python-opengl-examples.blogspot.com python-opengl-examples.blogspot.com

python-opengl-examples.blogspot.com

Complete Python OpenGL examples

Complete Python OpenGL examples. Freitag, 31. Juli 2009. This is the old-school fire effect from the 90's, rendered in OpenGL. It uses a combination of Buffer Feedback and Palette rendering, both implemented in GLSL. It even should be possible to distort the fire eg. to flow around objects, by simply not drawing a simple square in the blur/displace step but something else. However, due to the exponential nature of feedback processes, one ends up with bizarrely distorted images frequently. From OpenGL....

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Complete Python OpenGL examples. Freitag, 31. Juli 2009. This is the old-school fire effect from the 90's, rendered in OpenGL. It uses a combination of Buffer Feedback and Palette rendering, both implemented in GLSL. It even should be possible to distort the fire eg. to flow around objects, by simply not drawing a simple square in the blur/displace step but something else. However, due to the exponential nature of feedback processes, one ends up with bizarrely distorted images frequently. From OpenGL&#46...
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4 import pygame
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skip to main,skip to sidebar,fire,import pygame,import random,import screenshot,import time,pygame init,texturing,void main void,int i;,gl fragcolor=sum;,fire program=glcreateprogram,gllinkprogram fire program,handle errors wisely,raise,else {,gl repeat ;
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Complete Python OpenGL examples | python-opengl-examples.blogspot.com Reviews

https://python-opengl-examples.blogspot.com

Complete Python OpenGL examples. Freitag, 31. Juli 2009. This is the old-school fire effect from the 90's, rendered in OpenGL. It uses a combination of Buffer Feedback and Palette rendering, both implemented in GLSL. It even should be possible to distort the fire eg. to flow around objects, by simply not drawing a simple square in the blur/displace step but something else. However, due to the exponential nature of feedback processes, one ends up with bizarrely distorted images frequently. From OpenGL&#46...

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python-opengl-examples.blogspot.com python-opengl-examples.blogspot.com
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Complete Python OpenGL examples: Render to Texture

http://python-opengl-examples.blogspot.com/2009/04/render-to-texture.html

Complete Python OpenGL examples. Samstag, 11. April 2009. This Program demonstrates a "render to texture" effect. It uses the "Framebuffer Management"-Technique, which has superseded the "Render to Back buffer, GlCopyImage2D, Overwrite Back buffer"-Technique for a few years now. Pygame/PyopenGL example by Bastiaan Zapf, Apr 2009. Render to Texture" demonstration: Render a helix to a. Texture and project it onto the faces of a cube pattern. From OpenGL.GL import *. From OpenGL.GLU import *. GL REPEAT );.

2

Complete Python OpenGL examples: Screenshots from OpenGL

http://python-opengl-examples.blogspot.com/2009/04/screenshots-from-opengl.html

Complete Python OpenGL examples. Samstag, 4. April 2009. The shortest way I found to bring OpenGL screenshots to the hard drive is using the function "frombuffer" from the "imaging Library" "Image", which understands the same format that OpenGL outputs. Screenshot = glReadPixels( 0,0, 800, 600, GL RGBA, GL UNSIGNED BYTE). Im = Image.frombuffer("RGBA", (800,600), screenshot, "raw", "RGBA", 0, 0). 25 August 2010 um 01:54. Excellent, just what I needed. Thanks! Abonnieren Kommentare zum Post (Atom).

3

Complete Python OpenGL examples: Rotating Helix

http://python-opengl-examples.blogspot.com/2009/04/rotating-helix.html

Complete Python OpenGL examples. Freitag, 3. April 2009. The following script will display a rotating Helix. It depends on both PyGame and PyOpenGL. Fun with Trigonometric Functions. It also demonstrates missing Optimisation:. The Texture does not have to be reloaded every frame. Animation (see comments for Variable "pulse") would be harder, but could be achieved by blending textures (or blending display data, if blending textures isn't possible). Pygame/PyopenGL example by Bastiaan Zapf, Apr 2009. GluLo...

4

Complete Python OpenGL examples: Fire!

http://python-opengl-examples.blogspot.com/2009/07/fire-preview-stage.html

Complete Python OpenGL examples. Freitag, 31. Juli 2009. This is the old-school fire effect from the 90's, rendered in OpenGL. It uses a combination of Buffer Feedback and Palette rendering, both implemented in GLSL. It even should be possible to distort the fire eg. to flow around objects, by simply not drawing a simple square in the blur/displace step but something else. However, due to the exponential nature of feedback processes, one ends up with bizarrely distorted images frequently. From OpenGL&#46...

5

Complete Python OpenGL examples: Projective Texture Mapping

http://python-opengl-examples.blogspot.com/2009/05/projective-texture-mapping.html

Complete Python OpenGL examples. Sonntag, 3. Mai 2009. Try using "GL REPEAT" for the projected texture's wrapping, it looks fun. The Distance measurement between projector and projection actually is a little clumsy, i bet there's a better way, but this one works so far. Pygame/PyopenGL example by Bastiaan Zapf, May 2009. Vertex and Fragment shaders. From OpenGL.GL import *. From OpenGL.GLU import *. From math import * # trigonometry. Import pygame # just to get a display. Get an OpenGL surface. LightDir ...

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Complete Python OpenGL examples

Complete Python OpenGL examples. Freitag, 31. Juli 2009. This is the old-school fire effect from the 90's, rendered in OpenGL. It uses a combination of Buffer Feedback and Palette rendering, both implemented in GLSL. It even should be possible to distort the fire eg. to flow around objects, by simply not drawing a simple square in the blur/displace step but something else. However, due to the exponential nature of feedback processes, one ends up with bizarrely distorted images frequently. From OpenGL&#46...

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