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Ronnie's Games and Animations blog-book

Sunday, February 10, 2013. Dark forest asset test. In this little game I was trying to get an ominous atmosphere. Testing out some trees I made and playing around with an idea I had for making fog. Tuesday, February 5, 2013. I went through some old assets I had stashed away and decided to pop them in a small world to see how they looked. I still love the look of them. Above: Some enemy designs with short descriptions. Above: The first enemy type as a 3D model. Monday, February 4, 2013. It's not my best w...

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Ronnie's Games and Animations blog-book | ronnievilhelmsen.blogspot.com Reviews
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Sunday, February 10, 2013. Dark forest asset test. In this little game I was trying to get an ominous atmosphere. Testing out some trees I made and playing around with an idea I had for making fog. Tuesday, February 5, 2013. I went through some old assets I had stashed away and decided to pop them in a small world to see how they looked. I still love the look of them. Above: Some enemy designs with short descriptions. Above: The first enemy type as a 3D model. Monday, February 4, 2013. It's not my best w...
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1 posted by
2 ronnie vilhelmsen
3 no comments
4 blue cliff assets
5 gcc enemy re design
6 gcc game test
7 gcc level sketches
8 from ins aalborguni
9 on vimeo
10 killmaster
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posted by,ronnie vilhelmsen,no comments,blue cliff assets,gcc enemy re design,gcc game test,gcc level sketches,from ins aalborguni,on vimeo,killmaster,from ronnie vilhelmsen,older posts,e mail ro3110@gmail com,showreel,e mail,phone,date of birth,danish
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Ronnie's Games and Animations blog-book | ronnievilhelmsen.blogspot.com Reviews

https://ronnievilhelmsen.blogspot.com

Sunday, February 10, 2013. Dark forest asset test. In this little game I was trying to get an ominous atmosphere. Testing out some trees I made and playing around with an idea I had for making fog. Tuesday, February 5, 2013. I went through some old assets I had stashed away and decided to pop them in a small world to see how they looked. I still love the look of them. Above: Some enemy designs with short descriptions. Above: The first enemy type as a 3D model. Monday, February 4, 2013. It's not my best w...

INTERNAL PAGES

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1

Ronnie's Games and Animations blog-book: September 2010

http://ronnievilhelmsen.blogspot.com/2010_09_01_archive.html

Tuesday, September 14, 2010. Aalborg Universitet commercial animation 2010. Aalborg Universitet commercial by HydraLab. I worked as an animator with some good people, it was hard work but I think it turned out okay. Aalborg University Animation 2010. Subscribe to: Posts (Atom). About The Main Man. Is currently looking for a job in games and/or animation while working on pre-production of personal game ideas. View my complete profile. Bachelor in Character Animation. 1st Year - 2D animation.

2

Ronnie's Games and Animations blog-book: February 2008

http://ronnievilhelmsen.blogspot.com/2008_02_01_archive.html

Monday, February 11, 2008. Here is 2 monsters I did in class as we talked about rigging last week. just having fun with fat, hehe. 3 day color class with Lawrence Marvit, and it was awesome. tough but awesome. I have to sound like a "sucker fan" when talking about Lawrence, the man is great, pure and simple. Of all the teatchers I've had. I've learnd more from him then anyone else. Screen Right Pic: this was what I did on the first day,. We talked about the basics and then we picked one. Anyhoo. Here...

3

Ronnie's Games and Animations blog-book: May 2008

http://ronnievilhelmsen.blogspot.com/2008_05_01_archive.html

Thursday, May 29, 2008. Game making - Eskimotion. Right, so for the last month I've bin working on my very first computer game as an animator,. Although it was not a game meant for the market. The game is called Eskimotion and you play a little Inuit who is trying to save his little-sister from the evil Yeti King. Chasing you is a giant snowball, so make sure not to hit the blocks/spikes or the snowball will gain on you and roll you over. The experience was very nice and I was on a really nice team,.

4

Ronnie's Games and Animations blog-book: February 2013

http://ronnievilhelmsen.blogspot.com/2013_02_01_archive.html

Sunday, February 10, 2013. Dark forest asset test. In this little game I was trying to get an ominous atmosphere. Testing out some trees I made and playing around with an idea I had for making fog. Tuesday, February 5, 2013. I went through some old assets I had stashed away and decided to pop them in a small world to see how they looked. I still love the look of them. Above: Some enemy designs with short descriptions. Above: The first enemy type as a 3D model. Monday, February 4, 2013. About The Main Man.

5

Ronnie's Games and Animations blog-book: Dark forest asset test

http://ronnievilhelmsen.blogspot.com/2013/02/dark-forest-asset-test.html

Sunday, February 10, 2013. Dark forest asset test. In this little game I was trying to get an ominous atmosphere. Testing out some trees I made and playing around with an idea I had for making fog. Fullscreen mode: "Right-click" and choose "Fullscreen". To exit fullscreen press ESC). Move - W,A,S,D. Jump - Space bar. Attack - Left mouse button. Subscribe to: Post Comments (Atom). About The Main Man. View my complete profile. Bachelor in Character Animation. 1st Year - 2D animation. 2nd Year - 3D animation.

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Ronnie's Games and Animations blog-book

Sunday, February 10, 2013. Dark forest asset test. In this little game I was trying to get an ominous atmosphere. Testing out some trees I made and playing around with an idea I had for making fog. Tuesday, February 5, 2013. I went through some old assets I had stashed away and decided to pop them in a small world to see how they looked. I still love the look of them. Above: Some enemy designs with short descriptions. Above: The first enemy type as a 3D model. Monday, February 4, 2013. It's not my best w...

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