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Playhaus Project | People, Play, Participation

People, Play, Participation. May 24, 2011. We’ve finally finished stitching together some of the video we took of Samplotron’s launch at Figment Jackson last week. After Samplotron’s steel skeleton had been built, we sliced it apart into five pieces, moved it across town to its new home, washed it, then reassembled it. Here’s a timelapse video of that process:. We finally finished building the damn thing late Thursday night, and turned it on for the first time ever. We had no idea what to expect:. Itchy ...

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Playhaus Project | People, Play, Participation | playhausproject.com Reviews
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People, Play, Participation. May 24, 2011. We’ve finally finished stitching together some of the video we took of Samplotron’s launch at Figment Jackson last week. After Samplotron’s steel skeleton had been built, we sliced it apart into five pieces, moved it across town to its new home, washed it, then reassembled it. Here’s a timelapse video of that process:. We finally finished building the damn thing late Thursday night, and turned it on for the first time ever. We had no idea what to expect:. Itchy ...
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1 playhaus project
2 main menu
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6 detroit transmission
7 college hill hunt
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9 play the game
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Playhaus Project | People, Play, Participation | playhausproject.com Reviews

https://playhausproject.com

People, Play, Participation. May 24, 2011. We’ve finally finished stitching together some of the video we took of Samplotron’s launch at Figment Jackson last week. After Samplotron’s steel skeleton had been built, we sliced it apart into five pieces, moved it across town to its new home, washed it, then reassembled it. Here’s a timelapse video of that process:. We finally finished building the damn thing late Thursday night, and turned it on for the first time ever. We had no idea what to expect:. Itchy ...

INTERNAL PAGES

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1

Figment Jackson | Playhaus Project

http://www.playhausproject.com/category/figment-jackson

People, Play, Participation. Category Archives: Figment Jackson. Mission #1 – Figment Jackson, MS – Completed! May 18, 2011. This gallery contains 25 photos. We have all just returned from Figment in Jackson, MS where we couldn’t have been more thrilled with the reception of the Samplotron! It all came together amazingly well! Kids of all ages enjoyed climbing around and creating collaborative musical … Continue reading →. 0 comments →. Proudly powered by WordPress. Theme: Duster by Automattic.

2

Figment: Jackson MS | Playhaus Project

http://www.playhausproject.com/category/figment-jackson-ms

People, Play, Participation. Category Archives: Figment: Jackson MS. April 25, 2011. This gallery contains 8 photos. Last thursday, we had our first build party. We made 64 node lights with LEDs and push button trigger controls. These will act as the nodes on the sampling grid. They were fabricated from rewiring everyday “puck lights” which you … Continue reading →. 0 comments →. Proudly powered by WordPress. Theme: Duster by Automattic.

3

Play The Game | Playhaus Project

http://www.playhausproject.com/college-hill-hunt/play-the-game

People, Play, Participation. Objective : To solve all the clues and complete the final mission. The final mission of the game is to use the material collected along the way (the popsicle stick and seed bombs) to plant a poppy garden in a blighted greenway. Marking their plant with the popsicle stick, they are encourage to return and monitor their seedling, as the area begins to collect color and flowers bloom. A cell phone and the game card ( download. Proudly powered by WordPress.

4

College Hill Hunt | Playhaus Project

http://www.playhausproject.com/college-hill-hunt

People, Play, Participation. College Hill Hunt is a scavenger hunt game that is played throughout the College Hill neighborhood of San Francisco to promote growth and beautification within the neighborhood. The game is a family-style experience intended to be played by local families of all ages. Visitors from other neighborhoods may also find it fun to discover and interact with new art or businesses within the neighborhood. It’s a great replacement for a weekend walk! Proudly powered by WordPress.

5

Airplay | Playhaus Project

http://www.playhausproject.com/airplay

People, Play, Participation. Based on the work of Joshua Allen Harris’s AirBear. In New York City, we set out to play with the airflow from the Deutsche Bahn and to see how the the patrons of Berlin would respond to a couple of friendly animals appearing along the way. Elephant – 2010. Easter Bunny – Concept 2009. Proudly powered by WordPress. Theme: Duster by Automattic.

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Nokia R & D – Social Location Services | ANITA WILHELM

http://anitawilhelm.com/mywork/nokia

Nokia R & D – Social Location Services. Social location platform and collections service overview. Position : Service Design Lead – UX Design Lead & Product Manager (within Nokia). Platforms : Symbian, Nokia Web OS. Responsibilities : UX Wires – Platform, Product Management – Collections App. I was the lead UX Designer on Ovi Map(now Nokia Here – Sold to Audi, BMW, and Mercedes in Aug, 2015 for $3 billion.).

