lart3d.blogspot.com
LArt3D: My Sculpting References - Human Anatomy
http://lart3d.blogspot.com/2013/12/my-sculpting-references-human-anatomy.html
Sunday, December 29, 2013. My Sculpting References - Human Anatomy. For some time I have been researching for some good sculpting references on Human Anatomy. It's hard. They are not too many of variety out there. For sure one of the very known are Anatomy Tools at http:/ www.anatomytools.com/. A fantastic source of useful references for Human Anatomy. Here is my latest a Christmas Gift of which I will do a little review here. Here is My Male Figure - Male figure: General use v1A. I am a 3D Artist in the...
lart3d.blogspot.com
LArt3D: November 2011
http://lart3d.blogspot.com/2011_11_01_archive.html
Friday, November 11, 2011. File - Import model (.obj). To assign material - on viewport drag and drop material (from the materials slot on the Right hand Top side). OR in scene choose the object - drag and drop. If you want to delete a MATERIAL - select it and with delete button. TIP* from Substance Pinter to Marmoset - you have to invert Y channel in normal map. PUT MAPS IN THE following order:. Gloss - (if you don't have that map you can lower the values). Get the Toolbag here: Marmoset Toolbag. Tip wh...
orzelcg.blogspot.com
Peter Orlinski: czerwca 2012
http://orzelcg.blogspot.com/2012_06_01_archive.html
Poniedziałek, 25 czerwca 2012. Wild Love - Bolo Walk Cycle. Finally I finished render of Bolo character from Wild Love short movie. Sebastian Kalemba was responsible for animation. Special thanks for Marcin Klusek for technical support in Nuke:). Hope you will enjoy! Soft: Maya, Mudbox, Mental Ray, Nuke. Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. Wtorek, 5 czerwca 2012. This is the new project, that I had pleasure to work on in Panoptiqm studio. Pointpus...
orzelcg.blogspot.com
Peter Orlinski: Kreatywny Bazar
http://orzelcg.blogspot.com/2012/02/kreatywny-bazar.html
Wtorek, 28 lutego 2012. Hi, I`d like to recommend you polish online magazine "Kreatywny Bazar", when you can read about computer graphics. There is also article about "Mountain Runner" where I and my team cover some topics about creation of that animation. Good reading:) Cheers! Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. Subskrybuj: Komentarze do posta (Atom). I`m 3d Artist at Panoptiqm Studio. Wyświetl mój pełny profil. Wild Love - short film.
orzelcg.blogspot.com
Peter Orlinski: lutego 2012
http://orzelcg.blogspot.com/2012_02_01_archive.html
Wtorek, 28 lutego 2012. Hi, I`d like to recommend you polish online magazine "Kreatywny Bazar", when you can read about computer graphics. There is also article about "Mountain Runner" where I and my team cover some topics about creation of that animation. Good reading:) Cheers! Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. Wtorek, 21 lutego 2012. Wild Love - Rocks. Soft: Maya, Zbrush. Http:/ wildloveshort.blogspot.com/. Udostępnij w usłudze Twitter.
orzelcg.blogspot.com
Peter Orlinski: marca 2012
http://orzelcg.blogspot.com/2012_03_01_archive.html
Poniedziałek, 26 marca 2012. Hi people, I`d like to present you sculpt of Bolo`s cave to "Wild Love" short film. Soon I will show Lola`s cave. Hope you will enjoy:). Soft: Maya, Zbrush. Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. I`m 3d Artist at Panoptiqm Studio. Wyświetl mój pełny profil. Wild Love - short film. Jesse Sandifer - character artist. Jeff Patton - lighting TD. Stefan Morrell - environment artist. Toni Bratincevic - environment artist.
orzelcg.blogspot.com
Peter Orlinski: maja 2012
http://orzelcg.blogspot.com/2012_05_01_archive.html
Wtorek, 29 maja 2012. I`d like to present you 1st render of Bolo character from "Wild Love". He is still in development, but I think I can share with you with that progress. Soon I will post more renders, not ony still pictures but also animation done by Sebastian Kalemba. I have in mind to do small tutorial about process of creating this character, so stay tuned:). Soft: Maya, Mental Ray, Nuke. Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest.
lart3d.blogspot.com
LArt3D: April 2012
http://lart3d.blogspot.com/2012_04_01_archive.html
Tuesday, April 17, 2012. MARI is a powerful 1st generation program, that soon can be expanded and become a standard for texture painting. It was developed by WETA Digital (Used in James Cameron movie AVATAR) then was sold to The Foundry. When you first OPEN MARI, it asks you to choose a chache directory. CACHE is EVERYTHING! Choose a directory that is Local and has more than 500GB free space for storage. If you lose your CACHE - you lose everything! For now MARI works only with .OBJ files. I - Objects, S...
orzelcg.blogspot.com
Peter Orlinski: Bolo 1st reder
http://orzelcg.blogspot.com/2012/05/bolo-1st-reder.html
Wtorek, 29 maja 2012. I`d like to present you 1st render of Bolo character from "Wild Love". He is still in development, but I think I can share with you with that progress. Soon I will post more renders, not ony still pictures but also animation done by Sebastian Kalemba. I have in mind to do small tutorial about process of creating this character, so stay tuned:). Soft: Maya, Mental Ray, Nuke. Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest.
orzelcg.blogspot.com
Peter Orlinski: Wild Love - Rocks
http://orzelcg.blogspot.com/2012/02/wild-love-rocks.html
Wtorek, 21 lutego 2012. Wild Love - Rocks. Hi, Today I`d like to present few rocks that I made to "Wild Love". We searched a lot to find the right style matching to overall concept of the film. Hope you like it:) Next time I wil present caves of the main characters:) Cheers! Soft: Maya, Zbrush. Http:/ wildloveshort.blogspot.com/. Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. Subskrybuj: Komentarze do posta (Atom). I`m 3d Artist at Panoptiqm Studio.