews
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Sponsor Pixelles Ensemble at GDC. Pixelles’ Guide to GDC and San Francisco. Program & Registration. What Developers Should Know About Intellectual Property and Videogames. You'll learn about the major types of intellectual property (IP) that can apply to games, see the steps that developers can take to ensure that they own their IP and explore common IP provisions in development and publishing contracts. More information →.
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1 pixelles game incubator
2 about the program
3 follow along
4 arcade
5 gdc ensemble
6 workshops
7 mentorship
8 mentorship events
9 socials
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Pixelles (Montreal) | pixelles.ca Reviews

https://pixelles.ca

Sponsor Pixelles Ensemble at GDC. Pixelles’ Guide to GDC and San Francisco. Program & Registration. What Developers Should Know About Intellectual Property and Videogames. You'll learn about the major types of intellectual property (IP) that can apply to games, see the steps that developers can take to ensure that they own their IP and explore common IP provisions in development and publishing contracts. More information →.

INTERNAL PAGES

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1

Play The Games From Our 3rd Showcase! | Pixelles (Montreal)

http://pixelles.ca/blog/2015/05/pgi3-games

Program & Registration. Pixelles Game Incubator IV. Pixelles Ensemble at GDC. Play The Games From Our 3rd Showcase! May 25, 2015. You can now play the games produced in our third incubator! Thirteen women were inspired to make their own games via our Pixelles incubator or our Follow Along Program, and we proudly feature them below. A big thank you to everyone who came to support us, at the showcase or otherwise! We could not have done it without you. Elaine Gusella – Labyrinth. Do you rely on deduction?

2

About | Pixelles (Montreal)

http://pixelles.ca/about

Program & Registration. Pixelles Game Incubator IV. Pixelles Ensemble at GDC. Pixelles is a non-profit organization dedicated to empowering more women to make and change games, founded by Tanya Short and Rebecca Cohen-Palacios. Pixelles organizes free monthly workshops, a mentorship program for aspiring women-in-games, game jams, socials and more. Tanya Short ( @tanyaxshort. Rebecca Cohen Palacios ( @rebheartsyou. Rebecca Cohen Palacios ( @rebheartsyou. Tanya Short ( @tanyaxshort. Kim Hoang ( @kimbert.

3

Mentorship Program | Pixelles (Montreal)

http://pixelles.ca/mentorship-program

Program & Registration. Pixelles Game Incubator IV. Pixelles Ensemble at GDC. Rarr; Theme: preparing to join the games industry. Rarr; Sign-up to be an apprentice. Rarr; Become a mentor. Rarr; Frequently asked questions. Rarr; Meet our mentors. Pixelles organizes a mentorship program for women (cis/trans) wanting to join the games industry. You’ll be paired up with a super, awesome mentor in your area of expertise (ex: level designer with a professional level designer). So why not apply? Yes, you can!

4

Pixelles (Montreal)

http://pixelles.ca/en

Program & Registration. Pixelles Game Incubator IV. Pixelles Ensemble at GDC. Sunday, September 4th, 2-5pm. We love summer, we love games, and most of all, we want to celebrate that with a picnic in the park. New friends, iced tea, and sunshine! Everyone of all ages, gender, and orientation is invited. Kids are welcome too. More information →. Another year, another batch of first time women game makers! Check out and play the 13 games made in this year's iteration of Pixelles.

5

Mother’s Day Game Jam | Pixelles (Montreal)

http://pixelles.ca/blog/2015/03/mothers-day-jam-2015

Program & Registration. Pixelles Game Incubator IV. Pixelles Ensemble at GDC. Mother’s Day Game Jam. March 31, 2015. Saturday, May 9th: 10 am – 10 pm. Sunday, May 10th: 10am – 3pm. 1435 St-Alexandre, suite 140. Https:/ www.facebook.com/events/1569667926616504/. The Mother’s Day Jam is dedicated to all the mothers, grandmothers, role models, Mother Brains, and women in our lives. Make a game with us! You can make an interactive card or story with Twine! First-time game makers are encouraged to come! Pixel...