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Samsung UX Innovations Lab – 2013 Infotainment Platform | ANITA WILHELM

http://anitawilhelm.com/mywork/2013-new-concept-samsung-ux-innovations-lab

Samsung UX Innovations Lab – 2013 Infotainment Platform. Platform overview and app concept samples. Platform Concept : Wireframes. Position : UX Design Lead & Strategist. Platforms : Android, Tizen, Web – TV, Phone, Tablet, Scanner, Laptop. Responsibilities : Platform & Apps Strategy, Feature Definition, Game Logic, UX Wires, Patent Research. As part of Samsung UX Innovations Lab.

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RESUME | ANITA WILHELM

http://anitawilhelm.com/resume

Games and Play Post-Masters; 2013. University of California Berkeley, CA. Masters of Information Management Systems/ HCI; 2002 2004. Berkeley-Stanford Vertex Innovators Challenge Finalist (funded). University of Michigan Ann Arbor, MI. Bachelor of Science in Cognitive Science & Neurosciences; 1994 1998. Recently: Omnigraffle (wireframing), Sketch (visuals), Invision (prototyping);. Standard : Adobe Photoshop, Illustrator, Flash. CSS, JavaScript, JSP, PHP, ASP, XML, XSLT, Java, UNIX. In progress : Unity.

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Anita Wilhelm | Thoughts.

http://anitawilhelm.com/thoughts

Ethical Design – Civic Play. For those that don’t know me, you may not know, that I used to want to be a Doctor. I struggled for a long time about what I wanted to do with my life after realizing that medicine doesn’t always allow you to heal people the correct way. (Or in my eyes, what would be the correct way.) So… I said peace out – let’s do something creative. Well… the feedback I got was that that my ideas were “too idealic”. Dream big. And big things happen. This entry was posted in Uncategorized.

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ABOUT ME | ANITA WILHELM

http://anitawilhelm.com/about-me

My name is Anita Wilhelm. I design interactive experiences. I leverage play, games, and media to create more engaging interactions within the systems which I create. Is a powerful instrument which when harnessed positively can act like no other motivator for human behavior. I hold a masters degree from the iSchool at University of California Berkeley. Where I worked under Marc Davis and Garage Cinema Research. If I had to summarize the three most powerful actions I know Listen. Play. Create.

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Caterpillar Mobile – Zooke: Camera Phone Challenge | ANITA WILHELM

http://anitawilhelm.com/anitawilhem.com/mywork/zooke

Caterpillar Mobile – Zooke: Camera Phone Challenge. Video by: Erick Herrarte, Anita Wilhelm, and Nathan Good. Position : CoFounder – Product Design & Strategy. Platforms : Mobile Web. Responsibilities : Product Definition, UX Wires, Visual Assets, Branding, Hiring, Investor Relations, Fund Raising.

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Tiny Pictures (bought by Shutterfly) | ANITA WILHELM

http://anitawilhelm.com/mywork/tiny-pictures

Tiny Pictures (bought by Shutterfly). Radar App : Mobile Web. Position : UX Designer. Platforms : Mobile Web. Responsibilities : UX Wires, Personnas, Task Analysis, Visual Mocks.

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EcoDrive – Volkswagen R&D | ANITA WILHELM

http://anitawilhelm.com/mywork/volkswagon-r-d

EcoDrive – Volkswagen R&D. If the flash movie above is not responding to your “S” keypress, click once on the movie to focus it and then begin interacting with it. Ottokar In-Car App (key presses simulate engine data). Position : Service Design Lead – UX Manager. Platforms : VW in-car API & Flash. Responsibilities : Creative Lead, App Production Management. OttoKar measures how well you are doing on these metrics and positively rewards you for safe and more environmentally conscious driving. The full ser...

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Twinity – MetaVersum, Inc | ANITA WILHELM

http://anitawilhelm.com/mywork/twinity

Twinity – MetaVersum, Inc. Position : Product Designer – Social. Platforms : Web, Windows PC Gaming Platform. Responsibilities : UX Wires, Visuals, Agile User Stories. Is a new 3D world by Metaversum. As a receiver of many awards, Twinity, was recognized throughout Europe as an innovation leader. Through working with them, my own eyes were opened to a new perspective on thinking about connecting real world contexts with virtual spaces.

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PLAYHAUS PROJECT | ANITA WILHELM

http://anitawilhelm.com/playhaus-project

This page will automatically redirect to the Playhaus Project website at http:/ playhausproject.com. Leave a Reply Cancel reply. You must be logged in. To post a comment. Things which are different in order simply to be different are seldom better, but that which is made to be better is almost always different.".

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Playhaus Project | People, Play, Participation

People, Play, Participation. May 24, 2011. We’ve finally finished stitching together some of the video we took of Samplotron’s launch at Figment Jackson last week. After Samplotron’s steel skeleton had been built, we sliced it apart into five pieces, moved it across town to its new home, washed it, then reassembled it. Here’s a timelapse video of that process:. We finally finished building the damn thing late Thursday night, and turned it on for the first time ever. We had no idea what to expect:. Itchy ...

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