renjfk.blogspot.com
renjfk: Ragnarok Online monster size modifier
http://renjfk.blogspot.com/2009/11/ctool.html
Saturday, November 21, 2009. Ragnarok Online monster size modifier. This program might sound an useless program but w/e, a friend asked for it since he was having difficulties to select some small mvps in huge mobs =P so it's for personal use but i thought some other ppl might like it as well x.x. In short it just modifies mobs' sprite size in client by using server packets =P. So it's not a hack or something. . Subscribe to: Post Comments (Atom). Ragnarok Online monster size modifier.
renjfk.blogspot.com
renjfk: Simple Executable Packer v0.01a
http://renjfk.blogspot.com/2009/10/simple-executable-packer-v001a.html
Friday, October 30, 2009. Simple Executable Packer v0.01a. A simple windows .exe/.dll packer. (Compresses code section and your compiled binaries waste less space) Almost whole codes written in pure C and very minimal also understandable (which makes modifying very easy; like debugger traps, encryption etc.). Subscribe to: Post Comments (Atom). Simple Executable Packer v0.01a.
renjfk.blogspot.com
renjfk: December 2009
http://renjfk.blogspot.com/2009_12_01_archive.html
Wednesday, December 30, 2009. Overview of GameFart (aka bypass). Aight, here's a short synopsis of what's going on inside of gamefort. It's somewhat alike vanguard. . These judgements are based on Angel-Ro gamefort so I'm not sure they'll work on other gamefort protected servers. GameFort.dll: Core protector, injecting to client. (packed with ASPack v2.12). Shield.dll: Encrypted file which contains RipeMD-160 hash values of client and gamefort.dll. And that's it. You are ready to play. 0xA0, 0x49, 0xD9, ...
renjfk.blogspot.com
renjfk: Overview of GameFart (aka bypass)
http://renjfk.blogspot.com/2009/12/overview-of-gamefort.html
Wednesday, December 30, 2009. Overview of GameFart (aka bypass). Aight, here's a short synopsis of what's going on inside of gamefort. It's somewhat alike vanguard. . These judgements are based on Angel-Ro gamefort so I'm not sure they'll work on other gamefort protected servers. GameFort.dll: Core protector, injecting to client. (packed with ASPack v2.12). Shield.dll: Encrypted file which contains RipeMD-160 hash values of client and gamefort.dll. And that's it. You are ready to play. 0xA0, 0x49, 0xD9, ...
renjfk.blogspot.com
renjfk: March 2010
http://renjfk.blogspot.com/2010_03_01_archive.html
Friday, March 12, 2010. Here the new website. http:/ renos.tk/. Subscribe to: Posts (Atom).
renjfk.blogspot.com
renjfk: Overview of GameFart Part II
http://renjfk.blogspot.com/2010/01/overview-of-gamefart-part-ii.html
Monday, January 4, 2010. Overview of GameFart Part II. Hmm, this is going to be a bit long x.x. Aight let's start with ini;. NOTE: All those values are byte hex value's which means they aren't regular string values. (for example 7865704D737A5233 means 0x78, 0x65, 0x70, 0x4D, 0x73, 0x7A, 0x52, 0x33). When we decrypt Data0 value with our universal key (hard coded and probably won't change on different servers). 0xD9, 0x82, 0x23, 0xCB, 0x6C, 0x15, 0xBD, 0x5E, 0xFE, 0xA7, 0x48, 0xE8, 0x91, 0x23, 0xC3, 0x74};.
renjfk.blogspot.com
renjfk: January 2010
http://renjfk.blogspot.com/2010_01_01_archive.html
Monday, January 4, 2010. Overview of GameFart Part II. Hmm, this is going to be a bit long x.x. Aight let's start with ini;. NOTE: All those values are byte hex value's which means they aren't regular string values. (for example 7865704D737A5233 means 0x78, 0x65, 0x70, 0x4D, 0x73, 0x7A, 0x52, 0x33). When we decrypt Data0 value with our universal key (hard coded and probably won't change on different servers). 0xD9, 0x82, 0x23, 0xCB, 0x6C, 0x15, 0xBD, 0x5E, 0xFE, 0xA7, 0x48, 0xE8, 0x91, 0x23, 0xC3, 0x74};.
renjfk.blogspot.com
renjfk: October 2009
http://renjfk.blogspot.com/2009_10_01_archive.html
Friday, October 30, 2009. Simple Executable Packer v0.01a. A simple windows .exe/.dll packer. (Compresses code section and your compiled binaries waste less space) Almost whole codes written in pure C and very minimal also understandable (which makes modifying very easy; like debugger traps, encryption etc.). Monday, October 19, 2009. I coded this program long time ago but I think it's still good example for assembly language since it's coded in pure x86 asm. Sunday, October 18, 2009. It's pretty easy to...
renjfk.blogspot.com
renjfk: November 2009
http://renjfk.blogspot.com/2009_11_01_archive.html
Saturday, November 21, 2009. Ragnarok Online monster size modifier. This program might sound an useless program but w/e, a friend asked for it since he was having difficulties to select some small mvps in huge mobs =P so it's for personal use but i thought some other ppl might like it as well x.x. In short it just modifies mobs' sprite size in client by using server packets =P. So it's not a hack or something. . Subscribe to: Posts (Atom). Ragnarok Online monster size modifier.
renjfk.blogspot.com
renjfk: Take a look
http://renjfk.blogspot.com/2010/03/take-look.html
Friday, March 12, 2010. Here the new website. http:/ renos.tk/. April 1, 2010 at 8:26 AM. Its a pleasure to read your codes and use your programms. Thanks. Subscribe to: Post Comments (Atom).