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Omnomnom Game - Marion Esquian

http://www.marionesquian.com/omnomnom-game

Download the latest version here:. Http:/ mayhow.itch.io/omnomnomgame. Thank you to John Axon for the sounds and music! Omnomnom Game is the result of my participation to the Pixelles Game Incubator II. In six weeks, I realized this game by my own using Construct2. In this puzzle game you have to help four mothers catch their babies before the time runs out! They don't eat them, they just keep them safe in their bellies! The Game is playbale online here: http:/ marionesquian.com/OmnomnomGame.

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Resume

http://gersande.com/resume

Contributor at Gods and Radicals. Past Employment and Positions. Contributor at Ampersand lab (&) at Concordia University. Twitter Coordinator at Technocultures, Arts and Games Research Center. Wordpress Designer at Minority Media Inc. Creative Director at Soliloquies Literary Magazine. Bull; Browse Issue 19.1. Bull; Browse Issue 19.2. Co Founder of kidsCODEjeunesse. IT Technician and Coordinator at DMCS Inc. Participant at the Take Care Jam. Bull; TAG Lab Event Page. Your Place or Minecraft.

criticalhitmontreal.ca criticalhitmontreal.ca

Blog - Critical Hit: Games Collaboratory

http://www.criticalhitmontreal.ca/blog

We Are Fine at IndieCade 2015. November 15, 2015. Written by Team Sagittarius. In early October, we received news from IndieCade that our game had been invited to be part of Intel’s Gaming for Everyone. Pavilion. As you can imagine, we were quite ecstatic. Reality pulled us back though as our thoughts shifted to travel costs and transportation issues (mainly of how to safely get the board across the border). TRUSTING THE PROCESS AND TRUSTING THE BOARD. 8220;This board will be the death of me.”. 8220;What...

mrgs.ca mrgs.ca

MRGS / SLMR

http://mrgs.ca/category/games

NOVRÉSUMÉ.NOV. Un bref regard sur les jeux et activités du meetup. Merci à tous d’être venus! In which we look back at the variously emotive times we had at the meetup. Thanks for coming out, everyone! LES ANNONCES / ANNOUNCEMENTS. Amorcent une troisième session d’apprentissage en jeux vidéo pour les femmes — faites votre application avant le 30 novembre pour partager l’expérience avec de merveilleuses mentors. ♦ The Pixelles. Agrave; propos, le game-jam GAMERella. Nos cher(e)s ami(e)s Derek, Mariko, et ...

criticalhitmontreal.ca criticalhitmontreal.ca

Mentors - Critical Hit: Games Collaboratory

http://www.criticalhitmontreal.ca/mentors

BEN SWINDEN is an artist and video game maker. Trained formally in art and programming his projects often attempt to bridge these two disciplines through interaction. Ben has focused on creating small experimental game experiences for the past several years. He is a Critical Hit alumni, working to design Mouffe: a musical toy played with a quilt controller inside of a tent. Graduated with a BFA in Computation Arts from Concordia University. Louis is a professional Illustrator and game designer who previo...

rvagamejams.com rvagamejams.com

About Us | RVA Game Jams!

http://rvagamejams.com/about-us

29 Dec, 2012. What is RVA Game Jams? RVA Game Jams is a community project created to get video game developers and enthusiasts from the Richmond area together to participate in game jams, learn more about developing games, network with each other, host speakers, events and more. We are interested in exploring games as a form of art, communication and entertainment. RVA Game Jams aims to support and develop the creative, tech-savvy game development community in the Richmond area and beyond! To learn more ...

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Simon Carless | Curator, creator, archivist. | Page 2

http://www.simoncarless.com/page/2

Curator, creator, archivist. Skip to primary content. Skip to secondary content. You Might Know Me From. Newer posts →. Monotonik: the re-distribution (& musings on platforms). January 29, 2016. So, firstly, the announcement – if you haven’t spotted it already on my social media feeds. I’ve just kicked off a multi-year project (! To resurface all of the music ever released on Monotonik (aka Mono/Mono211), the free electronica net.label that I ran from 1996 to 2009. On modern distribution platforms. For t...

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Pixelles (Montreal)

Sponsor Pixelles Ensemble at GDC. Pixelles’ Guide to GDC and San Francisco. Program & Registration. What Developers Should Know About Intellectual Property and Videogames. You'll learn about the major types of intellectual property (IP) that can apply to games, see the steps that developers can take to ensure that they own their IP and explore common IP provisions in development and publishing contracts. More information →.

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